When targeting vehicles, the green boxes around the vehicles are not matched to the vehicle locations, but are slightly off to the north west.
Also the gun cross on the HUD is misaligned.
When targeting vehicles, the green boxes around the vehicles are not matched to the vehicle locations, but are slightly off to the north west.
Also the gun cross on the HUD is misaligned.
fly lower then 200m and the difference becomes very apparent.
The white reticule (game) is accurate, but the green one(HUD) definitely isn't.
also the hud from all other aircraft/helicopters is not properly centered. that's been around since the alpha. it is almost impossible to bring a bomb into the target. plus it irritates when searching aim and tries to lock them on.
This makes spotting targets in bad weather or from great distances almost impossible, you never know where around the box to look.
Any updates on this issue? It's almost unplayable while flying with the jet because of this misaligning problem. It would be even better to remove the Game cross and use only the Jet HUD, aka the green one.
Some times I don't understand why BIS leave such stupid bugs like these.
Upvoted.
Hey, thanks for the report!
The HUDs not being collimated is a known issue and it's being investigated. However weird it may sound - it is related to the character on pilot's position (because of paralax for that char.).
Try piloting the one of the new CAS planes as e.g. a Rifleman and it should work just fine.
@oukej: I first reported it back in september. The latest dev build seems to have it pretty much fixed now.
Oh, I see, I am sorry for I mixed up two issues a bit. Sorry about that.
$ New CAS planes' HUDs have the issue I mentioned in http://feedback.arma3.com/view.php?id=14011#c67041
Issue closed as obsolete. If you encounter this problem again, please create another ticket. Thank you.