Page MenuHomeFeedback Tracker
Feed Arma 3 Activity

Nov 12 2020

R3vo updated the task description for T85378: Obsolete/not working commands in Communication Menu.
Nov 12 2020, 5:59 PM · Arma 3
R3vo updated the task description for T85378: Obsolete/not working commands in Communication Menu.
Nov 12 2020, 5:58 PM · Arma 3
R3vo updated the task description for T83687: Add commands like allUnitsEast, allUnitsWest,allUnitsIndependent.
Nov 12 2020, 5:54 PM · Arma 3
LouMontana closed T83687: Add commands like allUnitsEast, allUnitsWest,allUnitsIndependent as Resolved.
Nov 12 2020, 5:53 PM · Arma 3
LouMontana closed T154841: Script error in "A3\functions_f_orange\waypoints\fn_wpDemine.sqf"; as Resolved.
Nov 12 2020, 5:53 PM · Arma 3
R3vo added a comment to T154841: Script error in "A3\functions_f_orange\waypoints\fn_wpDemine.sqf";.

Fixed in 2.01.146926

Nov 12 2020, 5:44 PM · Arma 3
R3vo added a comment to T83687: Add commands like allUnitsEast, allUnitsWest,allUnitsIndependent.

Done in 2.01.146926 with

units <side>

command.

Nov 12 2020, 5:44 PM · Arma 3
Larrow edited Steps To Reproduce on T154991: Error in spawnAI_module function.
Nov 12 2020, 4:48 PM · Arma 3
Larrow created T154991: Error in spawnAI_module function.
Nov 12 2020, 4:48 PM · Arma 3
kju-PvPscene added a comment to T77179: Cannot use included mission params in MP.

@Lyme please make a new report

Nov 12 2020, 3:13 PM · Arma 3
RandomArmaPlayer8282 edited Additional Information on T154976: still glitching into rocks in 2020.
Nov 12 2020, 12:45 AM · Arma 3
RandomArmaPlayer8282 created T154976: still glitching into rocks in 2020.
Nov 12 2020, 12:43 AM · Arma 3

Nov 11 2020

kju-PvPscene added a comment to T154932: [CRASH] Client with v2.0 stable on startup with window mode.

another one

Nov 11 2020, 11:24 AM · Arma 3
dedmen added a comment to T154840: binarize in endless loop with broken model.cfg.

Fixed in 146923

Nov 11 2020, 11:11 AM · Restricted Project, Arma 3
dedmen closed T154840: binarize in endless loop with broken model.cfg as Resolved.
Nov 11 2020, 11:11 AM · Restricted Project, Arma 3
navigator added a comment to T150594: Radios respawned in the Old Man safe house.

I don't know why these radios are not given up. This happens at home, at merchants and at other rest houses where there is a radio. The most annoying thing is the extremely loud sound. Not to mention the very bad music repeated over and over again.

Nov 11 2020, 6:39 AM · Arma 3

Nov 10 2020

drunkfinn created T154965: RPG-7 (Apex DLC) reload present but not working as intended.
Nov 10 2020, 5:21 PM · Arma 3

Nov 9 2020

LSValmont added a comment to T154837: Multi line text controls becomes slower the more text is in it.

Is this fixable?

Nov 9 2020, 3:45 PM · Arma 3

Nov 8 2020

debug added a comment to T139811: DEV: Arsenal random button does not work as expected. .

what i've found is that the bis_fnc_arsenal script uses the ui list boxes to randomize the attachments so if the primary/secondary/handgun is active, the attachments on the weapon selected will be randomized but will not when any other category is selected (e.g. select uniform, vest, backpack and the attachment will not randomize or remain the same or be no attachment if the attachment is not compatible with the weapon randomly selected from the ui list box). i recommend the script either switching to each weapon's list and then randomizing the attachments or just doing it the hard way and looking at the compatibility list in the config for one (whatever is most efficient since many users are using massive mod lists anymore).

Nov 8 2020, 11:05 PM · Arma 3
kju-PvPscene created T154932: [CRASH] Client with v2.0 stable on startup with window mode.
Nov 8 2020, 12:40 PM · Arma 3
Pi updated subscribers of T154931: [Perf-/Prof Branch] Preview for straight line drawing on the ingame map is broken.

CC (as requested): @BIS_fnc_KK

Nov 8 2020, 11:42 AM · Arma 3
Pi created T154931: [Perf-/Prof Branch] Preview for straight line drawing on the ingame map is broken.
Nov 8 2020, 11:41 AM · Arma 3
TRAGER created T154930: Civs don't panic under fire when shooter shoot in long range [ModuleCivilianPresence_F].
Nov 8 2020, 11:26 AM · Arma 3
kju-PvPscene created T154929: [CRASH] Server with v2.0 stable.
Nov 8 2020, 8:34 AM · Arma 3
kju-PvPscene created T154928: Scripting error in MP_CombatPatrol_02.
Nov 8 2020, 7:07 AM · Arma 3
Larrow updated the task description for T154926: Update minefield site module function.
Nov 8 2020, 3:41 AM · Arma 3
Larrow created T154926: Update minefield site module function.
Nov 8 2020, 3:36 AM · Arma 3

Nov 7 2020

Leopard20 updated the task description for T154904: [BIS functions] getVariables in Support Module (+other) functions don't have a default value, causing errors.
Nov 7 2020, 5:45 PM · Arma 3
BIS_fnc_KK changed the status of T154904: [BIS functions] getVariables in Support Module (+other) functions don't have a default value, causing errors from New to Assigned.
Nov 7 2020, 4:27 PM · Arma 3
Leopard20 updated the task description for T154904: [BIS functions] getVariables in Support Module (+other) functions don't have a default value, causing errors.
Nov 7 2020, 3:01 PM · Arma 3
Leopard20 updated the task description for T154904: [BIS functions] getVariables in Support Module (+other) functions don't have a default value, causing errors.
Nov 7 2020, 2:46 PM · Arma 3
Leopard20 updated subscribers of T154904: [BIS functions] getVariables in Support Module (+other) functions don't have a default value, causing errors.
Nov 7 2020, 2:18 PM · Arma 3
Leopard20 created T154904: [BIS functions] getVariables in Support Module (+other) functions don't have a default value, causing errors.
Nov 7 2020, 2:17 PM · Arma 3
R3vo added a comment to T154837: Multi line text controls becomes slower the more text is in it.

Quote from Killzone_Kid

Nov 7 2020, 10:43 AM · Arma 3
R3vo added a comment to T154894: Typo in configFile >> "CfgFunctions" >> "A3_Jets" >> "AircrfatCarrier".

"AircrfatCarrier" -> "AircraftCarrier"

Nov 7 2020, 10:36 AM · Arma 3
BIS_fnc_KK added a comment to T154894: Typo in configFile >> "CfgFunctions" >> "A3_Jets" >> "AircrfatCarrier".

where is it?

Nov 7 2020, 10:35 AM · Arma 3
BIS_fnc_KK changed the status of T154894: Typo in configFile >> "CfgFunctions" >> "A3_Jets" >> "AircrfatCarrier" from New to Need More Info.
Nov 7 2020, 10:35 AM · Arma 3
R3vo updated the task description for T154837: Multi line text controls becomes slower the more text is in it.
Nov 7 2020, 10:31 AM · Arma 3
R3vo created T154894: Typo in configFile >> "CfgFunctions" >> "A3_Jets" >> "AircrfatCarrier".
Nov 7 2020, 10:24 AM · Arma 3

Nov 6 2020

Leopard20 added a comment to T154837: Multi line text controls becomes slower the more text is in it.

This only is an issue when it's placed inside a controls group.

Nov 6 2020, 10:07 PM · Arma 3
R3vo edited Steps To Reproduce on T154837: Multi line text controls becomes slower the more text is in it.
Nov 6 2020, 8:47 PM · Arma 3
Baraz added a comment to T78797: Game Saves Disappear.

Nov. 2020 : when I force quit the game to avoid the last save / continue quirk, the game deleted all my saves for that mission/scenario, with no way to getting them back!!! When I played the campaign, I CONSTANTLY kept backups! But yesterday I played a scenario (mod), for over 4 hours, and wanted to finished today... will never happen! 7 years later, you still enforce this rather brutally unfriendly save system.

Nov 6 2020, 8:17 PM · Arma 3
Baraz added a comment to T78872: Exit without save.

Still an issue in Nov. 2020.

Nov 6 2020, 8:07 PM · Arma 3
LouMontana reopened T65902: Non PhysX tanks and cars no longer have an acceleration/deceleration/movement sounds. as "Acknowledged".
Nov 6 2020, 7:40 PM · Arma 3
R3vo edited Steps To Reproduce on T154837: Multi line text controls becomes slower the more text is in it.
Nov 6 2020, 6:53 PM · Arma 3
R3vo edited Steps To Reproduce on T154837: Multi line text controls becomes slower the more text is in it.
Nov 6 2020, 6:53 PM · Arma 3
R3vo edited Steps To Reproduce on T154837: Multi line text controls becomes slower the more text is in it.
Nov 6 2020, 6:52 PM · Arma 3
LouMontana closed T82683: Bullets don't penetrate the stands on radiotowers as Resolved.
Nov 6 2020, 4:58 PM · Arma 3
LouMontana closed T82649: The tall grass absorbs almost all damage if eg. vehicle is inside it as Resolved.
Nov 6 2020, 4:58 PM · Arma 3
LouMontana added a comment to T82472: Feature Request: Function execution rights management.

BattlEye, CfgRemoteExec, etc :-)

Nov 6 2020, 4:57 PM · Arma 3
LouMontana closed T81789: Mods are not being scanned as Resolved.
Nov 6 2020, 4:56 PM · Arma 3
LouMontana closed T81382: Please grant access to the "audiomaps" via script commands as Resolved.
Nov 6 2020, 4:55 PM · Arma 3
LouMontana closed T81080: Explosions and vehicles may cause huge lag to clients with PhysX errors as Resolved.
Nov 6 2020, 4:54 PM · Arma 3
LouMontana closed T80971: Idle vehicle sounds keeps playing indefintely as Resolved.
Nov 6 2020, 4:08 PM · Arma 3
LouMontana closed T80938: Ability to control trigger condition check treshhold as Resolved.
Nov 6 2020, 4:02 PM · Arma 3
LouMontana added a comment to T80938: Ability to control trigger condition check treshhold.

also https://community.bistudio.com/wiki/setTriggerInterval now ;-)

Nov 6 2020, 4:01 PM · Arma 3
LouMontana closed T80927: dead people in helis as Resolved.
Nov 6 2020, 4:00 PM · Arma 3
LouMontana closed T80905: Losing connection Cause helicopter crash if the pilot is losing connection as Resolved.
Nov 6 2020, 4:00 PM · Arma 3
LouMontana closed T80865: Vehicles sink into the ground as Resolved.
Nov 6 2020, 3:58 PM · Arma 3
LouMontana closed T79911: incorrect mouse acceleration on free-look with scope as Resolved.
Nov 6 2020, 3:58 PM · Arma 3
LouMontana closed T79475: Helicopters sliding too much when landing on ground after last updates. as Resolved.
Nov 6 2020, 3:57 PM · Arma 3
LouMontana closed T78955: Unable to Animate Rocket Launcher as Resolved.
Nov 6 2020, 3:56 PM · Arma 3
LouMontana closed T78879: add possibility to change respawn location description with bis_fnc_addrespawnposition as Resolved.
Nov 6 2020, 3:55 PM · Arma 3
LouMontana closed T78223: buttonSetAction sometimes fucks around with the script code as Resolved.
Nov 6 2020, 3:55 PM · Arma 3
LouMontana closed T78699: setTimeMultiplier not reset between SP missions as Resolved.
Nov 6 2020, 3:54 PM · Arma 3
LouMontana closed T77847: Devbranch staging of Bootcamp currently breaks loading of saved games as Resolved.
Nov 6 2020, 3:53 PM · Arma 3
LouMontana closed T77828: Support module can't be linked to multiple units as Resolved.
Nov 6 2020, 3:53 PM · Arma 3
LouMontana closed T77574: Smooth-Brush for Terrainbuilder/Buldozer as Resolved.
Nov 6 2020, 3:52 PM · Arma 3
LouMontana closed T76924: Add IDD to RscDisplayPassword as Resolved.
Nov 6 2020, 3:51 PM · Arma 3
LouMontana closed T76435: .BT Heightmap Support as Resolved.
Nov 6 2020, 3:50 PM · Arma 3
LouMontana closed T76092: Trigger broken- Detected by Blufor as Resolved.
Nov 6 2020, 3:49 PM · Arma 3
LouMontana closed T75784: add a way to get all variables added to an object via getVariable as Resolved.
Nov 6 2020, 3:49 PM · Arma 3
LouMontana closed T73875: Not correct display of animation turn, if you look at the soldier sitting on the long-range as Resolved.
Nov 6 2020, 3:48 PM · Arma 3
LouMontana closed T73580: Wrong emblem on the uniform of AAF officer. as Resolved.
Nov 6 2020, 3:46 PM · Arma 3
LouMontana closed T72939: Strange anomalies is introduced on Stratis as Resolved.
Nov 6 2020, 3:46 PM · Arma 3
LouMontana closed T72347: Church bells as Resolved.
Nov 6 2020, 3:45 PM · Arma 3
LouMontana closed T70623: With the overcast settings set to max, I often have quite nice weather (see pic) as Resolved.
Nov 6 2020, 3:45 PM · Arma 3
LouMontana closed T67949: add more spatially descriptive words to radio protocol as Resolved.
Nov 6 2020, 3:43 PM · Arma 3
LouMontana closed T67736: Incorrect ping value in "Network games on Internet" dialog as Resolved.
Nov 6 2020, 3:43 PM · Arma 3
LouMontana closed T63530: Metal Shed is too difficult to penetrate as Resolved.
Nov 6 2020, 3:42 PM · Arma 3
LouMontana closed T61369: Realistic Wounding System as Resolved.
Nov 6 2020, 3:37 PM · Arma 3
LouMontana closed T122837: x64 CTD consitant results as Resolved.
Nov 6 2020, 3:33 PM · Arma 3
LouMontana closed T84319: Add setFog array to the intel window as Resolved.
Nov 6 2020, 3:33 PM · Arma 3
LouMontana closed T84319: Add setFog array to the intel window, a subtask of T148721: Uneccessary separator in configFile >> "Display3DEN" >> "Controls" >> "MenuStrip" >> "Items" >> "Attributes" >> "items", as Resolved.
Nov 6 2020, 3:33 PM · Arma 3
LouMontana closed T118614: Non working countermeasures on cars as Resolved.
Nov 6 2020, 3:32 PM · Arma 3
LouMontana closed T120379: BIS_fnc_exportEditorPreviews not saving PNG previews as Resolved.
Nov 6 2020, 3:32 PM · Arma 3
LouMontana closed T82797: CTD when opening guncase as Resolved.
Nov 6 2020, 3:31 PM · Arma 3
LouMontana closed T117108: hiddenSelectionTextures ignored with 1.60 on some vehicle as Resolved.
Nov 6 2020, 3:28 PM · Arma 3
LouMontana closed T81452: MP Server list - show (or scan) favourite servers first as Resolved.
Nov 6 2020, 3:28 PM · Arma 3
Onur added a comment to T86355: Arma3.exe crash exception Integer (0xc0000094) occured in the application at location 0x013bb360.

Long time ago - I think I just verified the game cache and it reacquired the corrupt file. Right click Arma3 in Steam Library > Properties > Local files > Verify Integrity of Game files. Hope you resolve.

Nov 6 2020, 3:28 PM · Arma 3
LouMontana closed T85123: Add roles / owner & moderators for units as Resolved.
Nov 6 2020, 3:28 PM · Arma 3
LouMontana closed T119054: D3D Error - DXGI_ERROR_DEVICE_REMOVED - Apex Sneak Peek Preview as Resolved.
Nov 6 2020, 3:27 PM · Arma 3
LouMontana closed T72549: Resolved: AA autocannon need some kind of guidance. as Resolved.
Nov 6 2020, 3:27 PM · Arma 3
LouMontana closed T70758: Compass/heading for SDV driver & gunner (optics) as Resolved.
Nov 6 2020, 3:26 PM · Arma 3
LouMontana closed T85134: After deleting mod by right-click there only one mod remains one the list. as Resolved.
Nov 6 2020, 3:25 PM · Arma 3
LouMontana closed T82887: Feature Request: unique object categories as Resolved.
Nov 6 2020, 3:25 PM · Arma 3
LouMontana closed T83540: [1.50rc] strange animation when switching from lowered pistol to primary weapon as Resolved.
Nov 6 2020, 3:25 PM · Arma 3
LouMontana closed T83584: Sounds from the front of objects as Resolved.
Nov 6 2020, 3:24 PM · Arma 3
kju-PvPscene renamed T65902: Non PhysX tanks and cars no longer have an acceleration/deceleration/movement sounds. from [AiA] A2/OA tanks and cars no longer have an acceleration/deceleration/movement sounds. to Non PhysX tanks and cars no longer have an acceleration/deceleration/movement sounds..
Nov 6 2020, 3:24 PM · Arma 3
LouMontana closed T83755: ReIntroduce Weapon Selections for Vehicles as Resolved.
Nov 6 2020, 3:23 PM · Arma 3