In T161749#2253156, @Faze9Nine_official_from_yt wrote:im assuming you are on pc as on console we only just have (semi working) cars ...lmfao
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Nov 7 2021
Nov 7 2021
That is a problem with the game. There is a strong advantage. The problem is that you can play on community servers.
Nov 6 2021
Nov 6 2021
This is a driver issue with your graphics card.
Faze9Nine_official_from_yt added a comment to T161749: [Feature Request] WY-55 Hellcat Gimbal cam improvement.
im assuming you are on pc as on console we only just have (semi working) cars ...lmfao
dedmen added a comment to T161791: [2.06.148221] Setting a vehicle's tow parent via setTowParent to itself leaves a "ghost" vehicle upon deletion.
by setting itself as its own tow parent
Thank you for your report, we'll look on it.
Lukyy changed the status of T161738: Incorrectly mirrored text on UH-60 exterior from New to Acknowledged.
Thank you for your report, we'll look on it.
Lukyy changed the status of T161741: UH-60s are missing CMFlareLauncher weapons from New to Acknowledged.
Thank you for your report, we'll look on it.
Nov 5 2021
Nov 5 2021
SubtlyAgressive changed Severity from severity:tweak to severity:major on T161688: FIX Friendly Fire in ENDGAME - Make Default "Dynamic" Group.
So no we don't have plans to update the Pathfinding.
mickeymen updated the task description for T161769: The animations of characters for all actions on the ground level do not look appropriate..
Tenshi changed the status of T161673: Trip-wire mine not works stable from Reviewed to Need More Info.
Yes i tested the tripwire itself to see if it would fail to explode, as you said it didn't work stably.
I'm a QA tester so i cant really elaborate on how difficult to fix something is.
However anything that we try to change has the potential to break more then it fixes, as Arma 3 is a complex game that interacts with many mods and servers.
So no we don't have plans to update the Pathfinding.
dmorchard added a comment to T160915: Z157 "user_doorcover_r_hide" & "user_doorcover_l_hide" animations seem broken.
Similarly, the front canopy covers of vn_o_wheeled_z157_mg_02_nva65 & `
vn_o_wheeled_z157_mg_01_nva65` cannot be hidden. They have check boxes that appear in the virtual garage, but these don't work.
Nov 4 2021
Nov 4 2021
Finally, I tried to use the script you gave in my mission and I noticed that after the lamp was destroyed, it could be turned on again!
Such "destruction" of electronics looks ridiculous, the script simply turns it off, while any player can turn it on again.
After all these puzzles, I want even more to be fixed in the game itself, BIS please fix it!
AIM_userKeybindTest.pbo2 KBDownload
So I still can't repro with the config you gave. Can you send me your full PBO that you use to get this problem?
mickeymen updated the task description for T161747: The balance of hit-endurance of the T-100 Varsuk tank is distorted.
mickeymen edited Steps To Reproduce on T161747: The balance of hit-endurance of the T-100 Varsuk tank is distorted.
mickeymen updated the task description for T161747: The balance of hit-endurance of the T-100 Varsuk tank is distorted.
mickeymen updated the task description for T161747: The balance of hit-endurance of the T-100 Varsuk tank is distorted.
mickeymen updated the task description for T161747: The balance of hit-endurance of the T-100 Varsuk tank is distorted.
mickeymen updated the task description for T161747: The balance of hit-endurance of the T-100 Varsuk tank is distorted.
@TRAGER I want to thank you again!
i made an square out of tripwires and used zeus to guide different types of soldiers into the center.
Thank you, @TRAGER I will try! Still, I hope that this will be fixed in the game.
Nov 3 2021
Nov 3 2021
This is the sample mission:
ropeCrash.VR.7z1 KBDownload
this would be great indeed!
In the 1st Apex Protocol mission, the devs created a function that solves this indestructible lamp
Here is an example mission:
EXP_m01_destroyElectronics.Stratis.rar1 KBDownload
Vagrant151 updated the task description for T161725: Scripting Support - Freelook Toggle and Lock by Script..
Vagrant151 updated the task description for T161725: Scripting Support - Freelook Toggle and Lock by Script..
Nov 2 2021
Nov 2 2021
Yes i have this game from antoher shop, not from Steam :(
All DLC i purchase on Steam but all DLC is English too :(
Is there a chance to get the game into the Czech language?
Very thanks for all answers.
Tenshi changed the status of T161680: Zafir with RCO and ERCO have misaligned optic from New to Reviewed.
Thank you for reporting the issue. I could reproduce the issue and made a ticket on our internal system
Hello, I couldn't repro this issue on our internal version.
i made an square out of tripwires and used zeus to guide different types of soldiers into the center.
It worked for me 100% of the time, i just had to make sure to spawn the soldiers at a big enough distance that they didn't activate the safety feature on the mines.
15:39:19 Error 16a reading file 'C:\Users\johnc\OneDrive\Documents\Arma 3\Arma3.cfg'
15:39:19 ErrorMessage: The cloud file provider is not running.
TRAGER updated subscribers of T161699: Misunderstanding in polish translation of "H_cap_press" item.
Most likely @falagor can help with this
Nov 1 2021
Nov 1 2021
is there anything i can do to fix this?
ArmaReport_Log_20211101T213659_johnc.zip2 MBDownload
The game is force closed because config is corrupt because of addon. reinstall the mods
Thanks for checking, Profiling branch has some updates that we are still testing before updating stable.
Good to hear that the issue seems to be fixed on profiling, if all goes well the fix will be added to Stable in a future update.
Oct 31 2021
Oct 31 2021
Hi there, sorry for the delayed reply, haven't had time to sit down and do some proper testing over the last few days.
Glad this is getting picked up again. Happy to help explain the troubleshooting steps. For a visual reference, here is a new video that I took today (30/10/2021) https://youtu.be/4fcd0kE1etM
Duplicate of https://feedback.bistudio.com/T82570
BIS_fnc_KK changed the status of T119487: Darter UAV stops on route to way point set in uav terminal. from New to Acknowledged.
Admin kick means the server admin kicked you, via BE panel or by automated script. There is nothing we can do about it, sorry.
In T79066#1757446, @alert23 wrote:Hi all,
and sry pls if i have digged up an old thread but i wanted to ask if there is any progress in this,
because this script ie:
vehicle enableAutoBraking false
is rly needed and it would finally solve the "Not spinning Wheel" issue when using Unitplay/UnitCapture on Land-Vehicles
cause i noticed that the main problem which was causing the wheels NOT to spin is that AI is constantly pushing the Brakes.
i managed to get the Vehicle Wheels spin when using Unitplay/UnitCapture but only after changing these settings in the Vehicles Config.cppmaxBrakeTorque=0
maxHandBrakeTorque=0but something like: vehicle enableAutoBraking false
would definitely make it much more easier.
I created a similar ticket.
Oct 30 2021
Oct 30 2021
BIS_fnc_KK changed the status of T82570: UAV Darter waypoints do not always work from Need More Info to Acknowledged.
BIS_fnc_KK changed the status of T82570: UAV Darter waypoints do not always work from Acknowledged to Need More Info.
pcc updated the task description for T161678: AI tanks rolling backwards after order to move to new location..
pcc updated the task description for T161677: AI in Mi-48 Kajman and Y-32 Xi'an overshoots skyfire rockets .
mickeymen renamed T161673: Trip-wire mine not works stable from Tripwire mine not works stable to Trip-wire mine not works stable.
mickeymen renamed T161673: Trip-wire mine not works stable from Tripwire mine does not work stable to Tripwire mine not works stable.
Oct 29 2021
Oct 29 2021
Unknown Object (User) added a comment to T161187: ..
TRAGER added a comment to T161323: BIS_fnc_setUnitInsignia's image missing after remove/change uniform.
Do you mean vanilla (2.06) build?
Or you about Spetsnaz223rdDetachment? --- this is vanilla insignia, see: Arma_3:_Unit_Insignia "Spetsnaz 223rd Special Purpose Detachment" from Arma 3 Contact (Platform)
BIS_fnc_KK changed the status of T161323: BIS_fnc_setUnitInsignia's image missing after remove/change uniform from New to Need More Info.
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