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Vdauphin
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User Since
Dec 30 2015, 8:35 PM (180 w, 4 d)

Recent Activity

Dec 23 2018

Vdauphin updated the task description for T129141: BIS_fnc_spawnCrew does not create the correct number of crew for vehicle: "O_G_Van_02_vehicle_F".
Dec 23 2018, 10:01 PM · Arma 3

Dec 22 2018

Vdauphin changed Severity from severity:trivial to severity:crash on T129141: BIS_fnc_spawnCrew does not create the correct number of crew for vehicle: "O_G_Van_02_vehicle_F".
Dec 22 2018, 1:15 PM · Arma 3
Vdauphin added a comment to T128145: BIS_fnc_getVehicleCustomization trow error for "B_T_LSV_01_unarmed_F" and armed variant.

We will have a look at it.

Dec 22 2018, 1:12 PM · Arma 3

May 23 2018

Vdauphin edited Additional Information on T129141: BIS_fnc_spawnCrew does not create the correct number of crew for vehicle: "O_G_Van_02_vehicle_F".
May 23 2018, 2:17 PM · Arma 3
Vdauphin created T129141: BIS_fnc_spawnCrew does not create the correct number of crew for vehicle: "O_G_Van_02_vehicle_F".
May 23 2018, 2:08 PM · Arma 3

Apr 13 2018

Vdauphin created T128145: BIS_fnc_getVehicleCustomization trow error for "B_T_LSV_01_unarmed_F" and armed variant.
Apr 13 2018, 9:20 AM · Arma 3

Apr 12 2018

Vdauphin added a comment to T127868: [Dev branch] Applying black camo to Qilin (Unarmed) and Qilin (Minigun) causes script error.

Looks like it is still an issue in:
Type: Public
Build: Stable
Version: 1.82.144647

Apr 12 2018, 12:00 PM · Arma 3

May 22 2017

Vdauphin added a comment to T120739: Strategic map is Dark.

Looks like it has been fix in the last released 1.70
Good job guys!

May 22 2017, 11:46 PM · Arma 3

Mar 7 2017

Vdauphin added a comment to T120739: Strategic map is Dark.

Any news ? Thanks in advance

Mar 7 2017, 6:31 PM · Arma 3

Oct 30 2016

Vdauphin edited Additional Information on T120739: Strategic map is Dark.
Oct 30 2016, 7:26 PM · Arma 3
Vdauphin updated the task description for T120739: Strategic map is Dark.
Oct 30 2016, 7:22 PM · Arma 3
Vdauphin created T120739: Strategic map is Dark.
Oct 30 2016, 7:19 PM · Arma 3

May 10 2016

Vdauphin added a comment to T84869: Killed/MPkilled eventhandler does not trigger when helicopter is sunk into water.

Thank you for the Update @Gippo

May 10 2016, 12:19 PM · Arma 3
Vdauphin added a comment to T84869: Killed/MPkilled eventhandler does not trigger when helicopter is sunk into water.

@harmdhast: When you land a helicopter on water. The engine is broken by water and the helicopter is starting to fall under water. When it touchs the underwater ground, the heli is destroyed. But the EH isn't fired.

May 10 2016, 12:19 PM · Arma 3
Vdauphin added a comment to T84869: Killed/MPkilled eventhandler does not trigger when helicopter is sunk into water.

@Gippo - Could you replace in summary, description and Steps To Reproduce the word "vehicle" by "helicopter" to clarify the feedback ?

May 10 2016, 12:19 PM · Arma 3
Vdauphin added a comment to T84869: Killed/MPkilled eventhandler does not trigger when helicopter is sunk into water.

@Gippo - This approch is very smart and I have the same problem (https://github.com/Giallustio/HeartsAndMinds/issues/52#issuecomment-168059442).

May 10 2016, 12:19 PM · Arma 3