When linking the player via LinkToLocalSpaceOf to a parent entity such as a building or Land_Train_Wagon_Box the player is able to shoot it, but any meele hit does not register. There is no hit feedback, the player just hits into nothing.
This video shows successful hits while still being on the outside, not linked. As soon as the player steps into the wagon the script automatically linked him. And hits following that do not register.
I would like melee hit detection to still work while linked to a parent entity.