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- Apr 6 2015, 1:09 PM (504 w, 3 d)
Nov 4 2024
I don't quite understand why the memory LOD is so far off the visual LOD, but maybe as a workaround you could offer another parameter to set what LOD to use.
It would make more sense to use a visual LOD by default in my opinion, attachTo is a visual thing, but I can understand that you probably don't want to break existing code.
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May 10 2016
No, re-signing does not fix it from my experience. If the keys were the issue that would mean clients would have issues with connecting too, and they don't have any.
I assume the headless client can't find his bisign files or something similar.
It's a bug with the Linux Arma server, thus this bug report.
Normal players can connect just fine, only the headless client gets kicked.
Of you turn verifySignatures off the headless client works just fine.
I assume the headless client can't find his bisign files because of the slash.