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Z157 "user_doorcover_r_hide" & "user_doorcover_l_hide" animations seem broken
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Description

I've created a config.cpp containing child classes of the Z157 series of trucks, and was hoping to hide the bamboo canopy/cover features via an animationList entry like

animationList[] = {"user_canopy_rear_hide",1,"user_canopy_front_hide",1,"user_doorcover_l_hide",1,"user_doorcover_r_hide",1};

When I do so, as expected, the bamboo canopy over the truck cab is always hidden (as observed in Eden editor). However, the bamboo on both doors still displays.

I can't force the door bamboo to disappear in-game via console command either, although I've been able to toggle the over-cab bamboo on/off via the same method.

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Operating System Version
n/a
Category
Modding
Additional Information

I've only tested with vn_o_wheeled_z157_01, vn_o_wheeled_z157_02 & vn_o_wheeled_z157_04, but I assume it applies to all 9 of the Z157 types since they all have "user_doorcover_l_hide" and "user_doorcover_r_hide" included in their animationList, at present (SOGPF v1.1 RC branch).

Event Timeline

dmorchard edited Additional Information. (Show Details)Thu, Sep 23, 9:57 PM