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A-143 CAS HUD misaligned
Closed, ResolvedPublic

Description

When targeting vehicles, the green boxes around the vehicles are not matched to the vehicle locations, but are slightly off to the north west.

Also the gun cross on the HUD is misaligned.

Details

Legacy ID
1654911476
Severity
None
Resolution
Suspended
Reproducibility
Always
Category
Visual-GUI
Steps To Reproduce
  • Load the A-143 (CAS) and some ground targets in editor
  • Take off
  • Fly to enemies (low level)
  • target enemy vehicle : game target box and hud target box are all over the place.

Event Timeline

ocf81 edited Steps To Reproduce. (Show Details)Sep 5 2013, 3:52 PM
ocf81 edited Additional Information. (Show Details)
ocf81 set Category to Visual-GUI.
ocf81 set Reproducibility to Always.
ocf81 set Severity to None.
ocf81 set Resolution to Suspended.
ocf81 set Legacy ID to 1654911476.May 7 2016, 4:32 PM

looks fine to me

ocf81 added a subscriber: ocf81.May 7 2016, 4:32 PM
ocf81 added a comment.Sep 5 2013, 4:19 PM

fly lower then 200m and the difference becomes very apparent.

The white reticule (game) is accurate, but the green one(HUD) definitely isn't.

also the hud from all other aircraft/helicopters is not properly centered. that's been around since the alpha. it is almost impossible to bring a bomb into the target. plus it irritates when searching aim and tries to lock them on.

This makes spotting targets in bad weather or from great distances almost impossible, you never know where around the box to look.

Any updates on this issue? It's almost unplayable while flying with the jet because of this misaligning problem. It would be even better to remove the Game cross and use only the Jet HUD, aka the green one.
Some times I don't understand why BIS leave such stupid bugs like these.

Upvoted.

ocf81 added a comment.Mar 18 2014, 8:32 PM

I think that this issue has been resolved for the A-143. This issue can be closed.

oukej added a comment.Mar 19 2014, 1:28 PM

Hey, thanks for the report!

The HUDs not being collimated is a known issue and it's being investigated. However weird it may sound - it is related to the character on pilot's position (because of paralax for that char.).

Try piloting the one of the new CAS planes as e.g. a Rifleman and it should work just fine.

AD2001 added a subscriber: AD2001.May 7 2016, 4:32 PM

Nice to know you're working on it, I thought the green HUD was just for show.

ocf81 added a comment.Mar 19 2014, 4:01 PM

@oukej: I first reported it back in september. The latest dev build seems to have it pretty much fixed now.

oukej added a comment.Mar 19 2014, 4:07 PM

Oh, I see, I am sorry for I mixed up two issues a bit. Sorry about that.

Buzzard's HUD target squares - the HUD afaik is going to be reworked a bit.

$ New CAS planes' HUDs have the issue I mentioned in http://feedback.arma3.com/view.php?id=14011#c67041

Fank added a subscriber: Fank.May 7 2016, 4:32 PM
Fank added a comment.May 16 2014, 9:21 PM

Issue closed as obsolete. If you encounter this problem again, please create another ticket. Thank you.