If mission author creating animals (“Animals” module spawned or Eden Editor entity placed) they will not behave as they do in a SP or hosted MP
However agents (animals) automatically spawned on the terrain will be behave as they should as in SP
By default (in SP and hosted MP) this allVariables cursorObject will return:
[ "_thiscreated", "_totalrunning", "_task", "leader", "_totalcreated", "members", "_thisrunning", "_tasktype", "_this", "state" ]
Easy spot problem by exec allVariables cursorObject with placed by Eden Rabbit_F on a dedicated server, it will returns empty array []
Variables leader, members and state creating by BIS_fnc_animalBehaviour;
Variables _thisCreated, _task, _taskType, _this and seems rest creating by CfgTasks→AnimalMainTask
Since we get an empty allVariables array, can think that main animal .fsm script did not run at all for placed animal agents on dedi servers:
CfgVehicles → Animal_Base_F → agentTasks