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Why don't we have this for roads? wow !
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Legacy ID
Unable To Reproduce
Feature Request

Event Timeline

RogueWarrior edited Additional Information. (Show Details)
RogueWarrior set Category to Feature Request.
RogueWarrior set Reproducibility to Unable To Reproduce.
RogueWarrior set Severity to None.
RogueWarrior set Resolution to Open.
RogueWarrior set Legacy ID to 1150526205.May 7 2016, 4:33 PM
Fisgas added a subscriber: Fisgas.May 7 2016, 4:33 PM

That has a much more advanced and better implemented physics engine than what ArmA 3 has, so i'd say it's impossible to see it in game any time soon.

AD2001 added a subscriber: AD2001.May 7 2016, 4:33 PM

Maybe because:
a)It's a completely different engine with a better implementation of physics.
b)The summary.

Bohemia added a subscriber: Bohemia.May 7 2016, 4:33 PM

Forgot, BIS so lazy and not have much brains...

I dont see this adding anything to the game. Remember, this is a BUG tracker and not a Wishlist for all 12-year olds who saw a video of some fancy new game showing off a fancy new feature.

Seriously, what would adding this stuff cause, besides more fps-problems, more netcode issues, more hard work that could be better used elsewhere and people stuck in the mud for hours and hours?

ich666: I'm 33 and have been playing video games since 1986. I'm also an ex us army infantry man. Mud is a part of being a soldier and a part of war!


Seriously, f*ck off, man!

arziben added a subscriber: arziben.May 7 2016, 4:33 PM

I agree with AD2001
if you used your brain you'll understand why BIS can't do everything they or we want

While it would be cool, it's just not feasible. Spin Tires is a game where a lot of resources went into developing the physics engine.

If BIS spend all their time on the physics, there'd be very little game left.

rogue warrior: Sorry mate, I didnt mean to insult you, i just wanted to point out the general direction of some posts here.

EDcase added a subscriber: EDcase.May 7 2016, 4:33 PM
EDcase added a comment.Sep 6 2013, 2:17 PM

Agreed would be awesome but certinly not going to happen.

Different game engine and not possible to implement in ARMA3 'RealVirtuality'

darling added a subscriber: darling.May 7 2016, 4:33 PM

Thanks for pointing this game out, it looks really interesting. The vehicle physics look great.

Arma isn't a specialized driving simulator and doesn't really need this level of realism, although it would be fantastic if it could do this. I don't see this working well in a big multiplayer game though. Can you imagine the amount of data required to keep track of dirt and mud shapes over a 270km² map? :)

dovafox added a subscriber: dovafox.May 7 2016, 4:33 PM

Hope you understand Rogue, it would have been awesome but sometimes it just has to be this way.

wait for arma 5 people, geez

if not 6 :p

I just tried out Spin Tires. And while it's a step towards realistic terrain physics, it'd be extremely annoying to have in ARMA.

It doesn't feel like mud. It feels like mud in quick sand.