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Scripting Command Request: "curatorSetSelected"
Assigned, LowPublic

Description

This is a request for the addition of a scripting command to the set currently selected curator entities. This command would be the complementary setter to the already existent curatorSelected command. This command may work as follows:

curatorSetSelected

Description: Sets the currently selected curator entities (objects, groups, waypoints, markers). Using curatorSetSelected [[], [], [], []] will deselect all selected entities. If the curator display is not open, nothing happens.

Syntax: curatorSetSelected [objects, groups, waypoints, markers]

  • objects: array of objects to set as selected <ARRAY>
  • groups: array of groups to set as selected <ARRAY>
  • waypoints: array of waypoints [GROUP, ID] to set as selected <ARRAY>
  • markers: array of marker names to set as selected <ARRAY>

Return Value: Nothing.

This command should handle checking whether the provided objects are editable by the local curator, the provided groups and waypoints contain unit(s) that are editable by the local curator, and the provided markers are curator editable markers.

Details

Severity
Feature
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
Scripting

Related Objects

Event Timeline

dedmen added a subscriber: dedmen.Mar 3 2020, 12:51 PM
dedmen claimed this task.Mar 30 2020, 12:18 PM
dedmen changed the task status from New to Assigned.
dedmen lowered the priority of this task from Normal to Low.

set3DENSelected exists, thus -> setCuratorSelected