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Feb 27 2023

Geez changed the status of T170458: North West Airfield Hanger Bug ( Zombies clipping through the ground, walking through doors and walls from Awaiting internal Testing to Reviewed.

Hello owlzisboss.
We have tested this thoroughly but we were unable to produce this issue on our end.
Regards,
Geez

Feb 27 2023, 11:16 AM · DayZ
Geez merged task T170452: Humvee has false gearing issue causing lock ups and making the car not move sometimes into T170339: Humvee gearbox issue.
Feb 27 2023, 11:15 AM · DayZ
Geez closed T170545: Wound Poisoning will not be cured as Resolved.

Not a bug. The only way, how to cure wound poisoning from the first stage is to desinfect the wounds. Tetracycline helps only to get from stage two (sepsis) to stage one.

Feb 27 2023, 11:14 AM · DayZ
Geez changed the status of T170534: Gas Poisoning after leaving Pavlovo Gas Zone from Awaiting internal Testing to Reviewed.

Hello zgardner.
According to the documentation "Player needs 4 non-contaminated full blood bags to get from the maximum agent count in stage 2 to zero.", so if you had higher level of poisoning, you would need at least two blood bags to get cured. We have been testing this and with lower level only one blood bag was sufficient.

Feb 27 2023, 11:14 AM · DayZ
Geez changed the status of T170452: Humvee has false gearing issue causing lock ups and making the car not move sometimes from Awaiting internal Testing to Confirmed Internally.
Feb 27 2023, 11:14 AM · DayZ
Geez merged T170452: Humvee has false gearing issue causing lock ups and making the car not move sometimes into T170339: Humvee gearbox issue.
Feb 27 2023, 11:14 AM · DayZ Xbox
Geez changed the status of T170531: The combination lock can be opened through the wall texture + this wall is shot through by some types of cartridges.( build 1.20.155766) from Awaiting internal Testing to Confirmed Internally.
Feb 27 2023, 11:12 AM · DayZ
Geez changed the status of T170526: 1.20 M1025 missing textures from Awaiting internal Testing to Confirmed Internally.
Feb 27 2023, 11:12 AM · DayZ
Geez changed the status of T170507: Zombies targeting running engine, not caring about player (exploit) from Awaiting internal Testing to Acknowledged.
Feb 27 2023, 11:12 AM · DayZ
Geez changed the status of T170506: 1.20 clothes textures overlap from Awaiting internal Testing to Confirmed Internally.
Feb 27 2023, 11:11 AM · DayZ
Geez changed the status of T170505: Remove the ability to check pulse if player is inside car from Reviewed to Acknowledged.
Feb 27 2023, 11:11 AM · DayZ
Geez closed T170504: You can disarm a beartrap with a beartrap as Resolved.

Hello CosmoDayZ.
Neither described behaviour is an issue according to the devs.
Regards,
Geez

Feb 27 2023, 11:11 AM · DayZ
Geez changed the status of T170503: Buttpack is not accumulating wetness when it's attached to Assault Vest from Awaiting internal Testing to Confirmed Internally.
Feb 27 2023, 11:09 AM · DayZ
Geez changed the status of T170502: Knife sheath, Holster and Canteen is not accumulating wetness when it's attached to belt from Awaiting internal Testing to Confirmed Internally.
Feb 27 2023, 11:09 AM · DayZ
Geez changed the status of T170501: Cannot wear NVG Headstrap when wearing certain masks from Awaiting internal Testing to Confirmed Internally.
Feb 27 2023, 11:09 AM · DayZ
Geez changed the status of T170499: Swimming with broken leg will cause camera to glitch out from Awaiting internal Testing to Confirmed Internally.
Feb 27 2023, 11:08 AM · DayZ
Geez changed the status of T170551: Battery Charger model isn't aligned when truck battery is attached from Awaiting internal Testing to Confirmed Internally.
Feb 27 2023, 11:08 AM · DayZ
Geez changed the status of T170556: Turning around whilst looking through NVGs (in-hand) spins the character from Assigned to Confirmed Internally.
Feb 27 2023, 11:08 AM · DayZ
Geez changed the status of T170569: [1.20.155766] There is Pristine texture in Vicinity for Badly Damaged Trail shoes from Awaiting internal Testing to Reviewed.

Cannot reproduce on our end.

Feb 27 2023, 11:07 AM · DayZ
Geez changed the status of T170570: [1.20.155766] GUI changed size after change Master volume value from Awaiting internal Testing to Acknowledged.
Feb 27 2023, 11:07 AM · DayZ
Geez changed the status of T170652: Texture Pop-in + Draw Distance from New to Acknowledged.

Thank you for the report WOLVERINES.
We are looking into this problem.
Regards,
Geez

Feb 27 2023, 11:02 AM · DayZ Xbox
Geez changed the status of T170639: Reducing caught and snizing from New to Reviewed.
Feb 27 2023, 11:01 AM · DayZ Xbox
Geez changed the status of T170654: Encountered a hacker on an offical sever from New to Reviewed.

Most likely a desynchronisation issue rather than a "hacker".

Feb 27 2023, 11:00 AM · DayZ Xbox
Geez added a comment to T170635: Could not connect to the server because it is unreachable.

Hello alem.
Have you tried to check traceroute towards the server IP? As there is possibly a problem on your network.
Regards,
Geetz

Feb 27 2023, 10:56 AM · DayZ
Geez changed the status of T170635: Could not connect to the server because it is unreachable from New to Reviewed.
Feb 27 2023, 10:56 AM · DayZ
Arkensor added a comment to T165957: RestApi does not expose HTTP headers or PUT..

Changes were implemented, we are just waiting for it to arrive in public builds. We should have GET, POST, PUT and DELETE then, as well as the special FILE which is just GET -> response body to file.
No headers yet though

Feb 27 2023, 10:55 AM · Arma Reforger Modding
Geez changed the status of T170633: Missing server in DayZ server list in Steam servers list and Launcher list from New to Acknowledged.

Hello SidDebian.
We are aware of the problem of some servers not showing and we are looking into it.
Regards,
Geez

Feb 27 2023, 10:55 AM · DayZ
Geez merged task T170642: cfgeventspawns toxic zones no longer damage players into T170643: cfgeventspawns toxic zones no longer damage players.
Feb 27 2023, 10:54 AM · DayZ
Geez merged T170642: cfgeventspawns toxic zones no longer damage players into T170643: cfgeventspawns toxic zones no longer damage players.
Feb 27 2023, 10:54 AM · DayZ
Geez changed the status of T170643: cfgeventspawns toxic zones no longer damage players from New to Awaiting internal Testing.
Feb 27 2023, 10:54 AM · DayZ
Geez closed T170646: Unable to add more than one of the same item in a dynamic event. as Resolved.

Hello bluesun.
This is intended by design so you do not end up with two SVD's at a single heli crash for example.
Regards,
Geez

Feb 27 2023, 10:53 AM · DayZ Modding, DayZ
Geez added a comment to T170644: Connection Failed [0x00020009].

Hello Sadrazam.
Did the wired connection resolve the problem?

Feb 27 2023, 10:52 AM · DayZ
Geez changed the status of T170644: Connection Failed [0x00020009] from New to Need More Info.
Feb 27 2023, 10:52 AM · DayZ
Geez changed the status of T170656: Iam just dissapointed... from New to Reviewed.
Feb 27 2023, 10:49 AM · DayZ
Geez changed the status of T170661: Bush in the air from New to Awaiting internal Testing.
Feb 27 2023, 10:48 AM · DayZ
Geez changed the status of T170662: Fireplace shading problem. from New to Awaiting internal Testing.
Feb 27 2023, 10:48 AM · DayZ
Geez added a comment to T170464: [URGENT] Ghost bullets.

Hello again.
An update from our side, the fix will get into the second hotfix instead of the third one!
Regards,
Geez

Feb 27 2023, 10:46 AM · DayZ Xbox
terror_east added a comment to T170263: DayZ Launcher - loading of servers list is very slow.

Any news about this issue ??

Feb 27 2023, 10:33 AM · DayZ
Geez closed T161189: The indicator for hidden inventory doesn't switch when you hide invetory of clothing / bags etc as Resolved.
Feb 27 2023, 10:32 AM · DayZ
SaMatra added a comment to T170658: Add "allUnitsKilled" or "notAlive" group eventhandler.

Example:

_group addEventHandler ["UnitKilled", {
	params ["_group", "_unit"];
	if(units _group findIf {alive _x} < 0) then {
		// Everyone is dead
	};
}];
Feb 27 2023, 10:02 AM · Arma 3
SaMatra added a comment to T170658: Add "allUnitsKilled" or "notAlive" group eventhandler.

Samatra, there is already a killed EH.

This is about an event handler only firing when all units in a group are dead.. Needed for AI groups in Co-op missions for example.

Currently you have to constantly iterate over all units of a group to check if all units are down.

So virtually like the empty group EH which only fires when all units in a group are deleted.

Feb 27 2023, 9:56 AM · Arma 3
Xeno added a comment to T170658: Add "allUnitsKilled" or "notAlive" group eventhandler.

Samatra, there is already a killed EH.

Feb 27 2023, 9:19 AM · Arma 3
SaMatra added a comment to T170658: Add "allUnitsKilled" or "notAlive" group eventhandler.

I'd suggest "UnitKilled" event handler instead. There you can check if everyone is dead as well doing something on individual unit death.

Feb 27 2023, 7:36 AM · Arma 3
Ilyushkius moved T166550: Voice protocol of INDFOR Asian factions. from Internal QA to Awaiting Reply on the Arma 3 Creator DLC - S.O.G. Prairie Fire board.

Hello, now I noticed that this problem has been generally fixed and now Koreans, Laotians and South Vietnamese use "MUTE". I don’t know if the creation of this topic played any role in this, but nevertheless, thanks for the work done.
But, an important nuance. I have noticed that when assigning a fighter from the above factions as a "player", he will use the standard voice protocol with American English. The problem is observed only with these factions. OPFOR factions do not experience this problem.

Feb 27 2023, 4:57 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
SaMatra added a comment to T165080: Side panel gps map icons rotating incorrectly.

Cant tell what is scripted and what is vanilla on that video. Can you make an Eden repro showing the problem?

Feb 27 2023, 3:50 AM · Arma 3
TilW changed Category from category:general to category:modding on T170664: Unrelilable Workshop Tag Filtering.
Feb 27 2023, 3:04 AM · Arma Reforger Modding
TilW created T170664: Unrelilable Workshop Tag Filtering.
Feb 27 2023, 3:03 AM · Arma Reforger Modding
BIS_fnc_KK changed the status of T165080: Side panel gps map icons rotating incorrectly from New to Need More Info.
Feb 27 2023, 2:56 AM · Arma 3
BIS_fnc_KK added a comment to T165080: Side panel gps map icons rotating incorrectly.

Cant tell what is scripted and what is vanilla on that video. Can you make an Eden repro showing the problem?

Feb 27 2023, 2:52 AM · Arma 3
WOLVERINES added a comment to T137688: Broken Persistence: Generator and Mobile Lights.

These issues STILL plague bases to this day! This happened to me 3yrs ago and it still happens today. I lost two generators in our base in the last two weeks along with the cable reels attached to them.

Feb 27 2023, 2:42 AM · DayZ
BIS_fnc_KK added a comment to T170663: 0xc0000005 - STATUS-ACCESS-VIOLATION.

0xC0000005 - ACCESS_VIOLATION
Can also be STATUS_ACCESS_VIOLATION.

Feb 27 2023, 2:13 AM · Arma 3

Feb 26 2023

Sen updated the task description for T170638: # number is wrong of didacticiel .
Feb 26 2023, 10:49 PM · Arma Reforger
sharkraptorz created T170663: 0xc0000005 - STATUS-ACCESS-VIOLATION.
Feb 26 2023, 10:28 PM · Arma 3
Steve-E added a comment to T165957: RestApi does not expose HTTP headers or PUT..

@Geez Is this resolved as-in an upcoming update addresses it, or resolved as-in wont fix?

Feb 26 2023, 9:42 PM · Arma Reforger Modding
SaMatra added a comment to T165080: Side panel gps map icons rotating incorrectly.

It cannot be just fixed as it may break missions where people used workarounds

Feb 26 2023, 5:56 PM · Arma 3
BIS_fnc_KK added a comment to T165080: Side panel gps map icons rotating incorrectly.

It cannot be just fixed as it may break missions where people used workarounds. It has to be a new map control or something

Feb 26 2023, 5:52 PM · Arma 3
SaMatra added a comment to T165080: Side panel gps map icons rotating incorrectly.
Feb 26 2023, 5:46 PM · Arma 3
BIS_fnc_KK added a comment to T165080: Side panel gps map icons rotating incorrectly.

is this the same issue? https://feedback.bistudio.com/T169976

Feb 26 2023, 5:27 PM · Arma 3
PanGrycan added a comment to T170657: I have a question about the dashboard.

In addition to everything, I can add that if you display information separately on the screen, it is not clear why you need a dashboard in the car? Meaning To bother and make lighting and working devices on it. And then duplicate all this with this clumsy remote tidy, thereby nullifying your own work, since no one uses them in the car, why bother and look at some devices in the car if the remote panel hangs under your nose, I don’t see what logic in that! following its own logic, in the future there will be an oil level sensor. Why not!? After all, there is a coolant level sensor, why not put an oil sensor there too ?! Close the screen with all this so that the road cannot be seen from behind the wheel. Bohemia let's burn! ;)

Feb 26 2023, 5:18 PM · DayZ
raxto created T170662: Fireplace shading problem..
Feb 26 2023, 4:03 PM · DayZ
raxto renamed T170661: Bush in the air from Bush in the air. to Bush in the air.
Feb 26 2023, 3:46 PM · DayZ
raxto created T170661: Bush in the air.
Feb 26 2023, 3:42 PM · DayZ
ImaTheKiller created T170660: mistake.
Feb 26 2023, 3:39 PM · DayZ
Xeno changed Category from category:general to category:featurerequest on T170658: Add "allUnitsKilled" or "notAlive" group eventhandler.
Feb 26 2023, 3:00 PM · Arma 3
Xeno created T170658: Add "allUnitsKilled" or "notAlive" group eventhandler.
Feb 26 2023, 2:58 PM · Arma 3
PanGrycan created T170657: I have a question about the dashboard.
Feb 26 2023, 2:15 PM · DayZ
SaMatra added a comment to T165080: Side panel gps map icons rotating incorrectly.

I think that drawEllipse/drawRectangle shapes not being rotated along with the map is a bug. These are map shapes, no display shapes and their coordinates and dimensions should be relative to the map. I'll have a fix in the mission but this should be addressed on engine level if you ask me.

Feb 26 2023, 12:56 PM · Arma 3
sker1455 edited Steps To Reproduce on T170656: Iam just dissapointed... .
Feb 26 2023, 11:44 AM · DayZ
sker1455 created T170656: Iam just dissapointed... .
Feb 26 2023, 11:43 AM · DayZ
BANCUETxMEALz created T170655: Unloading Shotgun shells.
Feb 26 2023, 7:24 AM · DayZ PlayStation
jampies created T170654: Encountered a hacker on an offical sever.
Feb 26 2023, 5:03 AM · DayZ Xbox
PivSov created T170653: Collateral Damage Objective in Salient Force.
Feb 26 2023, 3:30 AM · Arma 3
WOLVERINES created T170652: Texture Pop-in + Draw Distance.
Feb 26 2023, 2:45 AM · DayZ Xbox
BANCUETxMEALz added a comment to T170634: Frame rate very bad on ps4 .

I definitely agree with this. Alot of the things I see working in the PC version of the game through streams the console Version lacks.

Feb 26 2023, 2:41 AM · DayZ PlayStation
LordJaws added a comment to T170263: DayZ Launcher - loading of servers list is very slow.

Its being worked on. Lets have some faith ey. ^^
Nothing is perfect. Lets not expect perfection,
but rather, growth. Lets put our 2 cents in there and help that.

Feb 26 2023, 1:30 AM · DayZ
alidisaster added a comment to T170595: 0x00000001 UNABLE_TO_INIT_DXGI.

Thank you, I really appreciate the help.

Feb 26 2023, 1:29 AM · DayZ
plz_no_ital created T170650: Status_access_violation .
Feb 26 2023, 12:16 AM · Arma 3

Feb 25 2023

DayzSdf added a comment to T170263: DayZ Launcher - loading of servers list is very slow.

@Geez
So many fake server lists are generated by one server owner

Feb 25 2023, 10:48 PM · DayZ
JappeHallunken added a comment to T161189: The indicator for hidden inventory doesn't switch when you hide invetory of clothing / bags etc.

Seems like it's fixed since 1.20

Feb 25 2023, 8:34 PM · DayZ
HellcatsWraith created T170648: Increased lag after server restarts.
Feb 25 2023, 7:52 PM · DayZ PlayStation
raxto added a comment to T150668: Local server not visible in Launcher tab LAN..
IMPORTANT: @Geez this bug is back. (1.20.155.814)
Feb 25 2023, 7:43 PM · DayZ
Leopard20 created T170647: [Feature Request] OOP support for SQF using hashmaps (with destructor support).
Feb 25 2023, 7:21 PM · Arma 3
quallensaft added a comment to T169094: Unescapable Storage Lag / Dsync.

I also have this problem with my „base“ (large tent with around 40 wooden crates full of stuff).
Every time I drive back to the tent there is a big lag, like in the video. Car is suddenly lagging somewhere before or behind.

Feb 25 2023, 5:23 PM · DayZ
raxto added a comment to T170263: DayZ Launcher - loading of servers list is very slow.

So let's summarize it.


  1. Extremly slow loading of servers. Loading the furthest away servers first is a problem with Steam, but it's a new issue. The reversed loading order has only been noticeable in Dayz for a last months.
Feb 25 2023, 4:48 PM · DayZ
Dannydoomno1 added a comment to T169094: Unescapable Storage Lag / Dsync.

This needs working on, its been a fact of dayz for too long now, please devs, we need you here

Feb 25 2023, 2:22 PM · DayZ
bluesun created T170646: Unable to add more than one of the same item in a dynamic event..
Feb 25 2023, 2:05 PM · DayZ Modding, DayZ
DayzSdf added a comment to T170263: DayZ Launcher - loading of servers list is very slow.

In my opinion, the problem of Valve raised by Geez is not only the problem of server list sorting. Many servers of Dayz Browser are forged. Look carefully at them and they all point to a server. For example, CNDZ MOD Browser filters "616292852". At least thousands of servers are forged. They seriously affect the search ranking and need to be pulled into the blacklis

Feb 25 2023, 12:02 PM · DayZ
DayzSdf added a comment to T170263: DayZ Launcher - loading of servers list is very slow.

Hello, we apologise for any inconveniences.

We understand the severity of the issues currently experienced in the launcher server browser and programmers have been looking into this for the past weeks.

The mentioned forum post is related only to newly introduced issues with 1.20, which is not the case for this specific problem. The current situation is stemming primarily from an emerging issue with Valve's master server:

https://steamcommunity.com/groups/SteamClientBeta/discussions/3/3763356482612086141/.
We have been pushing the issue with Valve.

The launcher on our side is also not without flaws, and we are aiming to address those in future updates, ideally after the issue from Valve's end is resolved and allows us a more clear view on the remaining problems, such as missing individual community servers.

Regards,
Geez

Feb 25 2023, 11:57 AM · DayZ
domycouses added a comment to T170625: In Game Microphone is not working.
Feb 25 2023, 11:42 AM · Arma 3
Sadrazam created T170644: Connection Failed [0x00020009].
Feb 25 2023, 10:23 AM · DayZ
Das-Good added a comment to T170643: cfgeventspawns toxic zones no longer damage players.
Feb 25 2023, 8:46 AM · DayZ
Das-Good created T170643: cfgeventspawns toxic zones no longer damage players.
Feb 25 2023, 8:46 AM · DayZ
Das-Good created T170642: cfgeventspawns toxic zones no longer damage players.
Feb 25 2023, 8:40 AM · DayZ
derkdontcare created T170641: Inventory issues .
Feb 25 2023, 8:28 AM · DayZ PlayStation
PanGrycan added a comment to T170353: Stairs and ladders broken on large apartment blocks.

The idea with skyscrapers is good in principle, but as it should be in Bohemia, it is crookedly implemented! As for me, those buildings are not at all interesting for research, despite their impressive size, they are empty and meaningless inside. Accordingly, there is no point in walking up those stairs, except for the cumpers

Feb 25 2023, 8:28 AM · DayZ
PanGrycan added a comment to T170639: Reducing caught and snizing.

about the ability to adjust the gamma I don't think this is a good idea, and here's the reason: This will be actively used by players to cheat in the dark, so that they can see in the dead of darkness without the use of night vision devices or lighting devices!

Feb 25 2023, 8:16 AM · DayZ Xbox
BANCUETxMEALz created T170640: Just lost all my progress in a server restart.
Feb 25 2023, 5:59 AM · DayZ PlayStation
Ckelone created T170639: Reducing caught and snizing.
Feb 25 2023, 5:17 AM · DayZ Xbox
Sen created T170638: # number is wrong of didacticiel .
Feb 25 2023, 4:32 AM · Arma Reforger
Beavis added a comment to T170263: DayZ Launcher - loading of servers list is very slow.

Thank you @Geez solid information, you're a gem.

Feb 25 2023, 1:06 AM · DayZ