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Mk20 tail sound problem firing Katiba & Mk20 assault rifles at the same time
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Description

The first part of Mk20 tails seems to disappear but appears in the middle, watch the YT video → https://youtu.be/TtWFKjtA6Ns
I was unable to reproduce this problem with Mk20 + other weapons (I tried it with SPAR and MX)

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Operating System Version
22H2
Category
Sound
Steps To Reproduce

  1. download repro mission
  2. launch in Eden, start this mission
  3. two AIs will start shooting every 3 sec
  4. listen, the tails from 2nd shot will be 'glitched'

Event Timeline

TRAGER created this task.Jan 2 2024, 3:49 AM
TRAGER edited Steps To Reproduce. (Show Details)Jan 2 2024, 7:15 AM
TRAGER updated the task description. (Show Details)Jan 2 2024, 7:19 AM
TRAGER added a comment.EditedApr 27 2024, 4:13 PM


All firearms echo sounds in the game have this parameter: soundShadersLimit=2;
But classes Mk20_Tail_SoundSet & Katiba_Tail_SoundSet have customCategory="limit2"; and when they firing at the same time the game cut sounds creating ugly glitches → https://www.youtube.com/watch?v=TtWFKjtA6Ns, customCategory param must not be there

soundShadersLimitwill play for player the 2 loudest sounds providing splendid sound immersion in good performance
customCategory="limit2";will hard drop any 2nd sound sample, which is extremely strange, because in a firefight, as a rule, there are more than these two assault rifles :)

No any other assault rifle have customCategory parameter, see references:

  • TRG20_Tail_SoundSet
  • SyndikatLMG_Tail_SoundSet
  • AK74_tail_SoundSet
  • CAR_95_Tail_SoundSet
  • and others assault rifles…

After removeing customCategory param the glitches gone, seeYT video https://youtu.be/92JQMwXnIug