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UH-60 wreck can "land" in midair when the helo is destroyed
Acknowledged, NormalPublic

Description

When the CSLA UH-60 is destroyed in flight, the wreck can stop falling, and be replaced by the custom wreck object, above the actual ground surface. This results in a floating wreck object. This seems to happen primarily in multiplayer with more than one person, but I don't have a 100% reliable repro.

Details

Severity
Minor
Resolution
Open
Reproducibility
Sometimes
Operating System
Windows 10 x64
Category
Visual-Vehicles
Steps To Reproduce

Place a CSLA UH-60 in midair, so it spawns flying. Give it a variable name like v_helo.
Play the mission from somewhere you can see the helo.
From the debug console, execute v_helo setDamage 1; and watch it fall.
Observe that _sometimes_, the custom wreck object appears floating a couple of metres above the ground.

If it doesn't occur in local testing, try it on a dedicated server with multiple players observing.

Additional Information

I suspect this is because of inaccurate bounding boxes for some of the models involved, but can't prove it.

Event Timeline

NikkoJT created this task.Nov 6 2021, 10:00 PM
Lukyy changed the task status from New to Acknowledged.Nov 7 2021, 2:33 PM
Lukyy moved this task from Backlog to Internal FT on the Arma 3 Creator DLC - CSLA Iron Curtain board.
Lukyy added a subscriber: Lukyy.

Thank you for the report, we'll look on it.