private _fnc_compareTextures = { params ["_vehtex", "_cfgtex"]; if (_cfgtex isEqualTo "") exitWith { true }; // empty/absent config texture == any texture if (_vehtex find "\" != 0) then {_vehtex = "\" + _vehtex}; if (_cfgtex find "\" != 0) then {_cfgtex = "\" + _cfgtex}; _vehtex == _cfgtex };
This part of fn_garage.sqf fails to compare properly if the texture config path has no extension. This could cause the error that can't apply livery properly in Eden Editor.