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static artillery & anti-tank guns' hiddenSelectionsTextures not working
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Description

All variants of the M101 (i.e. vn_b_army_static_m101_01) and D44 (i.e. vn_o_nva_static_d44) guns have hiddenSelectionsTextures defined in their configs, but do not respond to setObjectTexture.

Confirmed by Apollo, in SOG PF discord... https://discord.com/channels/824223048940519434/839848226005581845/881630013345116171

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
n/a
Category
General
Steps To Reproduce

Place one in Eden. Add something like `this setObjectTexture [0, "#(rgb,8,8,3)color(1,0,0,1)"]' to it's init. Run the mission.

Additional Information

Here's the result of using setObjectTexture on the two classnames in question, along with the ZPU4...

Event Timeline

This comment was removed by LouMontana.

ya, same issue on my end. i hope for a fix to the howitzer textures, i have some composition ideas.

Bob_Murphy added a subscriber: Bob_Murphy.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

This comment was removed by LouMontana.
Slowpokevg closed this task as Resolved.Nov 9 2023, 11:12 AM
Slowpokevg claimed this task.