It would be nice to be able to apply custom CfgSoundEffects via script commands. This could be used to simulate deafness or echoey caves.
Ref: https://community.bistudio.com/wiki/Arma_3:_Sound:_Filters#Special_Filters
It would be nice to be able to apply custom CfgSoundEffects via script commands. This could be used to simulate deafness or echoey caves.
Ref: https://community.bistudio.com/wiki/Arma_3:_Sound:_Filters#Special_Filters