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Apr 9 2024

TRAGER created T180412: Weapon's bipods sounds are no audible for other players.
Apr 9 2024, 2:22 PM · Arma 3

Mar 31 2024

TRAGER added a comment to T178139: SPAR & Katiba assault rifles Interior Tail sounds are duped due to configuration value duplication.

Mk200 machine gun (silenced)

Same issue of config's Sound Shader duplication, Mk200_silencerTailInterior_SoundShader value must be removed from class Mk200_silencerTail_SoundSet
Leads to the same sound problems as in the video above
Video compare buggy/fixed https://youtu.be/6lMOGQ8U5Jg

Mar 31 2024, 1:38 PM · Arma 3

Mar 25 2024

TRAGER created T180141: Commander's weapons and countermeasures issue in vehicles with only players crew in multiplayer (dedicated server).
Mar 25 2024, 12:37 PM · Arma 3

Mar 15 2024

TRAGER created T179942: Radio/Chat channels suggestions: possible bug, hide useless, ability be heard in direct voice while talking to radio channels.
Mar 15 2024, 12:25 PM · Arma 3

Mar 9 2024

TRAGER created T179776: Animation with sound from «CfgAnimationSourceSounds» won't update sound source position on player camera move.
Mar 9 2024, 7:00 AM · Arma 3

Mar 3 2024

TRAGER renamed T175392: Placed(Spawned) animals work bad if mission launched on Dedicated Server (+ tweak request) from BIS_fnc_animalBehaviour: tweak request - dog and sheep sound support to Placed(Spawned) animals work bad if mission launched on Dedicated Server (+ tweak request).
Mar 3 2024, 1:34 PM · Arma 3

Feb 24 2024

TRAGER created T179348: «Flip the quad bike» incorrectly translated into RU.
Feb 24 2024, 1:45 PM · Arma 3

Feb 11 2024

TRAGER added a comment to T176521: Animals from configs AmbientA3→Radius440_500 cannot spawn on Tanoa and Livonia due config error.

related T149294

Feb 11 2024, 5:51 AM · Arma 3

Feb 3 2024

TRAGER created T178856: Subsequent throwables impacts make no sound.
Feb 3 2024, 6:28 PM · Arma 3

Jan 26 2024

TRAGER added a comment to T178412: Laser Guided Artillery Shells do not work outside of Artillery Computer.

The LG shells for some reason work as Guided shell i.e. fly to the screen centre

  • Guided shell must work this way
  • LG not

I'm sure Arma 3 LG artillery should work like this: LG shell fired and fly like general (ordinary) HE shell but on target approach projectile must seek for a laser and correct his fly to the target
As like it do vanilla LOAL bombs (e.g. GBU-12)

Jan 26 2024, 7:06 AM · Arma 3

Jan 24 2024

TRAGER renamed T164449: 7.62 & 6.5 Miniguns and Coaxial machine guns tail Sound Sets are glitchy from 7.62 and 6.5 Miniguns and Coaxial machine guns tail Sound Sets are glitchy to 7.62 & 6.5 Miniguns and Coaxial machine guns tail Sound Sets are glitchy.
Jan 24 2024, 9:22 AM · Arma 3
TRAGER updated the task description for T172970: Laser pointer beam is invisible if object view distance lower 526 meters and player direct laser to the air.
Jan 24 2024, 8:39 AM · Arma 3

Jan 20 2024

TRAGER updated the task description for T178500: Most human sounds not audible for other players.
Jan 20 2024, 11:05 AM · Arma 3

Jan 18 2024

TRAGER created T178500: Most human sounds not audible for other players.
Jan 18 2024, 1:24 PM · Arma 3

Jan 17 2024

TRAGER updated the task description for T165776: Throwables impact sound does not work as should due missing soundHit param into most CfgSurfaces classes.
Jan 17 2024, 1:38 PM · Arma 3
TRAGER renamed T159917: Projectile incoming sounds doesn't work if shot was fired from a distance more than a ~1000m from Incoming shell sound disappears if shoot far to Projectile incoming sounds doesn't work if shot was fired from a distance more than a ~1000m.
Jan 17 2024, 11:06 AM · Arma 3

Jan 16 2024

TRAGER updated the task description for T178415: Script commands requirest to overwrite config values for weapon and magazine reload time.
Jan 16 2024, 12:32 PM · Arma 3
TRAGER updated the task description for T178415: Script commands requirest to overwrite config values for weapon and magazine reload time.
Jan 16 2024, 5:50 AM · Arma 3
TRAGER updated the task description for T178415: Script commands requirest to overwrite config values for weapon and magazine reload time.
Jan 16 2024, 5:43 AM · Arma 3
TRAGER updated the task description for T178415: Script commands requirest to overwrite config values for weapon and magazine reload time.
Jan 16 2024, 5:39 AM · Arma 3
TRAGER created T178415: Script commands requirest to overwrite config values for weapon and magazine reload time.
Jan 16 2024, 5:24 AM · Arma 3

Jan 13 2024

TRAGER renamed T164449: 7.62 & 6.5 Miniguns and Coaxial machine guns tail Sound Sets are glitchy from Minigun 6.5 mm - sound effect as if two soundline playing simultaneously to 7.62 and 6.5 Miniguns and Coaxial machine guns tail Sound Sets are glitchy.
Jan 13 2024, 8:27 AM · Arma 3

Jan 12 2024

TRAGER renamed T174022: Jets DLC some scripts incorrect work in MP from Ejection System - effects function does not work correctly in MP to Jets DLC some scripts incorrect work in MP.
Jan 12 2024, 11:57 AM · Arma 3

Jan 10 2024

TRAGER renamed T171978: Player is not a Killer if after planting a mine he dies and respawn from (mines)Killer name is empty in killfeed after respawn to Player is not a Killer if after planting a mine he dies and respawn.
Jan 10 2024, 12:21 PM · Arma 3

Jan 8 2024

TRAGER created T178273: A way to completely disable the Commanding Menu due blocking ability to use the Action-Menu and top-left 2D map menu.
Jan 8 2024, 11:44 AM · Arma 3

Jan 4 2024

TRAGER created T178194: Memory points of countermeasures flares eject direction are wrong for «Heli_light_03»(WY-55) helicopters .
Jan 4 2024, 11:01 AM · Arma 3

Jan 2 2024

TRAGER updated the task description for T178138: Mk20 tail sound problem firing Katiba & Mk20 assault rifles at the same time.
Jan 2 2024, 7:20 AM · Arma 3
TRAGER edited Steps To Reproduce on T178138: Mk20 tail sound problem firing Katiba & Mk20 assault rifles at the same time.
Jan 2 2024, 7:15 AM · Arma 3
TRAGER updated the task description for T178139: SPAR & Katiba assault rifles Interior Tail sounds are duped due to configuration value duplication.
Jan 2 2024, 4:59 AM · Arma 3
TRAGER created T178139: SPAR & Katiba assault rifles Interior Tail sounds are duped due to configuration value duplication.
Jan 2 2024, 4:44 AM · Arma 3
TRAGER created T178138: Mk20 tail sound problem firing Katiba & Mk20 assault rifles at the same time.
Jan 2 2024, 3:49 AM · Arma 3

Dec 29 2023

TRAGER edited Steps To Reproduce on T178099: «soundFly» parameter in CfgAmmo does not take into account the speed of sound.
Dec 29 2023, 4:18 PM · Arma 3
TRAGER created T178099: «soundFly» parameter in CfgAmmo does not take into account the speed of sound.
Dec 29 2023, 4:05 PM · Arma 3

Dec 27 2023

TRAGER added a comment to T178056: Infinite Vehicle Explosions.

Maybe this bug was reproted and fixed see T175731
Try dev branch

Dec 27 2023, 10:57 AM · Arma 3
TRAGER created T178058: New switch/playMove params to select the animation start playtime and ability to freeze unit in this animation phase.
Dec 27 2023, 9:47 AM · Arma 3

Dec 16 2023

TRAGER added a comment to T133265: Buildings destroyed by Edit Terrain Object module don't appear properly for players in multiplayer on dedicated servers.

dev rev. 151218
after fix (this issue appeared in the new dev branch update) I cannot return state of building from 'Destroyed' back to 'Undamaged' until editor restart

Dec 16 2023, 2:51 AM · Restricted Project, Arma 3

Dec 14 2023

TRAGER added a comment to T133265: Buildings destroyed by Edit Terrain Object module don't appear properly for players in multiplayer on dedicated servers.

dev rev. 151218
after fix (this issue appeared in the new dev branch update) I cannot return state of building from 'Destroyed' back to 'Undamaged' until editor restart

Dec 14 2023, 8:24 AM · Restricted Project, Arma 3

Dec 5 2023

TRAGER updated subscribers of T177562: sound bug: when you are inside the moving car, and open the map - you will stop hear your teamnates inside.
Dec 5 2023, 12:05 PM · Arma Reforger
TRAGER added a comment to T177562: sound bug: when you are inside the moving car, and open the map - you will stop hear your teamnates inside.

Ah! This ticket is also dupe of T177361 @Geez said bug fixed in .60 build

Dec 5 2023, 11:22 AM · Arma Reforger

Dec 4 2023

TRAGER updated the task description for T177660: Request «Slow throttle» and «Toggle slow throttle» to controls settings.
Dec 4 2023, 11:22 AM · Arma Reforger
TRAGER created T177660: Request «Slow throttle» and «Toggle slow throttle» to controls settings.
Dec 4 2023, 11:20 AM · Arma Reforger

Dec 3 2023

TRAGER added a comment to T177562: sound bug: when you are inside the moving car, and open the map - you will stop hear your teamnates inside.

oh I just duplicated the same bug ticket T177639

Dec 3 2023, 3:21 AM · Arma Reforger
TRAGER created T177639: Sound stops following the player on open 2D map in a moving vehicle.
Dec 3 2023, 3:11 AM · Arma Reforger

Dec 2 2023

TRAGER added a comment to T150430: ArmA III Dead Bodies + Armored Vehicle.

Can be applied in engine as workaround?
Dead bodies in ragdoll (incl. when unloading bodies from vehicles) will turn off it's collisions with ground vehicles (may be CarX, TankX etc.) until isAwake is equal to false?

Dec 2 2023, 8:34 AM · Arma 3

Nov 24 2023

TRAGER renamed T175798: (extreme graphics value)Clouds glitch on camera bank ~60° it doesn't happen on other graphics settings from (extreme graphics value)Clouds glitch on camera bank ~60° to (extreme graphics value)Clouds glitch on camera bank ~60° it doesn't happen on other graphics settings.
Nov 24 2023, 12:40 PM · Arma 3
TRAGER updated subscribers of T177443: Some japanese translation are incorrect..

Maybe @falagor can help with this

Nov 24 2023, 11:02 AM · Arma 3

Nov 18 2023

TRAGER added a comment to T174022: Jets DLC some scripts incorrect work in MP.

Speed of sound simulation is a good tweak for long-hearable range sounds
Will be great if the speed of sound will be used when scripting issues from this ticket get fixed

Nov 18 2023, 7:03 PM · Arma 3
TRAGER added a comment to T177255: say3D does not take into account the speed of sound.

Can be added this param to disable speed of sound for playSound3D?
createSoundSource too?

Nov 18 2023, 5:09 PM · Arma 3

Nov 17 2023

TRAGER created T177255: say3D does not take into account the speed of sound.
Nov 17 2023, 2:35 PM · Arma 3

Nov 12 2023

TRAGER added a comment to T133265: Buildings destroyed by Edit Terrain Object module don't appear properly for players in multiplayer on dedicated servers.

Undamaged model inside ruins has been fixed in game engine rev. 151158, no need to remoteExec setDamage and setHitPointDamage see https://feedback.bistudio.com/T176730

Nov 12 2023, 7:07 AM · Restricted Project, Arma 3

Nov 11 2023

TRAGER created T177019: Building ruin model not creating when 'allowDamage' executed on the server.
Nov 11 2023, 8:36 AM · Arma 3

Nov 10 2023

TRAGER added a comment to T176730: setDamage ignore useEffects parameter if executed on server side → will be default(true) even if set false. Server side in pre-init work problem.

Do you think this is why I can’t repro?

Nov 10 2023, 11:27 AM · Arma 3
TRAGER added a comment to T176730: setDamage ignore useEffects parameter if executed on server side → will be default(true) even if set false. Server side in pre-init work problem.

@BIS_fnc_KK did you try to reJoin on server? Seems JIP can't get this bug, only who was in 'before mission start' stage or smth. Check this YT video https://youtu.be/zXYsIWcPdYM
First time missions start (from briefing to gameplay)


ESC → Abort → Continue (re-join or join-in-progress)
no bug then

Nov 10 2023, 9:43 AM · Arma 3
TRAGER added a comment to T176730: setDamage ignore useEffects parameter if executed on server side → will be default(true) even if set false. Server side in pre-init work problem.

Reproed with new DEV rev. 151133


There is a .pbo version of repro mission, drop it into MPMissions, launch dedicated server and 1 client on DEV branch, start game. Cannot see any changes or fixes here

Nov 10 2023, 9:20 AM · Arma 3

Nov 9 2023

TRAGER added a comment to T176730: setDamage ignore useEffects parameter if executed on server side → will be default(true) even if set false. Server side in pre-init work problem.

I tested this mission on the prof branch 151142 (with 1. fix)

Nov 9 2023, 8:51 PM · Arma 3
TRAGER added a comment to T176730: setDamage ignore useEffects parameter if executed on server side → will be default(true) even if set false. Server side in pre-init work problem.

there is repro mission to showcase the 2.

  • green house's logic exec: if (isServer) then {[nearestBuilding position this] findIf {_x setDamage [1,false]}}; (server execution, before mission start, terrain building - not Eden Editor) BUG!
  • red house's logic exec: if (isServer) then {this spawn {waitUntil { time > 0 };[nearestBuilding position _this] findIf {_x setDamage [1,false]}}}; (same but after mission start) no bug!
  • blue house's logic exec: [nearestBuilding position this] findIf {_x setDamage [1,false]} (global execution, before mission start, terrain building not Eden Editor) BUG!
  • turn 180 deg!
  • green, red houses have same code exec (depend color) but this is a Eden Editor placed objects, seems no bug if it's not a terrain object
Nov 9 2023, 9:10 AM · Arma 3

Nov 3 2023

TRAGER added a comment to T174022: Jets DLC some scripts incorrect work in MP.

Should this be possible at all? Can you leave ejection seat in real life in flight?

Nov 3 2023, 12:02 PM · Arma 3
TRAGER added a comment to T174022: Jets DLC some scripts incorrect work in MP.

When player eject he fly in seat a 350m, in that time he can manually eject from seat to parachute:
Ejection_Seat_Base_F → UserActions → Ejection_Seat_Eject statement = "[this] spawn BIS_fnc_ejectionSeatRelease";
Using that action(function) will insta kill pilot due collision hit Pilot ↔ Ejection Seat

Nov 3 2023, 10:33 AM · Arma 3
TRAGER added a comment to T176726: Sounds on building's Hitzone Hitpoints damage cuts before finish.

But if destroy building complete using cursorObject setDamage 1; the sound will be full

Nov 3 2023, 1:13 AM · Arma 3

Nov 2 2023

TRAGER added a comment to T176730: setDamage ignore useEffects parameter if executed on server side → will be default(true) even if set false. Server side in pre-init work problem.

T171471 but w/o 2. problem note

Nov 2 2023, 12:20 PM · Arma 3
TRAGER created T176730: setDamage ignore useEffects parameter if executed on server side → will be default(true) even if set false. Server side in pre-init work problem.
Nov 2 2023, 12:12 PM · Arma 3
TRAGER created T176726: Sounds on building's Hitzone Hitpoints damage cuts before finish.
Nov 2 2023, 10:22 AM · Arma 3

Oct 31 2023

TRAGER added a comment to T174022: Jets DLC some scripts incorrect work in MP.

I think this will help
Have made a repro mission showing the problems of these scripts, download this mission and run it on a dedicated server


follow the steps in the Video to get these problems

Oct 31 2023, 2:09 PM · Arma 3

Oct 28 2023

TRAGER updated the task description for T176521: Animals from configs AmbientA3→Radius440_500 cannot spawn on Tanoa and Livonia due config error.
Oct 28 2023, 5:15 AM · Arma 3

Oct 25 2023

TRAGER created T176521: Animals from configs AmbientA3→Radius440_500 cannot spawn on Tanoa and Livonia due config error.
Oct 25 2023, 12:11 PM · Arma 3

Oct 23 2023

TRAGER added a comment to T175392: Placed(Spawned) animals work bad if mission launched on Dedicated Server (+ tweak request).
Oct 23 2023, 12:26 PM · Arma 3

Oct 9 2023

TRAGER added a comment to T174022: Jets DLC some scripts incorrect work in MP.

These problems also occur in other Jets DLC scripts
Changes reasons is same:

  1. Function work in local space, in MP say3D command will plays only for pilot and not for other players
  2. Need to write parameters in say3D script parameters, see wiki page - if params not written they will drop to default and sound will be not as designed (means pitch and max Distance parameters)
  3. new param for say3d 'simulateSpeedOfSound' also will be good tweak
Oct 9 2023, 2:40 AM · Arma 3

Sep 29 2023

TRAGER created T175798: (extreme graphics value)Clouds glitch on camera bank ~60° it doesn't happen on other graphics settings.
Sep 29 2023, 6:14 PM · Arma 3

Sep 28 2023

TRAGER created T175788: Script error in "CoF: Green" Firing Drill scenario.
Sep 28 2023, 1:41 PM · Arma 3

Sep 24 2023

TRAGER created T175707: Compass move on 2D map is not reset when close the map with holding LMB.
Sep 24 2023, 11:04 PM · Arma 3

Sep 21 2023

TRAGER created T175631: AI team 'Low Ammo' and 'Rearm' leader orders ignoring.
Sep 21 2023, 10:44 AM · Arma 3

Sep 11 2023

TRAGER created T175392: Placed(Spawned) animals work bad if mission launched on Dedicated Server (+ tweak request).
Sep 11 2023, 11:55 AM · Arma 3

Aug 28 2023

TRAGER added a comment to T174931: Grenades fall under the surface if you look as far down as possible on throwing.

I was able to reproduce this on stable build 62 as well

Aug 28 2023, 11:26 AM · Arma Reforger

Aug 25 2023

TRAGER added a comment to T174931: Grenades fall under the surface if you look as far down as possible on throwing.

Cannot repro if character moving when throwing grenade

Aug 25 2023, 1:46 PM · Arma Reforger
TRAGER created T174931: Grenades fall under the surface if you look as far down as possible on throwing.
Aug 25 2023, 1:33 PM · Arma Reforger

Aug 20 2023

TRAGER updated the task description for T174829: 2.14 RC rus translation tweaks.
Aug 20 2023, 7:52 AM · Arma 3

Aug 19 2023

TRAGER created T174829: 2.14 RC rus translation tweaks.
Aug 19 2023, 12:05 PM · Arma 3

Aug 18 2023

TRAGER added a comment to T163652: Small disableBrakes issues.

When paradropping vehicle tries to braking with AI-driver, player or empty
Although brakesDisabled (vehicle player) returns true

I tried to solve that for towing, twice actually and failed both times.

Is this problem known when there was an attempt to fix it?

Aug 18 2023, 6:14 PM · Arma 3

Aug 17 2023

TRAGER created T174778: Grenadier's GA Plate Carriers have a visual bug.
Aug 17 2023, 11:33 AM · Arma 3
TRAGER created T174777: New(2.14) two 'decade' caps have some visual bug.
Aug 17 2023, 11:13 AM · Arma 3
TRAGER added a comment to T122026: Bunker (Tower): Indoor sound environment used on 1st floor.

whoops, we forgot about green version
see class Land_HBarrier_01_tower_green_F, 150914 Dev
( ゚,_ゝ ゚)

Aug 17 2023, 10:50 AM · Arma 3

Aug 3 2023

TRAGER added a comment to T126030: MPclient can't take items in deadbody's vest/uniform/bag When change equipments on eden..

I able to reproduce this on Arma 3 Stable https://youtu.be/ERRmsWPZE24, but on today's Arma 3 Dev rev. 150832 - no https://youtu.be/H7DOBWyRKus, I have it fixed
Dedicated server, 1 player

Aug 3 2023, 1:12 PM · Arma 3

Aug 1 2023

TRAGER added a comment to T174468: MAAWS HE rocket incorrect ammo usage flags.

a HE shot from "OPFOR's analog" RPG-32 has "64 + 128" see configuration CfgAmmo → R_TBG32V_F and indeed, for "R_MRAAWS_HE_F" the same value will be correct

Aug 1 2023, 11:32 AM · Arma 3

Jul 28 2023

TRAGER created T174329: Wrong effects on hit Altis city signs.
Jul 28 2023, 12:12 PM · Arma 3
TRAGER updated subscribers of T172106: M2 HMG gunner can't use his NVG if use iron sights.

@BIS_fnc_KK can you please take a look into it

Jul 28 2023, 11:33 AM · Arma 3
TRAGER added a comment to T164238: Scaffolding is a open object but with 'interior' SFX.

Will be implemented a workaround this bug using class EventHandlers from comment above?

Jul 28 2023, 10:35 AM · Arma 3
TRAGER added a comment to T169935: Uncloalized objectTextureCustom attributes.

Issue fixed, I think reyhard did not get that the problem was in the untranslated texts not in the strings(keys)

Jul 28 2023, 9:54 AM · Arma 3

Jul 27 2023

TRAGER added a comment to T169935: Uncloalized objectTextureCustom attributes.

localization keys I provided from the vanilla game, no added by mod or changed (screenshot made with loaded mod but no changes in this xml keys)
This issue was fixed in one last update and I can confirm

Jul 27 2023, 4:25 PM · Arma 3
TRAGER updated the task description for T174022: Jets DLC some scripts incorrect work in MP.
Jul 27 2023, 2:28 PM · Arma 3
TRAGER added a comment to T168263: 3DEN Editor: Mod/DLC filter in asset browser under compositions independent doesn't work.

Please merge and close my old ticket T155249
Also I confirm fix in new dev

Jul 27 2023, 2:25 AM · Arma 3

Jul 22 2023

TRAGER created T174149: Swivel Targets - MP swivel animation problem.
Jul 22 2023, 2:35 PM · Arma 3

Jul 20 2023

TRAGER renamed T174022: Jets DLC some scripts incorrect work in MP from fn_planeEjectionFX.sqf does not work correctly in MP to Ejection System - effects function does not work correctly in MP.
Jul 20 2023, 3:49 PM · Arma 3

Jul 19 2023

TRAGER created T174076: V-44 X Blackfish (Armed) - No weapons sound and particle effects if pilot-player shoot using Manual Fire.
Jul 19 2023, 11:17 AM · Arma 3

Jul 17 2023

TRAGER created T174022: Jets DLC some scripts incorrect work in MP.
Jul 17 2023, 11:00 AM · Arma 3

Jul 15 2023

TRAGER updated subscribers of T173688: CfgAnimationSourceSounds: «SmallBellSound» and «TinyBellSound» has too small max audible distance value for this assets purpose.

-reyhard
RingTheBell could be perhaps increased to 100 meters
https://discord.com/channels/105462288051380224/108187245529268224/1126147415192383548

Jul 15 2023, 9:36 AM · Arma 3
TRAGER added a comment to T157167: Issues with Land_CzechHedgehog_01_old_F .

This object has a child-class from the Tanks DLC with a other texture
I prepared the changes that need solve problems, they are presented here https://pastebin.com/G7yu3Qqn
In general I just rewrote config into a same view to its child object, all comments in pastebin ling above ↑↑↑ pls check

Jul 15 2023, 8:18 AM · Arma 3
TRAGER added a comment to T173701: Tanks ammunition RU localization fixes and improvements. Misc fixes.

Hi again, in all texts ATGM is translated into RU language but it wasn't do for Tanks DLC, please make these changes:

keyfromto
str_a3_cfgmagazines_4rnd_120mm_cannon_missiles0120-мм ATGM120-мм ПТУР
STR_A3_CfgMagazines_4Rnd_120mm_LG_cannon_missiles0120-мм ATGM LG120-мм ПТУР лазер.
STR_A3_CfgMagazines_4Rnd_125mm_cannon_missiles0125-мм ATGM125-мм ПТУР
str_a3_cfgmagazines_atgm0ATGMПТУР
STR_A3_CfgMagazines_LG_ATGM0ATGM LGПТУР лазер.
str_a3_missiles_firefist0FireFIST ATGMПТУР FireFIST
str_a3_cfgmagazines_2rnd_127mm_firefist_missiles0Ракета FireFIST ATGMРакета ПТУР FireFIST
str_3den_object_attribute_dynsim_displaynameВключить динамическое моделированиеВкл. динамическое моделирование
str_3den_dynsim_enabled_displaynameВключить динамическое моделированиеВкл. динамическое моделирование
str_3den_group_attribute_dynsim_displaynameВключить динамическое моделированиеВкл. динамическое моделирование
Jul 15 2023, 2:27 AM · Arma 3

Jul 13 2023

TRAGER updated the task description for T173899: Debris sound set of explosions not audible.
Jul 13 2023, 11:53 AM · Arma 3
TRAGER created T173899: Debris sound set of explosions not audible.
Jul 13 2023, 11:50 AM · Arma 3
TRAGER added a comment to T165776: Throwables impact sound does not work as should due missing soundHit param into most CfgSurfaces classes.
Jul 13 2023, 8:33 AM · Arma 3