Title. Looks this is a Mission Event Handler's issue than a specific Event Handler type (in this case Map) but probably it does the issue with any other types.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- Scripting
Steps To Reproduce
- Execute this
addMissionEventHandler ["Map",{ systemChat str (_thisArgs) },[player,group player]] ;
- Open map and close to check the chat value
- Save
- Load
- Check the 2 again and will return only two nulls.