User Details
- User Since
- Oct 21 2014, 11:08 AM (331 w, 4 d)
Fri, Jan 29
Oct 13 2020
Oct 10 2020
Sep 2 2020
Aug 24 2020
Jul 6 2020
Didn't mention it but if it's possible to change visibility/color via Trigger's Attribute in Eden Editor, is also welcomed.
Jul 5 2020
Jun 1 2020
May 28 2020
Feb 12 2020
Nov 4 2019
Sep 19 2019
Apr 16 2019
Oct 12 2018
May 18 2018
Actually, the problem is: In any UI settings or interface scale, the font weight of Asian fonts don't correspond to that of Latin fonts so that a text supposed to be bolded will be shown in Light as shown below and some texts are very thin to read especially subtitles after Apex as shown in the description. Sorry to make this confusion, that was a bad title.
Apr 17 2018
Another example.
Apr 13 2018
Apr 12 2018
Suggestion: How about make variants of the font(NotoSans)?
Use Light variant along to some Light font like PuristaLight, use Medium along to, use Bold along to so on.
Apr 7 2018
Apr 6 2018
Apr 5 2018
I don't know this works in dedicated though, place
Apr 4 2018
When they solved this issue? In ["Arma 3","Arma3",183,144605,"Development",true,"Windows","x64"] no this problem.
Apr 3 2018
Mar 20 2018
It seems fine now. Thanks!
Jan 15 2018
Better Translations MOD is now on.
It will fix the campaign only for now.
http://steamcommunity.com/sharedfiles/filedetails/?id=1270174071
Dec 28 2017
I am creating some better translations for Bootcamp campaign due to there is no news about this problem.
Dec 13 2017
Dec 12 2017
Ah sorry, I didn't notice that and I thought I failed to create that task - I recreated same task.
Please remove T127311 .
Nov 17 2017
Oct 27 2017
Thank you for review.
- While reloading, his rifle will move incollectly to his back
This is animation-related problem. As you might see slung rifle is move to his back which is glitchy.
Oct 21 2017
Oct 14 2017
Sep 26 2017
Sep 14 2017
Sep 11 2017
Some problems may related to this topic:
Jun 18 2017
Here are some reports.
language_f_bootcamp:
- General
- Yet another %.
- Mistranslations of single scripts
- STR_A3_GridDistances2_sub
- "<omit>each grid represents%3 100 m%4%1%2Zooming out further will increase the scale to%3 1 km<omit>" => "各グリッドは%3100m%4で表示されています。%1%2さらに%31km、または1クリック%4まで拡大できます。%1%2最小ズームレベルでは、各グリッドを%310km%4" so format is fucked.
- STR_A3_ChangeStances2_sub
- "As standing units are easily seen and hit,<omit>" => "立っている部隊は簡単に知覚し撃つことが出来るため"(Standing units can detect and shoot easily) this won't show what is the pros for kneel and prone.
- STR_A3_GridDistances2_sub
May 31 2017
May 30 2017
I missed the fact somehow, but Japanese translation of Karts is also ugly.
Reports will be available in a week maybe.
May 4 2017
Mar 23 2017
Mar 4 2017
This is still intact even latest Dev Branch.
This is still intact even latest Dev Branch.
Aug 17 2016
Jul 28 2016
Jul 25 2016
I mean First Person, not Frame Per Seconds. I should edit it...
Jul 22 2016
Also some of clothes are broken.
https://drive.google.com/open?id=0B8d1GntzZdrLczQyZkpWa3VaTlE
https://drive.google.com/open?id=0B8d1GntzZdrLZ3RhUmVLUXJ4bE0
Shadows are normal, vehicles in mirrors (e.g. side mirrors) are broken.
Jul 12 2016
Jul 9 2016
Solved in the latest dev.
Jul 8 2016
Jul 6 2016
As I said, I'm using AMD Radeon HD 7800.
And Win 7 x64.
I just upgrade the driver and the problem is gone.
Jul 2 2016
This is confirmed for me too.
Vid
And I'm using AMD Radeon HD 7800.
Jul 1 2016
Jun 26 2016
Jun 14 2016
In Apex Sneak Preview, this problem was solved.misunderstand, the problem is still up
Jun 8 2016
Jun 3 2016
Jun 2 2016
I think this was a misconception.
I tested the issue under disableAI "ANIM", then he won't move his reloading animation.
Jun 1 2016
May 31 2016
May 10 2016
for forspec(https://community.bistudio.com/wiki/for_forspec) function well.