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Commander's weapons and countermeasures issue in vehicles with only players crew in multiplayer (dedicated server)
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Description

My scenario has an M2A4 Slammer UP tank with a crew of 3 units. If these units are AI, everything is fine; as soon as these units become players the tank commander having fired at least one shot from his machine gun, will receive a change in his weapon stats (+1 magazine for machine gun, + 1 smoke screen magazine) see screenshot


If this player leaves the commander’s seat and comes back (or another player sits in the commander’s seat), then the loaded magazine will have 0 rounds and it will be possible to load a new one, and all smoke screens will disappear

This shot

by commander was made immediately after starting the game, if you wait a few seconds and only then fire the shot, the bug will not be reproduced
Also I note this 'Canon 120 mm' text initialising some time in MP (all tests was on Dedicated server)

Well,

this can be reproed with AI gunner too but some other behaviour
See YT video https://youtu.be/JjSzRUrEaOE: the 1st attempt give me a full worked Smoke Screen duplication and +1 magazine for machine gun; 2nd attempt just removed all smoke

Pleace note

player crew can get this bug even if commander do not have any weapon (only Smoke Screens), but I have not 100% repro for this situation, only for up ones

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Operating System Version
22H2
Category
Multiplayer
Steps To Reproduce


download this repro mission

  1. launch Dedi server and 3 clients
  2. take all roles start game
  3. after start make 1 shot with commander's HMG → see weapons state UI in top-right
  4. next move out commaners seat, other client move in → see weapons state UI in top-right
  5. can be reproed if driver and commander are players, gunner is AI

Event Timeline

TRAGER created this task.Mar 25 2024, 12:36 PM