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[Feature request] New activation of Rotation Widget
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Description

I have suggestion that could improve the usability of rotation widget - you won't need the Rotation widget button - you choose the object, you hold [Shift] - rotation widget will be activated and you will see the 3 rotation axys like you do when you click the rotation widget button. You will see it as long as you hold [Shift] button. It will disappear as long as you stop holding [Shift]. If you hit [Shift] twice, the rotation axys widget will be activated persistently unless you hit [Shift] twice again.

Details

Legacy ID
3232525637
Severity
None
Resolution
Open
Reproducibility
Have Not Tried
Category
Eden Editor

Event Timeline

Snipedhunter set Category to Eden Editor.Oct 6 2015, 3:49 PM
Snipedhunter set Reproducibility to Have Not Tried.
Snipedhunter set Severity to None.
Snipedhunter set Resolution to Open.
Snipedhunter set Legacy ID to 3232525637.May 8 2016, 12:54 PM

Upvoted!

Quoting from BIS forums feedback thread:
please streamline modifiers, s.t. I can hit shift (to rotate) even if I already have something selected (i.e. placement/moving is currently active), thereby going from placement/movement mode to rotation mode in a heartbeat. >>Currently I have to stop placeing/moving first, then hit the modifier, and start dragging again, where as just hitting the modifier should do to toggle modes<<.

Koala added a subscriber: Koala.May 8 2016, 12:54 PM
Koala added a comment.Feb 4 2016, 1:02 PM

The Shift key is already in use to change the orientation of the object.

Please vote for that ticket: #0025729 if you like the idea of customizing keys for the Eden 3D editor.

Koala added a comment.Feb 6 2016, 4:53 PM

Hello,

by random I found out how to activate the Translation/Rotation/Area Scaling/No Widget with a single key press.

Just press the space key to switch between these four Widgets.

It is not the one key solution you really want, but it's a fast solution without using the widget icons in Eden.