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M2A1/ Merkava tank needs a comander gun
Reviewed, WishlistPublic

Description

I find it very odd that the Merkava in game is missing the commander gun. Hopefully we can get the commander gun. The caliber as in real life, should be 7.62mm

Event Timeline

ProGamer edited Steps To Reproduce. (Show Details)Sep 10 2013, 3:13 AM
ProGamer edited Additional Information. (Show Details)
ProGamer set Category to Feature Request.
ProGamer set Reproducibility to N/A.
ProGamer set Severity to None.
ProGamer set Resolution to Open.
ProGamer set Legacy ID to 1577863122.May 7 2016, 4:38 PM
B00tsy added a subscriber: B00tsy.May 7 2016, 4:38 PM

Dito for the panther, it can only pop smoke in the commander seat.

Pintle mounted M200 or belt fed MX ftw

AD2001 added a subscriber: AD2001.May 7 2016, 4:38 PM

Sure, a 6.5 gun would be okay.

50.cal with tracers for the commander would be very useful, combined with the coaxial 6.5 mg for the gunner.

It would need to be a 7.62mm gun as that is the one it would use in real life.

Using ingame 6.5 guns would be okay, but they'd need these guns anyways no matter the caliber. Problem I would see is that once you have a commander's gun, the commander's CITV becomes useless since his optic would need to be tied to the MG. The Merkava also doesn'T have a rotating commanders hatch, and instead has a rail. I think you can't even fire the MG from inside, maybe that would be a way to fix it?

gutsnav added a subscriber: gutsnav.May 7 2016, 4:38 PM

WTF??? Apparently they had reactive armor and a RCWS commander gun... but they took it off.

http://www.arma3.com/images/screenshots/large/arma3_screenshot_07.jpg

Kind of fixed with the new M2A4 UP variant.

wallside removed a subscriber: wallside.Jun 26 2016, 6:43 AM