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Jun 21 2015, 9:43 PM (465 w, 20 h)
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Tue, May 7

Arkensor closed T172117: Add fully scripted BaseSerializationSave/LoadContainer as Resolved.

Will be added in a future update

Tue, May 7, 1:38 PM · Arma Reforger Modding

Feb 26 2024

Arkensor claimed T172117: Add fully scripted BaseSerializationSave/LoadContainer .
Feb 26 2024, 3:16 PM · Arma Reforger Modding

Jan 21 2024

Arkensor added a comment to T166390: RestContext::GET_now returning "Pending to Process".

@Prangerle_Solutions the bug is fixed, and the example code in my reproduction work as intended.

Jan 21 2024, 7:43 PM · Arma Reforger Modding

Sep 12 2023

Arkensor created T175436: Make ActionBase::ComputeConditionMask non static.
Sep 12 2023, 10:28 PM · DayZ Modding, DayZ
Arkensor created T175435: HumanCommandScript::OnDeactivate not called when player disconnects from dedicated host.
Sep 12 2023, 9:37 PM · DayZ Modding, DayZ

Sep 6 2023

Arkensor created T175272: EntityAI::GetHierarchyRoot returns player even if the player is linked to another object.
Sep 6 2023, 6:27 PM · DayZ Modding, DayZ

Aug 14 2023

Arkensor added a comment to T174284: SortAttribute on vector value returns incorrect ordering.

Ok, then please support it. Sorting vectors in any reliable order is better than the current results. Sort by first coordinate if same then second, if same then third. So the same ordering that they would have if converted to a string first and then sorted by alphanumeric order.

Aug 14 2023, 10:44 AM · Arma Reforger Modding

Aug 10 2023

Arkensor added a comment to T173833: Roadway LOD planes are off.

I have done further testing on this and even though the roadway LOD visualizer might have a visual offset for display purposes, it actually affects the physics right now as well. Both on diag and non diag build. So @Tyson this should actually be a bug that needs fixing. Good report. I just stumbled across the same issue on my mods ;)

Aug 10 2023, 3:58 PM · DayZ Modding, DayZ

Aug 7 2023

Arkensor created T174594: No melee hit detection on parent entity when using LinkToLocalSpaceOf.
Aug 7 2023, 5:19 PM · DayZ Modding, DayZ
Arkensor created T174590: ActionEmptyBottleBase sound plays too long.
Aug 7 2023, 11:24 AM · DayZ

Aug 3 2023

Arkensor created T174535: Add/Expose additional DoorComponent config getters.
Aug 3 2023, 5:11 PM · Arma Reforger Modding

Aug 2 2023

Arkensor created T174512: Move "play from camera" entity creation to post world init.
Aug 2 2023, 3:25 PM · Arma Reforger Modding

Jul 27 2023

Arkensor created T174285: Add polymorph type support to SortAttribute .
Jul 27 2023, 11:33 AM · Arma Reforger Modding
Arkensor updated the task description for T174284: SortAttribute on vector value returns incorrect ordering.
Jul 27 2023, 11:20 AM · Arma Reforger Modding
Arkensor created T174284: SortAttribute on vector value returns incorrect ordering.
Jul 27 2023, 11:17 AM · Arma Reforger Modding

Jul 21 2023

Arkensor updated subscribers of T165590: Fix GetPlayerUID returning empty string in Workbench.

this task can get an update internally. If intended or not the BI UID now returns in the workbench and local game host etc, but one frame after where it is supposed to be available.
We were told on multiple occasions that the event SCR_BaseGameMode.GetOnPlayerAuditSuccess() would be the first and proper one where the call to GetGame().GetBackendApi().GetPlayerUID(playerId) should return correct data. This is correct on DEDICATED servers but not in WB and SP. There right now I need to do this workaround:

m_pGameMode.GetOnPlayerAuditSuccess().Insert(SomeCallerWrapperFor(WaitForUid));
Jul 21 2023, 11:09 AM · Arma Reforger Modding
Arkensor created T174128: SCR_InventoryStoragesListUI has wrong config hard coded.
Jul 21 2023, 9:21 AM · Arma Reforger

Jul 20 2023

Arkensor created T174113: SCR_JsonLoadContext::ReadValue aborting on properties not present in the json data.
Jul 20 2023, 7:58 PM · Arma Reforger Modding

Jul 17 2023

Arkensor added a comment to T173058: Nested array initalizer builder pattern script-vm bug.

Some cases appear to be fixed, but there are still issues associated with this issue. Please reopen.

2023-07-17 15:20:42 (UTC) : Version: 0.9.9.38 - Report Successful (Crash GUID: d98af92c-32e4-4a9c-bfdd-30be6eb5b356)

Jul 17 2023, 5:24 PM · Arma Reforger Modding
Arkensor created T174035: Add Managed::DeepClone().
Jul 17 2023, 4:49 PM · Arma Reforger Modding
Arkensor created T174034: Add/Expose typename::SetVariableValue.
Jul 17 2023, 4:43 PM · Arma Reforger Modding

Jul 16 2023

Arkensor updated the task description for T174003: Add support for writing and reading typenames in BaseSerializationSaveContext.
Jul 16 2023, 12:56 PM · Arma Reforger Modding
Arkensor created T174003: Add support for writing and reading typenames in BaseSerializationSaveContext.
Jul 16 2023, 12:55 PM · Arma Reforger Modding

Jul 13 2023

Arkensor added a comment to T166390: RestContext::GET_now returning "Pending to Process".

@Geez please reopen, this is still not fixed even in the exp update from today 0.9.9.38

Jul 13 2023, 3:31 PM · Arma Reforger Modding
Arkensor created T173901: array<ref int> should not be allowed to compile but does.
Jul 13 2023, 12:24 PM · Arma Reforger Modding
Arkensor created T173900: ContainerSerializationSaveContext::WriteValue crash on nested array with weak references.
Jul 13 2023, 12:18 PM · Arma Reforger Modding

Jul 10 2023

Arkensor added a comment to T173265: Script vm invalid map template declaration not caught which leads to crash.

If my exact example is now compile erroring correctly the issue must have been fixed already. In that case this can be resolved yes

Jul 10 2023, 10:51 AM · Arma Reforger Modding

Jun 29 2023

Arkensor added a comment to T166390: RestContext::GET_now returning "Pending to Process".

coming back to this, I saw the behavior changing with todays 0.9.9.31 update but it is still not working. Instead of "pending to process" it now returns an empty string instead of what the webserver actually serves. Please double-check if the fix was considered merged, if so there must have been a mistake - or if the full fix was not planned to be included yet and the change in behavior was an unintended side effect of something else.

Jun 29 2023, 2:12 PM · Arma Reforger Modding

Jun 26 2023

Arkensor updated the task description for T173524: ScriptModule::Call out result variable compatibility with method return value not checked.
Jun 26 2023, 10:48 AM · Arma Reforger Modding
Arkensor created T173524: ScriptModule::Call out result variable compatibility with method return value not checked.
Jun 26 2023, 10:48 AM · Arma Reforger Modding

Jun 12 2023

Arkensor updated the task description for T173265: Script vm invalid map template declaration not caught which leads to crash.
Jun 12 2023, 2:08 PM · Arma Reforger Modding
Arkensor created T173265: Script vm invalid map template declaration not caught which leads to crash.
Jun 12 2023, 2:07 PM · Arma Reforger Modding
Arkensor added a comment to T172724: Overload detection bug in script vm.

Ok, I will check when 0.9.9 exp drops and let you know if it can be closed or not. Thank you for the investigation.

Jun 12 2023, 11:13 AM · Arma Reforger Modding

Jun 9 2023

Arkensor created T173210: Add RestContext::Dispose() .
Jun 9 2023, 3:56 PM · Arma Reforger Modding
Arkensor added a comment to T172724: Overload detection bug in script vm.

I have just run this code on 0.9.8.73 and reproduced the error. If this code compiles without error on the current dev build then I guess one of the many fixes made in the mean time to the script-vm maybe fixed it. Please try my example to be sure:

Jun 9 2023, 1:04 PM · Arma Reforger Modding

Jun 6 2023

Arkensor added a comment to T166390: RestContext::GET_now returning "Pending to Process".

I don't understand why this ticket was resolved. Confusion aside, this is not what I asked for. To make it very clear, the issue is NOT resolved.

Jun 6 2023, 5:10 PM · Arma Reforger Modding
Arkensor added a comment to T173037: RestCallback::OnSuccess invokes with PUT reqest data if web server has empty response.

Sanity checking with postman shows that webhook.site does not echo by default or anything. Just empty response body. And that triggers the problem, both with POST and PUT and maybe anything that sends a request body?

Jun 6 2023, 4:45 PM · Arma Reforger Modding
Arkensor added a comment to T173037: RestCallback::OnSuccess invokes with PUT reqest data if web server has empty response.

I am sorry if my bug report was not clear enough. I thought I had given all the required info to reproduce. I make so many tickets here each week that sometimes I don't have time to provide a full reproduction. However here it is ready to copy paste

Jun 6 2023, 4:40 PM · Arma Reforger Modding
Arkensor added a comment to T173104: Add string::SubstringUtf8 and string::LengthUtf8.

I feel bad for making you play Messenger here, but I would like to point out to the responsible dev that we need support for in script because we can as he said, have utf8 in the UI, and thus we need to handle utf8 chars that appear in the setter or getter code when interacting with widgets, or things like player names or chat messages that have utf8 characters. Declaring that string myutf8string = "Hällö fröm the öther Sßide こんにちは世界" can not be possible or even worse - is not needed - is not comprehensible for me. If there is no support for it right now then it should be added for sure.

Jun 6 2023, 4:15 PM · Arma Reforger Modding
Arkensor added a comment to T173104: Add string::SubstringUtf8 and string::LengthUtf8.

@Geez that I can not quite agree with, given how DayZ has utf8 support because of the launch in China so it supports Chinese utf8 chars. I would be surprised if it was only present in DayZ's engine fork. Please ask for clarification again.
The only possibility of the answer being true ist if the utf8 versions in DayZ are sham and do not actually work/do anything and its just the default WANSI strings operations under the hood.

Jun 6 2023, 3:52 PM · Arma Reforger Modding
Arkensor created T173104: Add string::SubstringUtf8 and string::LengthUtf8.
Jun 6 2023, 9:05 AM · Arma Reforger Modding

Jun 5 2023

Arkensor updated the task description for T173074: Add polymorph object instance support to BaseSerializationContext.
Jun 5 2023, 11:18 AM · Arma Reforger Modding
Arkensor created T173075: TestingFramework MyAsyncTest not able to work with async http callbacks.
Jun 5 2023, 9:53 AM · Arma Reforger Modding
Arkensor updated the task description for T173074: Add polymorph object instance support to BaseSerializationContext.
Jun 5 2023, 9:28 AM · Arma Reforger Modding
Arkensor updated the task description for T173074: Add polymorph object instance support to BaseSerializationContext.
Jun 5 2023, 9:26 AM · Arma Reforger Modding
Arkensor updated the task description for T173074: Add polymorph object instance support to BaseSerializationContext.
Jun 5 2023, 9:25 AM · Arma Reforger Modding
Arkensor updated the task description for T173074: Add polymorph object instance support to BaseSerializationContext.
Jun 5 2023, 9:24 AM · Arma Reforger Modding
Arkensor created T173074: Add polymorph object instance support to BaseSerializationContext.
Jun 5 2023, 9:18 AM · Arma Reforger Modding

Jun 4 2023

Arkensor created T173058: Nested array initalizer builder pattern script-vm bug.
Jun 4 2023, 1:13 PM · Arma Reforger Modding

Jun 3 2023

Arkensor created T173037: RestCallback::OnSuccess invokes with PUT reqest data if web server has empty response.
Jun 3 2023, 10:53 AM · Arma Reforger Modding

Jun 2 2023

Arkensor added a comment to T172485: Script editor block highlight false positive on strings.

Update: This is in fact not only a visual bug but also breaks the default intent of new lines in any code following this.

Jun 2 2023, 3:42 PM · Arma Reforger Modding

May 30 2023

Arkensor created T172903: Add/Expose AfterWorldPostProcess.
May 30 2023, 12:58 PM · Arma Reforger Modding

May 29 2023

Arkensor added a comment to T166390: RestContext::GET_now returning "Pending to Process".

Any update on this? It has been nearly a year and still nothing?

May 29 2023, 2:33 PM · Arma Reforger Modding
Arkensor updated the task description for T166390: RestContext::GET_now returning "Pending to Process".
May 29 2023, 2:32 PM · Arma Reforger Modding
Arkensor created T172850: Allow modded to be used on sealed classes.
May 29 2023, 10:37 AM · Arma Reforger Modding

May 28 2023

Arkensor updated the task description for T172797: NaN float as default function argument still not fixed.
May 28 2023, 9:35 AM · Arma Reforger Modding
Arkensor updated the task description for T172797: NaN float as default function argument still not fixed.
May 28 2023, 9:35 AM · Arma Reforger Modding
Arkensor updated the task description for T172797: NaN float as default function argument still not fixed.
May 28 2023, 9:35 AM · Arma Reforger Modding
Arkensor created T172797: NaN float as default function argument still not fixed.
May 28 2023, 9:31 AM · Arma Reforger Modding

May 26 2023

Arkensor created T172725: typename argument edge case crash.
May 26 2023, 8:05 AM · Arma Reforger Modding
Arkensor created T172724: Overload detection bug in script vm.
May 26 2023, 7:48 AM · Arma Reforger Modding

May 24 2023

Arkensor updated the task description for T172647: Add typename::GetBaseType() and typename::GetInheritedTypes(out array<typename> inheritedTypes).
May 24 2023, 1:05 PM · Arma Reforger Modding
Arkensor created T172647: Add typename::GetBaseType() and typename::GetInheritedTypes(out array<typename> inheritedTypes).
May 24 2023, 1:05 PM · Arma Reforger Modding

May 20 2023

Arkensor created T172530: TupleN<ref T> not actually resulting in a strong ref member.
May 20 2023, 4:05 PM · Arma Reforger Modding

May 19 2023

Arkensor created T172510: Change SCR_JsonLoadContext read behavior to ignore complex properties not mentioned in the json data.
May 19 2023, 7:08 PM · Arma Reforger Modding

May 18 2023

Arkensor created T172485: Script editor block highlight false positive on strings.
May 18 2023, 12:56 PM · Arma Reforger Modding

May 17 2023

Arkensor created T172466: Many prefabs use BaseLoadoutClothComponent but are missing ClothNodeStorageComponent.
May 17 2023, 3:31 PM · Arma Reforger Modding
Arkensor created T172463: EntitySlotInfo::GetSlotInfo and EntitySlotInfo::GetSlotInfos do not account for WeaponSlotComponent.
May 17 2023, 1:16 PM · Arma Reforger Modding
Arkensor created T172462: Fix RandomGenerator::RandInt limitations and failure behavior.
May 17 2023, 11:53 AM · Arma Reforger Modding
Arkensor created T172461: ScriptComponent::OnAddedToParent not firing reliably on entity init.
May 17 2023, 11:42 AM · Arma Reforger Modding

May 9 2023

Arkensor created T172270: Math3D::MatrixToAnglesAndScale and Math3D::MatrixToAngles return invalid angles when scaled.
May 9 2023, 2:19 PM · Arma Reforger Modding

May 6 2023

Arkensor created T172200: Restore entity instance to default prefabs is not undo-ing creation of new base container.
May 6 2023, 5:57 PM · Arma Reforger Modding
Arkensor updated the task description for T172197: Add/Expose BaseWeaponManagerComponent::SelectWeapon.
May 6 2023, 5:17 PM · Arma Reforger Modding
Arkensor created T172197: Add/Expose BaseWeaponManagerComponent::SelectWeapon.
May 6 2023, 5:15 PM · Arma Reforger Modding
Arkensor created T172190: Add EventHandlerManagerComponent OnGadgetChanged event to Character_Base.
May 6 2023, 12:23 PM · Arma Reforger Modding

May 5 2023

Arkensor created T172162: MuzzleComponent default prefab OnParentSlotChanged arguments invalid.
May 5 2023, 12:15 PM · Arma Reforger Modding

May 4 2023

Arkensor created T172138: Add/Expose vector TurretComponent::GetInitAiming().
May 4 2023, 12:43 PM · Arma Reforger Modding

May 3 2023

Arkensor created T172117: Add fully scripted BaseSerializationSave/LoadContainer .
May 3 2023, 2:31 PM · Arma Reforger Modding
Arkensor created T172116: Add BaseSerializationContext write and read behavior for null objects.
May 3 2023, 2:28 PM · Arma Reforger Modding

May 2 2023

Arkensor created T172087: BaseMuzzleComponent::IsBarrelChambered does not return true for default weapon barrel while not equipped.
May 2 2023, 5:24 PM · Arma Reforger Modding
Arkensor created T172086: Clearing under barrel grenade launchers via BaseMuzzleComponent::ClearChamber or BaseMagazineComponent::SetAmmoCount(0) does not work.
May 2 2023, 5:11 PM · Arma Reforger Modding
Arkensor edited Steps To Reproduce on T172077: TurretComponent::SetAimingRotation clamp bug.
May 2 2023, 5:06 PM · Arma Reforger Modding
Arkensor created T172077: TurretComponent::SetAimingRotation clamp bug.
May 2 2023, 1:02 PM · Arma Reforger Modding

May 1 2023

Arkensor created T172051: Add weapon raised event or callback to CharacterControllerComponent.
May 1 2023, 5:09 PM · Arma Reforger Modding
Arkensor created T172049: Add map<T>::TryRemove.
May 1 2023, 4:57 PM · Arma Reforger Modding
Arkensor created T172042: Update set<T>::RemoveItem to return bool.
May 1 2023, 9:41 AM · Arma Reforger Modding

Apr 29 2023

Arkensor created T171982: Moving prefabs adds SCR_VehicleDamageManagerComponent::m_fVehicleDestroyDamage default info into world layers.
Apr 29 2023, 1:31 PM · Arma Reforger Modding

Apr 28 2023

Arkensor created T171952: Item_Base.et is missing Hierarchy component.
Apr 28 2023, 6:13 PM · Arma Reforger Modding
Arkensor created T171947: Expose SCR_FuelNode attributes.
Apr 28 2023, 1:19 PM · Arma Reforger Modding
Arkensor created T171945: Add slotted entity change event to SlotManagerComponent and or EntitySlotInfo.
Apr 28 2023, 12:38 PM · Arma Reforger Modding
Arkensor created T171943: Add ability to format all scripts in current project.
Apr 28 2023, 12:24 PM · Arma Reforger Modding

Apr 27 2023

Arkensor merged T166948: typename::Spawn constructor parameters are random memory into T171645: typename::Spawn not respecting default ctor values.
Apr 27 2023, 6:20 PM · Arma Reforger Modding
Arkensor merged task T166948: typename::Spawn constructor parameters are random memory into T171645: typename::Spawn not respecting default ctor values.
Apr 27 2023, 6:20 PM · Arma Reforger Modding
Arkensor updated subscribers of T167408: Expose scripted getter/setter for BaseLoadoutClothComponent slots.

No longer relevant due to refactoring of the system that was completed in 0.9.8.50 @Geez

Apr 27 2023, 6:17 PM · Arma Reforger Modding
Arkensor updated subscribers of T167396: Add BaseLightSlot::GetLightEntity.

Resolved already in 0.9.7 I think. So Can be closed too @Geez

Apr 27 2023, 6:16 PM · Arma Reforger Modding
Arkensor updated subscribers of T167990: Please expose/add EOnParentChange.

Resolved as of 0.9.8.50 with the introduction of ScriptComponent::OnAddedToParent etc. @Geez please close.

Apr 27 2023, 6:15 PM · Arma Reforger Modding
Arkensor added a comment to T171808: Workbench third party license links don't work.

Confirmed still an issue in 0.9.8.50

Apr 27 2023, 6:11 PM · Arma Reforger
Arkensor updated the task description for T171832: BaseLightManagerComponent unable to individually set Head/Rear state.
Apr 27 2023, 6:08 PM · Arma Reforger Modding

Apr 24 2023

Arkensor added a comment to T171802: Suppressor bug (issue, something elese, dunno).
Apr 24 2023, 3:26 PM · DayZ
Arkensor created T171832: BaseLightManagerComponent unable to individually set Head/Rear state.
Apr 24 2023, 2:48 PM · Arma Reforger Modding