Problem resolved, to fix it, you need to go in settings (steam) > Cloud > Enable cloud sync.
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Jul 24 2016
Seems alot of other people with different specs have similar problems ?
This is how it look like
https://youtu.be/X5W1unKBm6Q
execute it global
Well, i did that, and it found 7 different files uninstalled, it installed them and the game now works perfectly, thx for your time razazel
Ping?
yep, i will do that right now
Jul 23 2016
This has been fixed and is no longer an issue.
anyone??? ://
I've also noticed that it comes from sounds mainly. For example, if an autocannon in the distance is firing it will cause my game to hang and stutter. If a tank gets hit with an ATGM, my game can freeze for up to five minutes. :(
To expand on this; I just did some further testing of how getDLC works. It appears that getDLCs does correctly return each player's owned and unowned DLC (including marksman and helicopters) when executed globally on a server. However, there is no way to provide an additional argument to getDLCs to specify the player to getDLC of. This may be due to a lack of knowledge, but this means I cannot figure out how to get the owned DLC of each player using a loadout script (F3 framework gear script) without somehow creating a list of DLC beforehand and passing that to the gearscript.
Can you please edit your comments, otherwise this might get confusing with you stating you get an excellent amount of illumination with 1.62 while mentioning the usage of mods only at the very end of your comment.
Using the latest stable, 1.62.
No idea what rogerx is talking about, in 1.62 Tanoa release build, vanilla arma 3 flares are not illuminating anything.
It has 0 effect on illumination if there's a flare up or not.
I think it can be closed now, as we have pretty awesome eplosions, tails etc.
I Agree with @Kilian. I think that Flares are still useless. My version of ARMA - Stable -1.62
Disable anisotopy and here you go! As a temponrary off course, happened to me as well on 2 graphic cards (nvidia & AMD) so its not driver related people!
Understood about the defining of a crash...not a problem no worries at all...just happy to help out.
Mind sharing your game version (Dev or main branch)? Because as of today, flares are still useless, just checked in the editor with grenade launched flares, mortars, Zeus ones. You might be talking about the flares in the coop mission 04 Heart of Darkness, if that's the case, I suspect that the config of the flares were modified for that very specific mission.
And whats the progress - have same problem on EDEN.
I wait for an answer. Thank You.
I just noticed the IR flares will launch as yellow flares, and as such a new bug?
I think we can close this bug now. This appears fixed within 1.62 version of Apex/Tonoa.
https://www.mediafire.com/?mwn2ss8def0uicc There's the thing you asked for. Sorry it took me so long!
FT error message:
Upload Failure
arma3_2016-07-16_21-22-11.zip
I also get this. Please help!!
My server was getting spammed by (Can't change owner from 0 to 2) while playing my mission LOST and i tried making sure all scripts closed it was still spamming when there were no players in the mission (strange i thought as no players means there will be no AI as they are created on detection of a player), Then i removed the server sided commands from the AI ( removeAllContainers & forceAddUniform ) -- NO more errors
Jul 22 2016
if you are unable to upload the file here directly, please use some free file sharing service (e.g. Dropbox) and post the link here.
thank you for the info, bug was issued for a fix.
Ok, i guess i will just have to wait until it get fixed itself then :) thanks for the help, i will come back if if it dont :)
Hello,
thank you for reporting the issue. We know that this problem might occur when after the connection to the internet while Launcher is running. We believe that we've already fixed the issue on the Development branch and the fix should be available in the main release (v1.64).
Cant upload that file... size is 8.2MB
here is the file
Reinstall might not be necessary, but verifying integrity of the game cache through Steam however could be good idea.
as you might know, the Feedback Tracker went through some changes lately. While some things work as expected some are still causing some trouble and it takes a bit more time then expected to get them work as before.
thank you for the crashdumps, we will look into it.
BIS, somebody will give the any status to this issue, finally !?
This is 100% - bug and should be fixed!
Please use the "Prepare Arma 3 troubleshooting report" option, not the "Export Launcher logs to desktop"
Scirpt AI to jump out of some plane. I cand do it right now, beacuse i'm on job.
Thank you for your help!
Are necessary more choice of values of height.
The darter possesses opportunity to move rectilinearly, and sometimes loses this ability
Often uses not characteristic actions:
- ascent is followed by rotation on a vertical axis
- in a point of appointment continues rotation on a vertical axis
- ascent is followed by rotation on radius round a point appointments
Never uses:
- the movement to a point of appointment can't consist of two simultaneous actions, ascent with the simultaneous the movement to a point appointments.
The last controversial point, is in it "+" and "-".
But how the darter finds this ability when "goes crazy"?
That's no problem at all, naturally I will have to wait till the error occurs again. Is it safe to run Arma in profiling branch for an extended period of time with mods on? I play Arma almost daily in a community and if I could run it in profiling I will just enter frame when the error occurs again. If this is possible it may take me a couple of days to get back to you as the error occurs only occasionally.
thank you for the feedback.
when referring to the troubleshooting on BIS did you mean this?
https://community.bistudio.com/wiki/Arma_3_Unusual_process_exit#0xC0000135_-_STATUS_DLL_NOT_FOUND
thank you for the file, unfortunately due to incomplete info I had by the time I was sending the tutorial it is still not what we were looking for exactly. While you did perform the steps correctly, they need to be performed when the game is lagging or has low FPS (3-5 as you have mentioned).
Yes the bug where you stand up when moving in prone was issue for the fix
There is a solution of this ticket?
Also some of clothes are broken.
https://drive.google.com/open?id=0B8d1GntzZdrLczQyZkpWa3VaTlE
https://drive.google.com/open?id=0B8d1GntzZdrLZ3RhUmVLUXJ4bE0
1.62 still true.
Shadows are normal, vehicles in mirrors (e.g. side mirrors) are broken.
I did not expect any reply on that ticket after the initial copy&paste text, because that is what i was used to see when reading various tickets. Additionally this is the best answer you could have come up with. Thanks for that, razazel.