Swinging target animation will not work in multiplayer mission (hosted mission with 2 players or missions on dedicated server)
But(!) if you make the object local using the new "Only Local" checkbox, the animation will work fine, but, locally for each player
checkd on current prof 2.12.150806
check this demonstration video https://youtu.be/qMBC9SuXIP4
comments to video:
- first shown target has enabled simulation, and disabled 'local only' checkbox
- 2nd shown target has disabled simulation, and disabled 'local only' checkbox
- 3rd shown target has disabled simulation, and enabled 'local only' checkbox