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moveTo doesn't work for agent local to dedicated server (break BIS_fnc_animalBehaviour)
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Description

moveTo doesn't work for agent local to dedicated server. This break https://community.bistudio.com/wiki/BIS_fnc_animalBehaviour as it rely on low-level commands such as moveTo or setDestination.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
AI Issues
Steps To Reproduce
t = createAgent ["Goat_random_F", getPos (allplayers # 0), [], 0, "CAN_COLLIDE"];

Exec player side: the goat follow the animal behaviour
Exec server side: the goat just walk straight to the North

Additional Information

The issue come from moveTo because:

t = createAgent ["Goat_random_F", getpos (allplayers # 0), [], 0, "CAN_COLLIDE"];
t setVariable ["BIS_fnc_animalBehaviour_disable", true];
[] spawn {
	sleep 5;
	t moveTo getPos (allPlayers#0);
};

Exec player side: the goat move to player
Exec server side: the goat just walk straight to the North


Event Timeline

Vdauphin created this task.Dec 8 2020, 3:21 PM
Vdauphin edited Steps To Reproduce. (Show Details)
Vdauphin edited Steps To Reproduce. (Show Details)
Vdauphin edited Additional Information. (Show Details)Dec 8 2020, 3:43 PM