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cfgeventspawns toxic zones no longer damage players
Closed, DuplicatePublic

Description

Not sure if this has been reported but I have noticed that a static contaminated zones spawned in by an event (cfgeventspawns) doesn't dmaage the player anymore. I see the gas but no damage at all. When I go to a cfgEffectArea type gas zone it does damage the player.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Dedicated Server
Steps To Reproduce

Walk into or be within a cfgeventspawn for toxic areas