User Details
- User Since
- Mar 6 2013, 7:56 PM (599 w, 3 d)
Apr 18 2017
Really ? If you want to have it as a static object there is a lots of options how to do it.. eg. an option "Simple object", disable simulation too, or disableAI.
Apr 17 2017
Jun 19 2016
May 26 2016
May 23 2016
Will this ever be fixed ? Not just DLC but all helos do this..
May 22 2016
Would love to see that in future updates but I'm really afraid that there are no plans for this either. And I think It would require whole inventory overhaul. And as there is new inventory system in A3 but still no 2 main weapons ability - you see that It's obviously not possible to make.
May 20 2016
Is this really possible to make in this engine?
May 10 2016
Hi razazel,
main branch is fully working, dev branch is not working at all (can't even run the game), but that's different story line.
You can now close the ticket and mark as resolved.
Thanks :)
So just realised the source of the problem - it's some kind of Czech language bug. I switched to English language and everything's working perfectly.
Hello.
I'm not running any mods. Problem happens every single time as long as there is ANY mission in my /missions folder. I don't have any corrupted mission files..
And I found only *.RPT files. *.bidmp and *.mdmp are nowhere to find.
Why It's not 0-100% ? I know there is written that 0% AI is really stupid, but we are in editor.. let the developer give AI any skill he wants.
Well in Virtual garage you have instant preview of how the skin looks like and the removed doors etc..
Fixed in today's development build 1.55.134043
Arsenal now works perfectly and as expected. Thank you for quick response. Ticket can be closed now.
I know. I just want them to be aknowledged.
force advanced flight model
It's already there, in Scenario section.
No It's not there...at least I can't find it anywhere
That's what we wish for years.. It would be nice but as there are bigger priorities right now I don't think that there will be any changes.. only UGL animations were included..
Still nothing as of 10/4/2015
Would be good If DEVS added more things into INTEL stuff.. like this and more weather options...
This
That's exactly what I thought of today... having multiple people working on one mission at the same time is something BIS should take in concern..just imagine all those possibilities...
@DarkSideSixOfficial
Really? I've never had noticed that. Do you have any video proof?
There are standing,sitting and lying pictures of stances.. so why not?
And are there any plans to fix it?
I've changed the title name to prevent misunderstanding. Thanks for telling me.
I like the new sounds.
/DOWNVOTED
Hi,
I've uploaded files here so please take a look.
Thanks.
So.. I fixed the problem by downloading all the steam mods and using them as local mods, which is not the best solution,but there is yet no other solution and there even won't be..
- Which is not very well visible when looking at map from afar or when there are milions of lines everywhere
- When there are only 2 units in group, which of these two is leader??
Seriously there should be any kind of mark to identify group leader
Totally must be in-game!
+1
Can you please write me that script? I really don't know this scripting language.
Yes please!
Yeah seriously, It's 2035 - Cars will be able to go this speed.
2 years now..still nothing
Just wanted to write a ticket about it :P
Good you did it for me :) Voted up.
Confirmed? Source?
Can be added as mod
/Downvoted
Kol9yN if everything you say is true, then why It's not in-game yet? I'm pretty sure that DEV knows about this. Maybe just RV engine cannot handle that, who knows.
Bug is still present in 0.73.107682
I doubt that this will be ever in ArmA 3. Devs are busy with much more important stuff.
Why not! Railguns will bring a little bit of futuristic theme into this game!
/VOTED UP
Sniper's SOS works fine because It's not 3D optics.
Maybe it will be okay if they just fix the reloading animation bug as seen on the video and we will just have to deal with the attachments mounting on weapons you don't have in hands.
Suggest your solution please. I cannot think of any :)
Still not fixed, DEV Branch version: 0.75.108659.
Duplicate of #0009907
Will make AI problems and won't be much usable in Singleplayer at all. Maybe as a module for a multiplayer only.
Why you didn't post this on forum? It's weird to post something like this into bug reporting place..
BTW I agree with almost everything in your wishlist.
I really doubt that RV's sound engine is capable of real-time sound filtering..
BTW Must say that Battlefield 4 does this really well.. at least did in it's 17 minutes gameplay reveal..
http://www.youtube.com/watch?feature=player_detailpage&v=U8HVQXkeU8U#t=519s
Duplicate of #0002714
It's intended. On surface use STANAG, in water use UW ammo, which is effective underwater. Underwater gun will be never as effective as normal gun. Deal with it.
This weapon is not intended to be used on surface. It's underwater gun..
They just got Harry Potter's cloak of invisiblity
Yeah I think that this could be the problem.
Also, Handledamage doesn't even work at player. You still get killed normally. BIS should fix it.
I gave you downvote for not using search function. There is TONS of same issues like yours, guys like you, who don't know about searching, just spam feedback with useless tickets. You know, it really wastes moderators' time. So please, next time ask a search function, before posting.
+ DEVS already know about it as stataed in #369
When you look for "holster" you will see about 20 same issues like yours.
#0007484
#0000369
#0007331
#0006132
#0007186
#0006494
#0006496
#0006045
#0001196
#0002778
#0005402
#0002059
........
and so on
In real, the engine behaves the same way - or you think that with Engine On you can hear whispering of enemies far from you?
/Downvoted