I've created a config.cpp containing child classes of the Z157 series of trucks, and was hoping to hide the bamboo canopy/cover features via an animationList entry like
animationList[] = {"user_canopy_rear_hide",1,"user_canopy_front_hide",1,"user_doorcover_l_hide",1,"user_doorcover_r_hide",1};
When I do so, as expected, the bamboo canopy over the truck cab is always hidden (as observed in Eden editor). However, the bamboo on both doors still displays.
I can't force the door bamboo to disappear in-game via console command either, although I've been able to toggle the over-cab bamboo on/off via the same method.