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May 10 2016
Confirmed.
What are you talking about?
Shouldn't it be "acknowledged", then?
Assigned!? Fucking assigned!? And what about bipods, firing from vehicles, better midrange textures!?
So, what exactly would you have in the medkits? 6 FAKs?
This is useless until we get a better medical system.
You can use modules for goats, sheep, chickens and some other animals, but you can't control them.
I laughed so much on the "dirty tanks" one.
The F-35 would be better IMO and they've already got a model.
Why do you update the ticket so much?
I hate seeing "[Arma 3 Beta 0014314]: Jets - Afterburners, orange glow around the engine and wing stress simulation The following issue has been UPDATED." every two hours.
@any of the devs
What CAS planes are you working on?
Q?
Actually, it's an L-159.
Does that one have afterburners?
But it works pretty much like afterburners.
Are you sure smoke can be used to counter guided missiles?
PhysX is handled by your CPU in Arma 3.
The video is private.
Or maybe the 3D editor will be added post release?
I mean, do you really think BIS would leave it to the community to finish the editor?
I bet Kol9yn will come here and say that they would.
Duplicate of #0010254.
There aren't any Hellfires in the game. I suppose you mean the Skalpel ATGM, which should IMO disable a tank in one hit and destroy it in another hit.
Also, I tried bombing a T-100 and one GBU-12 easily destroyed it (not disabled, destroyed).
You don't see it around the edges?
Then just don't use it.
I believe there was another texture for the Mohawk, it looked tan, like the NATO vehicles.
Sure, a 6.5 gun would be okay.
Already reported, although I can't find the ticket.
Actually, Arma 3 looks way better than the screenshots you attached (at least the ones I can see, number 1 and 3, I'm not going to download number 2).
Are you sure your drivers are up to date?
Didn't it look like this in Arma 2?
/upvoted
And they also need more spread.
/upvoted
Agreed.
Do LGBs have that IRL? AFAIK they're not supposed to be used like dumb bombs.
Agreed with blackjack.tom. There's already a ticket for that.
You can't simply lock a bomb onto a vehicle IRL.
The missing laser for aircraft is a different (very important) topic.
You can't lock onto lasers with bombs? I can.
Duplicate of #0014699. Yes, I know this ticket was created before that one, but that one is assigned.
What exactly might these advantages be?
I was replying to vryoffbtdrummr.
Have you even seen the speedboats?
At first I thought the reason why this isn't in the game is because BIS didn't know how to make hand animations, so it would look stupid (look at the Ghosthawk for example), but then they made the armed offroad with good animations.
BIS, please make vehicles like this.
You're pretty good at copy & pasting parts of models, why can't you just copy the Mk30 and Mk32?
That awkward moment when even the moderators start spamming the feedback tracker with their vehicle requests.
Sure, also how about adding the following weapons:
-HS Produkt 2000
-H&K MP5
-H&K MP7
-H&K UMP
-HS Produkt VHS
-H&K G36
-Colt M4
-Sako TRG
-MACS M3
-RT-20
-Remington M40
-Barret M82
-RGB-6
-H&K AG36 (for G36 rifles)
-FN M249
-FN MAG
-Ultimax 100
-9K38 Igla
-9K32 Strela-2M
-RL90 M95
-AT4
And the following vehicles:
-M-84D
-M-95 Degman
-BVP M-80A
-BOV VP
-M1151 Up-Armored Capable HMMWV
-Iveco LMV
-International MaxxPro
-M-84AI
-PTS-M
-PMS (mounted on Tatra T813 8x8 trucks)
-Strijela - 10CROA1
-MV-4
-Mikoyan-Gurevich MiG-21
-Pilatus PC-9
-Zlin 242
-Air Tractor AT-802
-Canadair CL-415
-Bombardier Challenger 600
-Elbit Skylark
-Elbit Hermes 450
-Mil Mi-17
-Mil Mi-8
-Bell 206
-Iveco 5 tone transport truck
-Iveco medium and heavy trucks
-Mercedes-Benz Actros 6x6, 8x8
-MAN Tank Transporter Truck
-Astra Truck
-Daf Truck
-Toyota Landcruiser
-Mercedes G 4WD
-Nissan Navara 4WD
-Land Rover Wolf 4WD
And the following artillery:
-M56
-D-30 RH M94
-CITER 155mm L33 Gun
These are all currently in use by NATO and will be in use for at least the next 10 years (maybe one or two wont, I'm not completely sure).
Thank you for reading.
Also, try to guess where I'm from.
I think there is, but FYI fast roping is a confirmed feature. You can now close the ticket.
Doesn't the game already simulate ricocheting bullets?
I think the NV optic is supposed to be NV only.
Agreed that the tanks need to be louder, but in 2035 the tanks probably wont be as loud as 10 years ago.
/upvoted
I don't think so. It can't fully resupply some vehicles and it can't resupply some at all.
As much as I don't care, I think Badger is a really cool name.
/upvoted
Isn't the TWS MG used for MGs?
This is because terrain doesn't cast shadows.
Well, if you didn't already notice, the doesn't have a realistic penetration system.
Dual 35 mm? Are you sure that can't damage a tank?
So, if you're playing as a medic, can you heal other players or AI? If yes, this is an AI issue. If not, this is about the medical system (or maybe even the inventory?).
I believe this is intended.
Unable to reproduce. WASD work fine for commanding AI.
You don't want more than thousand FPS in Arma 3?
I don't completely understand what you mean. Care to explain?
Duplicate of #0013990.
And you didn't even consider it being intended?
Solar tower?
Is the Nightstalker a zoomed scope or a non-zoomed sight?
Just checked it, it's really annoying.
/upvoted
There aren't going to be any police vehicles.
What the hell is an MH-9000?
OK, just saw it on the changelog.
What the fu*k, BIS!?
Agreed with nmdanny. I think both AAF and FIA should remain on the independent side, but if BIS really wants to move someone, they should move AAF, not FIA.
Wait, they changed them to OPFOR?
Yes, someone as in a UAV which you can control.
What exactly is the point of the ranging bar? Isn't the GBU-12 laser guided?
Seriously, f*ck off, man!
Maybe because:
a)It's a completely different engine with a better implementation of physics.
b)The summary.
What are your settings?
Also, you should upload DxDiag.
EnableRadio disables both the subtitles and the radio sound. I think the author wants to disable only subtitles.
It's more maneuverable than the T-95, not the Slammer.
I don't think so.
Duplicate of #0011857.
The wind doesn't affect anything except for the smoke from smoke grenades.
Could you provide a screenshot?
The Earth is curved in the game!?
Are you happy now, FeralCircus?
Works fine for me too. The author probably doesn't know about right clicking on the UAV.
Unable to reproduce, my load time is nowhere near 5 mins. Sure the load time is more than you'd expect for going to the main menu, but keep in mind you have to load the whole map and the "mission" that's going on.
Not like everybody is talking about it and the devs stated several times that there would be a big performance loss.
Weren't there sounds for moving turrets in OFP? 12 years ago?
Actually, the Merkava Mk4 isn't really that big.
http://olive-drab.com/images/merkava_mk4_idf_01_700.jpg
The size should be increased just slightly.
Mistake, but it's not related to the ticket.
Is the Panther still too small? Or has it been fixed?
Do the artillery vehicles even have radar now?
Balance? Srsly?
IMO they should have NV and thermal sights.
And BTW, the range adjustment in the artillery computer isn't power, but elevation, AFAIK.
Nice to know you're working on it, I thought the green HUD was just for show.
Duplicate of #0013883.
Do you do anything on the feedback tracker except say you can make an example of something (better action menu etc.) and insult BIS?
/upvoted
Does this happen with other headgear and tried this addItem "classname"; this assignItem "classname"?
No problems here.
Do you even read the SITREPs?
By default it's Page up and Page down.
So? It's supposed to be like that.
*NATO
/upvoted
Please report only one issue per ticket.