I would like to be able to know what the aiming init for a given turret is so I can reset to and detect default angles. This information is saved on the turret component prefab data under ´Init Aiming´ as VEC2
Alternatively, this info might also be useful to know on the actual TurretControllerComponent.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 10 x64
- Category
- General