Sure. I've deleted it and tried again.
I've made a video with whole replication process shown.
https://youtu.be/Pq8OOEc_Amo
- Queries
- Arma 3 Activity
- All Stories
- Search
- Advanced Search
All Stories
Mar 16 2023
Also if the issues are already known, such as the issue with collision and falling through the map, you do not have to create a ticket as there are several and we are aware of the problem and it is being worked on.
Hello everyone.
We thank you for all of your feedback, however, can you please make a separate ticket per issue that contains all the relevant info/repro steps/screenshots/videos and such? As having multiple issues in one ticket is problematic, especially when it comes to information gathering, as people tend to put their inputs about multiple issues at once and the information provided is not always very clear.
Regards,
Geez
Hello WOLVERINES.
Can you please send us the server name/IP?
Regards,
Geez
This has already happened to me and it turns out that I don't have enough virtual memory
Next time don't forget to create this in the New DayZ PC Private Bug Report section and not New DayZ PC Bug Report
Mar 15 2023
when i try to launch the game to play on a server is wont let me join it just say game has exited in a unusual manner i can't even join a server for it to crash
In T170644#2419383, @Geez wrote:Hello again.
Do you experience this problem only on this specific server, or does the problem occur across verious servers? Does the problem also occur on official servers?
In T170985#2419216, @SaMatra wrote:Does this happen for JIP players and not players who were on the server at the moment of "setVariable" use?
Hi
Thanks to Dedman for answering me on Discord
There are the *.zip of an MDMP (there is also on the .zip a part of the error log which crashes the game)
The lack of any response to this issue by BI staff is really disheartening. What does the future of Arma hold if its technological base is basically worthless? How come BI are so careless about this?
This change will affect vanilla flashlight attachments:
dev next week, rev 150345
Can you please try to delete the whole server log folder?
In T170944#2418954, @Wulf wrote:Hello.
Does the crash occur even without mods enabled? If not then one of the mods is causing the issue. In that case contact the mod creator to have a look at the issue.
In T170944#2419637, @dedmen wrote:Selected Audio Output: Kopfhörer (Arctis 5 Game) - Channels: 2, Freq: 48000
Is this headset connected via USB? I'm seeing Audio crashes that seem like they could be an issue related to Windows 10 and USB Audio output.
Bug temporarily existed on profiling branch. was fixed
Selected Audio Output: Kopfhörer (Arctis 5 Game) - Channels: 2, Freq: 48000
You could try if EntityCreated eventhandler is triggered when a building is streamed in.
That way you could set the var when the building re-appears
Hello takenraccoon.
The dumps seem to be generated as they are in our crash stash as well. Therefore we do not need them from you for now.
Regards,
Geez
This happens during morning and evening in-game time.
It happens because the direction of the sun does not interact with SubSurfaceScatering properties of the materials.
Please put mdmp files into a zip archive when you upload them. makes them alot smaller.
I have seen this crash a couple times in the past, never in relation with triggers though and never with a working repro.
Its crashing while cleaning up a physics item. So not related to Triggers.
Is your game crashing?
You provided no useful information for us to find out what your issue is.
If its crashing, please provide info as described in https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
if its not crashing, please explain what is happening.
You didn't upload your crash report, please follow https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/ and upload your crash files
ErrorMessage: The cloud file provider is not running.
is a common error.
Type
The cloud file provider is not running into google and follow any guide to fix your Microsoft OneDrive.
In T170960#2419253, @Geez wrote:Please try the following:
Verify the game data through Steam and delete the configuration files when prompted to do so (make sure Steam cloud sync is disabled for DayZ before doing this) - you can also delete the config files manually by clearing the C:\Users\*username*\Documents\DayZ folder
Open the DayZ launcher
Select PARAMETERS menu
Select ALL PARAMETERS tab
scroll down and check "Bulldozer" parameter
Launch the game
Once launched, close the game
Uncheck bulldozer
Launch the game again without any parametersRegards,
Geez
Mar 14 2023
Literally had the exact same Issue for 1-2 days at the time of this post including trying everything above and the literally nothing on the internet has helped solve this issues.
Hello everyone.
The power generator lifetime will refresh upon interaction with the 1.21 update.
Regards,
Geez
Hello TheBonBon.
The devs have decided to not include this.
Regards,
Geez
Hello again.
Do you experience this problem only on this specific server, or does the problem occur across verious servers? Does the problem also occur on official servers?
In T170644#2413301, @Geez wrote:Hello Sadrazam.
Did the wired connection resolve the problem?
That's the problem!
There is no mdmp files when server crashes.
Hello takenraccoon.
can you please upload the C:\Users\ArmaServer\Documents\My Games\ArmaReforgerServer\profile\ArmaReforgerServer_2023-03-11_00-02-28.mdmp and C:\Program Files (x86)\Steam\steamapps\common\Arma Reforger Server\ServerProfile\ArmaReforgerServer_2023-03-13_12-48-10.mdmp file?
Regards,
Geez
Still falling through map and dying. This is ridiculous
Bummer, because when mods do add their actions, it's impossible to anticipate what other mods add what type of actions. It's only possible to really anticipate this when staying within the same mod.
@Geez its defiantly an improvement but i wouldn't say a fix it stops at around 2200 now and most of the servers there either locked empty or Chinese , this is just ridiculous i cant play the game
Thanks Geez
Script commands would be great too, but difficulty has historically been done through config, and I don't know whether it's practical to do mid-mission changes like that. I figured config overrides were more likely to be possible to implement.
Hello lava76.
The system is made for either or. This behaviour is not a bug and we do not plan to address this any time in the future.