I have no changed hardware recently and I have drivers up to date.
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Arma 3 Activity
May 18 2020
This! I built a scene of Navy SEALs in the surf and the instructors keep removing and putting back on their dark shades when their feet get wet. Took me awhile to figure out why it was happening.
May 17 2020
The issue persists in the current dev build 1.99.146398 and stable 1.98.
May 16 2020
Reason for some cases of Ai shooting at players they are not supposed to see through buildings?
Even on the big island they disappear, like north of Tanouka, at coordinates x9450 y10975. Someone steals them.
Now seriously, I think when they are spawned in crowded places, they are destroyed. Maybe the "this allowdamage false" parameter should be entered. In any case, disabled damage to stashes and storage boxes is required.
Thank you.
May 15 2020
set3DENSelected exists, thus -> setCuratorSelected
For reference: https://feedback.bistudio.com/T149304
May 14 2020
As by default Van (Cargo) has no seats for AI.
It should be fixed in the next Dev build.
Going to be in the next Dev build.
May 13 2020
No audio im afraid on the video because like i said im crap with screen recording
May 12 2020
Thank you BIS_fnc_KK ! Nice fix
I forgot to add a report message. One is with the JSRS sound mod, one without any mods.
Hello,
On the southern island, In Doodstil at 129047 and at the Safe House from 109047 (south of Harcourt) the stashes disappeared. New game, no old save-game.
And in Safe house south of Vagalala 109093 on the main island, the storage box disappeared burning under my eyes when I teleported.
May 2020, Still not fixed.
Now I have about twenty radios in Home. Sadly I can't sell them to market. And I'm not using an old save game. I can live with this, when I get home I take off my headphones.
Should be fixed in rev 146398
May 11 2020
Log spam removed. No further fix on this.
May 10 2020
Here the log from the mission as I tried to rush it, game crashed just as I was on short final and about to complete "return to base" objective -_-
Also have same problem. I have reinstalled entierly the game, tried all memory allocation settings and still this mission systematically crashes after a certain amount of time. I'm unable to complete the mission due to this and miss much of the showcase.
It's still an issue. See: https://github.com/zen-mod/ZEN/issues/372
solved can be closed.
Update: I managed to launch some missions, but opening map with M button causes programm halt.
Here's a video where you can see the issue in a modded vehicle (the vehicle is remote) https://www.youtube.com/watch?v=2gHNuJICGa0
May 9 2020
You can already do that yourself. Use a simple object or a location.
In T124140#2050952, @dedmen wrote:@wyattwic probably won't do a mutePlayer, but instead setVolume from 0-1
In T124140#2050952, @dedmen wrote:@wyattwic probably won't do a mutePlayer, but instead setVolume from 0-1
Just to clarify, I am able to see the "Overflow" error message in the server logs but the server does not crash in my current test environment. More testing at the moment.
I think its a shame that this Bug is opened for about 5 years now. Is there any satisfactory answer why Bohemia doesnt fix this issue? I guess there was plenty of time to do this bugfix. Proof me wrong if you dont agree with my opinion...
May 8 2020
It seems like something has changed since I last tested this in 2018. I'm not able to reproduce the issue on my current configuration. It could be due to newer Linux kernel, different hardware... not sure.
Hopefully fixing this will result in fewer server restarts needed to maintain/restore performance
May 7 2020
"Unable to init DXGI" it says... I don't know what to dot, I did reinstall with a full clean of all arma 3 files (even hidden one in appdata) and the problem isn't fix..
Any update on this yet?