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Nov 13 2021
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
I've noticed that behaviour too, but never clued into the difference in player position before.
I'd always assumed it was bad mod interaction. Great insight!
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Looks like OS problem. you installed GPS enabled phone and now it can’t work without it.
we are happy to see that you were able to resolve your issue, so we will close this ticket.
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.
Hello Nivek,
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Hello Nivek,
Hello Nivek,
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
rev 148485
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
due to insufficient information and/or our team not being able to reproduce this issue, we will close this ticket.
If you have additional information and/or in the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
We've picked up your issue and the fix has been implemented in the latest S.O.G. update. Thanks for helping us making the game better!
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
We've picked up your issue and the fix has been implemented in the latest S.O.G. update. Thanks for helping us making the game better!
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Sorry, didn't mean to upset you with my question, was simply trying to find out if there is a bug that changes default settings one way or another without user involvement
Your question implies that the fault lies with the player for changing parameters freely given to them.
“Vehicles only” is not a default setting, why it is on during campaign?
Nov 12 2021
rev 148481
Alright, so I got back around to testing this and I see my mistake about assuming the EH handled the occupants as well. If I disable damage on the crew then shooting the RPG does nothing.
I believe this to be a duplicate of T75410, which has been resolved.
Nov 11 2021
Thank you for reporting the issue, I've passed it on to a programmer.
We will see what we can do.
should be fixed in rev.148471
Nov 10 2021
The mission includes some comments with testing instructions. I guess I'll write them out here as well....?
how do you test that it doesn’t work
I checked the crashlog it seems to be a common error.
You seem to be loading some outdated ACE compatible mod which breaks ACE.
Please try again with no mods loaded and see if that fixes it
no. you could use inPolygon instead
Will look into it, thank you.
Nov 9 2021
Nov 8 2021
Multiplayer now works
Nov 7 2021
After reassigning the skyfire turret control to the pilot, the AI gunner will use the anti tank missiles a lot more. It's just makes more sense that the pilot controls the skyfire as it has to aim the rockets.
Thank you for the report, we'll look on it.