Page MenuHomeFeedback Tracker

longtime
User

Projects

User does not belong to any projects.

User Details

User Since
Mar 10 2013, 6:54 PM (437 w, 3 d)

Recent Activity

Thu, Jul 22

longtime added a comment to T156969: AI hunched over.

Has anyone seen this bug running a Windows server? I have only seen it on Linux servers.

Thu, Jul 22, 9:47 AM · Arma 3
longtime added a comment to T156969: AI hunched over.

The hunchback bug also occurs with civilians. These are spawned in the mission by either 1) civilian module or 2) with createAgent. Very little scripting otherwise, just a couple of event handlers (killed, firedNear) attached to the civilian unit.

Thu, Jul 22, 9:47 AM · Arma 3
longtime added a comment to T156969: AI hunched over.

This occurs with both the 32 and 64 bit Linux server.

Thu, Jul 22, 9:37 AM · Arma 3

Tue, Jul 20

longtime added a comment to T156969: AI hunched over.
Tue, Jul 20, 1:39 AM · Arma 3

Fri, Jul 9

longtime added a comment to T156969: AI hunched over.

There are no server-side or client-side mods. The mission uses a revive module. Not sure if that is vanilla?

Fri, Jul 9, 7:46 AM · Arma 3

Thu, Jul 8

longtime added a comment to T156969: AI hunched over.

BIS needs to fix this. This breaks some very old missions.

Thu, Jul 8, 3:39 AM · Arma 3

May 29 2021

longtime added a comment to T156969: AI hunched over.

This is the poison animation. This is the logged animationState when the bug occurs.

May 29 2021, 7:16 PM · Arma 3

May 28 2021

longtime added a comment to T156969: AI hunched over.
May 28 2021, 4:16 AM · Arma 3

May 24 2021

longtime added a comment to T156969: AI hunched over.

Newly created units are spawning in a "reaching down" animation and then staying in that position forever. They are able to fire their weapon but cannot move.

May 24 2021, 4:09 AM · Arma 3

May 19 2021

longtime added a comment to T158507: Error: can't resize AutoArray to negative size!.

After the CDLC update I was able to run a large Domination mission overnight. Looks fixed?

May 19 2021, 10:20 PM · Arma 3

May 12 2021

longtime added a comment to T158507: Error: can't resize AutoArray to negative size!.

I only tested with SOG Prairie Fire + Domination. The number of enemies are configurable but the crash occurs with any settings, even with "small" mission parameters.

May 12 2021, 3:19 PM · Arma 3

May 11 2021

longtime added a comment to T158507: Error: can't resize AutoArray to negative size!.

I am not sure where crash logs can be found for a linux server. Here I am only seeing a 2GB core dump file.

May 11 2021, 7:40 PM · Arma 3
longtime added a comment to T158507: Error: can't resize AutoArray to negative size!.

possibly related to:

May 11 2021, 7:39 PM · Arma 3
longtime edited Steps To Reproduce on T158507: Error: can't resize AutoArray to negative size!.
May 11 2021, 7:27 PM · Arma 3
longtime created T158507: Error: can't resize AutoArray to negative size!.
May 11 2021, 7:26 PM · Arma 3

Apr 28 2021

longtime added a comment to T156969: AI hunched over.

This still happens intermittently and frequently. The mission uses a large number of AI and each AI uses "reveal 4" on a group of MP players. Maybe related? Not sure.

Apr 28 2021, 10:02 PM · Arma 3

Nov 15 2020

longtime renamed T155036: zeus modules are broken when CfgRemoteExec Functions is set to mode = 1 from zeus modules are broken when CfgRemoteExec Functions is set to mode = 2 to zeus modules are broken when CfgRemoteExec Functions is set to mode = 1.
Nov 15 2020, 12:39 AM · Arma 3

Nov 14 2020

longtime created T155036: zeus modules are broken when CfgRemoteExec Functions is set to mode = 1.
Nov 14 2020, 3:34 PM · Arma 3

Oct 27 2020

longtime added a comment to T150649: Linux server crashes with "Overflow" error message.

As dedmen called it, objects out of terrain bounds with an adverse affect on the server. Fixed in the mission. I would recommend closing this issue.

Oct 27 2020, 10:18 PM · Arma 3
longtime added a comment to T150649: Linux server crashes with "Overflow" error message.
Oct 27 2020, 10:16 PM · Arma 3

May 19 2020

longtime added a comment to T150649: Linux server crashes with "Overflow" error message.

When the server is "overflowing" badly it can spam the logs with a million errors in a few hours and causes serious performance problems. Alternatively a lightly "overflowing" server sometimes self-corrects and the players don't even notice the issue.

May 19 2020, 4:58 PM · Arma 3
longtime added a comment to T150649: Linux server crashes with "Overflow" error message.

Some object is way out of terrain bounds. Probably under the ground.

May 19 2020, 4:57 PM · Arma 3

May 9 2020

longtime added a comment to T150649: Linux server crashes with "Overflow" error message.

Just to clarify, I am able to see the "Overflow" error message in the server logs but the server does not crash in my current test environment. More testing at the moment.

May 9 2020, 4:34 AM · Arma 3

May 8 2020

longtime added a comment to T150649: Linux server crashes with "Overflow" error message.

It seems like something has changed since I last tested this in 2018. I'm not able to reproduce the issue on my current configuration. It could be due to newer Linux kernel, different hardware... not sure.

May 8 2020, 11:52 PM · Arma 3
longtime changed Reproducibility from reproducibility:always to reproducibility:sometimes on T150649: Linux server crashes with "Overflow" error message.
May 8 2020, 11:48 PM · Arma 3

Apr 30 2020

longtime edited Steps To Reproduce on T150649: Linux server crashes with "Overflow" error message.
Apr 30 2020, 9:32 PM · Arma 3
longtime added a comment to T150649: Linux server crashes with "Overflow" error message.

Hi @Wulf. Yes, I will provide logs and update this ticket.

Apr 30 2020, 9:29 PM · Arma 3

Apr 29 2020

longtime created T150649: Linux server crashes with "Overflow" error message.
Apr 29 2020, 7:45 PM · Arma 3