onCommitted/committed Control Event Handler that fires when a ctrlCommit has done, could be handy to have instead of checking it with ctrlCommitted every frame.
_ctrl ctrlAddEventHandler ["committed",{ params ["_ctrl","_duration"]; }];
onCommitted/committed Control Event Handler that fires when a ctrlCommit has done, could be handy to have instead of checking it with ctrlCommitted every frame.
_ctrl ctrlAddEventHandler ["committed",{ params ["_ctrl","_duration"]; }];