One of the buildings in Chernogorsk is slightly brighter compare to other buildings while midnight
Graphics settings - everything on low except object detail (very high) and textures detail (very high)
(P.S. removed "bright night" mention, due to fact i played on default/dark night setting")
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- Visual-Environment
Additional Information
Related Objects
Related Objects
Event Timeline
Comment Actions
@Geez I can confirm that, metal material of object CementWorks_ConveyorMillB has non-zero emmisive values. And it's very disruptive in darker night setup.
conveyor_metalplate01.rvmat
emmisive[] = {0.03852941,0.03852941,0.03852941,1};