i am requesting politely a feature which is needed to solve a very old bug when using the command:
unitCapture+unitPlay on land-vehicles driven by AI.
AI driven vehicles which use the comand unitCapture+unitPlay cause the vehicles wheels to slide above the surface and this is because AI is constantly pushing the brakes.
I managed to get the vehicle wheels to spin when using unitCapture+unitPlay after changing these settings in the vehicles config.cpp
maxBrakeTorque=0
maxHandBrakeTorque=0
a command like:
vehicle enableBrake false;
which will disable the brakes will finally solve this issue.