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Sounds on building's Hitzone Hitpoints damage cuts before finish
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Description

If you destroy one part of building the sound will cut off before finishing
This can happen when destroying only part of the building (Hitzone_1_hitpoint, Hitzone_2_hitpoint, etc.) or e.g. when using setHitPointDamage
Tested on Dev rev.151119

see YT video

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Operating System Version
22H2
Category
Sound
Steps To Reproduce

see YT video

  1. open Eden Editor, any world e.g. Stratis
  2. place player in centre of Girna player setPosATL [2036.4,2734.18,0.00154161]
  3. make your cursorObject on some house, exec cursorObject setHitpointDamage ["Hitzone_1_hitpoint",1];
  4. listen the sound, it's will cut before finish

Event Timeline

TRAGER created this task.Nov 2 2023, 10:22 AM
TRAGER added a comment.Nov 3 2023, 1:13 AM

But if destroy building complete using cursorObject setDamage 1; the sound will be full