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_connor (Connor)
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User Since
Aug 28 2017, 9:41 AM (223 w, 10 h)

Recent Activity

Jan 14 2021

_connor created T156190: ListNBox scroll bar doesn't update on resize.
Jan 14 2021, 11:46 AM · Arma 3

Jan 13 2021

_connor added a comment to T150854: Mission event handler request: ChatMessageReceived.

Everything appears to be fixed on v10. Thanks Dedmen.

Jan 13 2021, 12:27 AM · Restricted Project, Arma 3

Oct 24 2020

_connor added a comment to T154462: [Feature Request] New display event handler: onChildCreated.

Would also be nice to have a method of detecting when a display is made with createDialog, as the first display in the createDialog display stack has no parent.

Oct 24 2020, 3:35 AM · Arma 3

Oct 19 2020

_connor added a comment to T150854: Mission event handler request: ChatMessageReceived.

Only the victim. With all messages blocked on the victim, other players still see the death message. Same with multiplayer messages. If all messages are blocked on the server, players still see multiplayer messages.

Oct 19 2020, 2:44 AM · Restricted Project, Arma 3

Oct 18 2020

_connor added a comment to T150854: Mission event handler request: ChatMessageReceived.

Death messages are added to the chat feed for all players but the event only fires on the player who died.

16:34:43 [0,4,"","Connor was killed",<NULL-object>,"","-1",true,false,1,2]
16:36:12 [0,5,"","Connor (2) was killed by Connor (Friendly fire)",<NULL-object>,"","-1",true,false,1,2]
Oct 18 2020, 9:05 AM · Restricted Project, Arma 3

Oct 15 2020

_connor added a comment to T150854: Mission event handler request: ChatMessageReceived.

I have found the other message types firing on the server, so the exact issue with all the remaining message types seems to be the event only fires where the message is "local".

Oct 15 2020, 12:46 PM · Restricted Project, Arma 3

Oct 13 2020

_connor added a comment to T150854: Mission event handler request: ChatMessageReceived.

What does forcedDisplay and isPlayerMessage represent exactly? I see them as true and false respectively but cant seem to figure out what makes them switch.

Oct 13 2020, 3:29 PM · Restricted Project, Arma 3
_connor added a comment to T150854: Mission event handler request: ChatMessageReceived.

I've just noticed this while testing one of my mods so I'll note it here for the record:

Oct 13 2020, 8:03 AM · Restricted Project, Arma 3

Oct 9 2020

_connor added a comment to T150854: Mission event handler request: ChatMessageReceived.

Just tested the latest RC with the new changes. Thanks for the additional arguments.

Oct 9 2020, 1:41 AM · Restricted Project, Arma 3

Oct 8 2020

_connor added a comment to T150854: Mission event handler request: ChatMessageReceived.

Thanks for pushing a fix to RC, the game-breaking issues are now solved.

Oct 8 2020, 11:08 AM · Restricted Project, Arma 3

Aug 25 2020

_connor added a comment to T150855: Script command request: radioChannelInfo.

Appears to work perfectly. Thanks :)

Aug 25 2020, 11:10 AM · Restricted Project, Arma 3
_connor added a comment to T150854: Mission event handler request: ChatMessageReceived.

With no event handler added, my messages always say "Der Chat wurde deaktiviert, deine Nachricht wurde nicht gesendet." in the chat feed, even though I'm not typing that. Also it doesn't broadcast the message but that makes sense if it were actually disabled.
With the event handler added and returning nil or false, same result as above.
With the event handler added and returning true, it changes the message to that sentence above and doesn't print anything in chat, so the blocking of messages does work correctly.

Aug 25 2020, 11:09 AM · Restricted Project, Arma 3

Jul 7 2020

_connor added a comment to T150854: Mission event handler request: ChatMessageReceived.

That should be fine.

Jul 7 2020, 11:34 PM · Restricted Project, Arma 3

Jun 15 2020

_connor created T151841: Script command request: modParams to support modDir input.
Jun 15 2020, 1:21 PM · Restricted Project, Arma 3

May 11 2020

_connor created T150855: Script command request: radioChannelInfo.
May 11 2020, 4:20 AM · Restricted Project, Arma 3
_connor created T150854: Mission event handler request: ChatMessageReceived.
May 11 2020, 4:19 AM · Restricted Project, Arma 3

May 6 2020

_connor renamed T150767: In-game server browser crashes when trying to host a mission with multiple dots in the file name from In-game server browser crashes when loading missions with multiple dots in the file name to In-game server browser crashes when trying to host a mission with multiple dots in the file name.
May 6 2020, 3:59 AM · Arma 3
_connor created T150767: In-game server browser crashes when trying to host a mission with multiple dots in the file name.
May 6 2020, 3:56 AM · Arma 3

May 1 2020

_connor created T150688: .bin configs are slower to access ingame, compared to their .cpp counterparts.
May 1 2020, 1:39 PM · Arma 3

Sep 25 2017

_connor added a comment to T126799: Modifying a Global Variable can impact other Global Variables.

Does this happen with other data types as well or just arrays?

Sep 25 2017, 8:46 AM · Arma 3