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Jordi435 (Jordi)
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User Since
Feb 5 2022, 11:48 AM (86 w, 2 d)

Recent Activity

Thu, Sep 7

Jordi435 updated subscribers of T175043: Error 0x00040031 when trying to join a server.

I have this issue as well and it can be quite annoying...
It happens to me on official, community, stable and experimental servers. Usually I have to connect 2-3 times to a server before it will let me join.
I think this problem started around the time that version 1.22 EXP got released. I don't know if it happend to me when I played 1.21.
@Geez Are you around somewhere? :)

Thu, Sep 7, 11:23 AM · DayZ

Aug 11 2023

Jordi435 added a comment to T174662: Zombies not lootable in stairs/steps.

I've had this issue as well a few times. I think it's not just because of the steps or stairs but when there's a slight height difference between the player and the infected corpse.
For me this problem only occurs in 1.22 EXP, not in 1.21 stable

Aug 11 2023, 10:06 AM · DayZ

Aug 9 2023

Jordi435 added a comment to T174303: [Dayz 1.22 EXP] Plastic explosives are STILL NOT FIXED (it's even worse now...).

Just to let you know I found these plastic explosives and remote detonation units in this 1.22 patch, I've had nothing left from the previous patch. I usually suicide when a new EXP patch comes out and this time was no difference.

Aug 9 2023, 9:40 PM · DayZ

Aug 8 2023

Jordi435 added a comment to T166879: Plastic explosive major issue.

It's not fixed (yet): https://feedback.bistudio.com/T174303

Aug 8 2023, 1:19 PM · DayZ Xbox

Aug 7 2023

Jordi435 added a comment to T174303: [Dayz 1.22 EXP] Plastic explosives are STILL NOT FIXED (it's even worse now...).

That's very strange, to say the least. I've tested it twice on the same official experimental server on different occasions and the results were the same. My video is also recorded on this official server so how would you explain this then?
Did you guys perform these tests on a freshly wiped server? Because my suspicion is that problems related to arming explosives could have something to do with the up time of the server. In the past I almost never had problems arming explosives when the server was just wiped recently. Based on my experience these kind of problems mostly start to occur when the servers are up for a longer period of time, usually a few weeks after being wiped. To me it seems that the longer the servers are up, the harder it becomes to arm the explosives.

Aug 7 2023, 3:16 PM · DayZ

Aug 1 2023

Jordi435 created T174475: [EXP 1.22] Head torches not spawning on infected?.
Aug 1 2023, 7:37 AM · DayZ

Jul 27 2023

Jordi435 created T174303: [Dayz 1.22 EXP] Plastic explosives are STILL NOT FIXED (it's even worse now...).
Jul 27 2023, 10:26 PM · DayZ

Jul 26 2023

Jordi435 created T174270: Missing wagons and vehicles at dynamic crash site spawns.
Jul 26 2023, 3:20 PM · DayZ

Jul 12 2023

Jordi435 created T173864: Wrong texture for pistol suppressor.
Jul 12 2023, 9:57 AM · DayZ
Jordi435 created T173863: Minor problem with night vision goggles.
Jul 12 2023, 9:57 AM · DayZ

Jun 18 2023

Jordi435 changed Severity from severity:none to severity:minor on T173393: Infected not spawning with head torches anymore?.
Jun 18 2023, 4:27 PM · DayZ
Jordi435 created T173394: Problem when running crouched in fire station.
Jun 18 2023, 4:24 PM · DayZ
Jordi435 created T173393: Infected not spawning with head torches anymore?.
Jun 18 2023, 4:00 PM · DayZ

Jun 1 2023

Jordi435 added a comment to T172964: Dial Locks change/tweak request.

I like this idea. This would make raiding bases a whole lot easier and faster by brute forcing the combination :D
I don't think the devs would like this too much though...

Jun 1 2023, 10:55 AM · DayZ

May 29 2023

Jordi435 renamed T172882: High chance of finding a wheel on Humvee/M1025 wrecks from High wheel spawn rate at Humvee/M1025 wrecks to High chance of finding a wheel on Humvee/M1025 wrecks .
May 29 2023, 11:28 PM · DayZ
Jordi435 created T172887: Clothing sometimes looks pristine/worn when it's not.
May 29 2023, 11:19 PM · DayZ
Jordi435 created T172886: Bleeding indicator is bugged again.
May 29 2023, 11:18 PM · DayZ
Jordi435 created T172885: Doors on car wrecks won't always open.
May 29 2023, 11:17 PM · DayZ
Jordi435 created T172882: High chance of finding a wheel on Humvee/M1025 wrecks .
May 29 2023, 11:16 PM · DayZ
Jordi435 added a comment to T172653: 1.21 Stable Ammo Dissapears.

I can confirm this. It also happened to me as well one time when I tried to combine a stack of 20 pristine 308 rounds with a stack of 11 damaged or badly damaged rounds. The stack of 20 pristine rounds disappeared after the combining action.
I don't think it happens very often.

May 29 2023, 11:15 PM · DayZ

May 19 2023

Jordi435 updated subscribers of T172514: Other players can still hear pain noise when jumping .

I've already made a ticket (with video) about this but unfortunately it got closed by @Geez for being a duplicate? (Which it's not if you read it carefully) https://feedback.bistudio.com/T172487
Can't really blame him, it was almost weekend at the time... :-)

May 19 2023, 8:19 PM · DayZ

May 18 2023

Jordi435 created T172487: [EXP 1.21]Grunting sound when jumping from small heights still audible for other players.
May 18 2023, 3:36 PM · DayZ

May 17 2023

Jordi435 renamed T172467: Plastic explosive sinks half into the ground and doesn't show up in the vicinity tab after being deployed from Plastic explosive sinks half into the ground and doesn't show up in your inventory after being deployed to Plastic explosive sinks half into the ground and doesn't show up in the vicinity tab after being deployed.
May 17 2023, 5:42 PM · DayZ
Jordi435 created T172467: Plastic explosive sinks half into the ground and doesn't show up in the vicinity tab after being deployed.
May 17 2023, 5:30 PM · DayZ

May 16 2023

Jordi435 added a comment to T171360: plastic explosive being buggy.

It happens to me as well, not always but sometimes (even on the latest experimental update).
@Geez: When it happens, I keep trying to arm the explosive multiple times (from different positions), usually I can arm the explosive this way but it may take up to 50 tries.

May 16 2023, 2:55 PM · DayZ
Jordi435 added a comment to T172437: Exp 1.21 - Player whines too much! Falling from small height.

The devs already know this, they even mentioned it in the patchnotes.

May 16 2023, 1:03 PM · DayZ

May 6 2023

Jordi435 renamed T172189: [EXP 1.21] Cooked food (steaks) don't cool down in your inventory from [EXP 1.21] Cooked food (steaks) don't cool down (in your inventory) to [EXP 1.21] Cooked food (steaks) don't cool down in your inventory.
May 6 2023, 12:51 PM · DayZ
Jordi435 updated the task description for T172189: [EXP 1.21] Cooked food (steaks) don't cool down in your inventory.
May 6 2023, 12:14 PM · DayZ
Jordi435 created T172189: [EXP 1.21] Cooked food (steaks) don't cool down in your inventory.
May 6 2023, 12:13 PM · DayZ

Mar 21 2023

Jordi435 updated subscribers of T171065: M1025 Tyre not aligned properly to wrecks.

In case it helps: Till about a week or so ago, I never saw them on a wreck before, they were always available only through sheds etc. Now they seem to be available through both sources (wrecks + sheds).

Mar 21 2023, 1:31 PM · DayZ

Mar 15 2023

Jordi435 created T171006: Wrong sound when performing a stealth kill.
Mar 15 2023, 10:26 AM · DayZ

Mar 8 2023

Jordi435 added a comment to T170418: Sound sync for door.

Hello Timmay4356.
We could not reproduce this on our end.
Is it possible that there was some sort of desynchronisation happening on the server at the moment?
Regards,
Geez

Mar 8 2023, 10:19 PM · DayZ PlayStation

Feb 14 2023

Jordi435 added a comment to T169989: [EXP]Humvee/M1025 wheel spawning in the wrong places.

Whilst roaming around on the Chernarus map I've came across another few...

Feb 14 2023, 10:06 AM · DayZ

Feb 10 2023

Jordi435 added a comment to T170251: [EXP] Badly damaged barbed wire + pliers = ruined metal wire.

Nvm, I just found out it's already reported: https://feedback.bistudio.com/T168326

Feb 10 2023, 6:17 PM · DayZ
Jordi435 created T170251: [EXP] Badly damaged barbed wire + pliers = ruined metal wire.
Feb 10 2023, 5:45 PM · DayZ

Feb 6 2023

Jordi435 added a comment to T170089: [EXP] PO-X vials don't spawn in dynamic gas zones anymore.

Hello Jordi435.
We have tested this internally and the grenades do spawn.
Regards,
Geez

Feb 6 2023, 8:30 AM · DayZ

Jan 31 2023

Jordi435 updated the task description for T170089: [EXP] PO-X vials don't spawn in dynamic gas zones anymore.
Jan 31 2023, 12:30 AM · DayZ
Jordi435 updated the task description for T170089: [EXP] PO-X vials don't spawn in dynamic gas zones anymore.
Jan 31 2023, 12:29 AM · DayZ
Jordi435 created T170089: [EXP] PO-X vials don't spawn in dynamic gas zones anymore.
Jan 31 2023, 12:29 AM · DayZ

Jan 26 2023

Jordi435 added a comment to T169989: [EXP]Humvee/M1025 wheel spawning in the wrong places.

Well, if that's the case (which I doubt with vanilla settings) then these wheels spawn way too frequent. I can find these wheels in almost every town I go (on Chernarus).

Jan 26 2023, 9:44 AM · DayZ

Jan 25 2023

Jordi435 created T169989: [EXP]Humvee/M1025 wheel spawning in the wrong places.
Jan 25 2023, 10:29 PM · DayZ
Jordi435 created T169982: [EXP] Leather sewing kit doesn't get lighter after useage.
Jan 25 2023, 4:12 PM · DayZ
Jordi435 renamed T169981: [EXP] Remote Detonation Unit turns into pristine status after arming and disarming from Remote Detonation Unit turns into pristine status after arming and disarming to [EXP] Remote Detonation Unit turns into pristine status after arming and disarming.
Jan 25 2023, 3:54 PM · DayZ
Jordi435 updated the task description for T169981: [EXP] Remote Detonation Unit turns into pristine status after arming and disarming.
Jan 25 2023, 3:41 PM · DayZ
Jordi435 created T169981: [EXP] Remote Detonation Unit turns into pristine status after arming and disarming.
Jan 25 2023, 3:40 PM · DayZ

Oct 17 2022

Jordi435 added a comment to T166885: Explosives despawning .

I can confirm this bug. As of today, it's still present and very annoying to say the least... (same with the other unfixed bugs related to plastic explosives)

Oct 17 2022, 12:40 PM · DayZ Xbox

Oct 15 2022

Jordi435 added a comment to T166879: Plastic explosive major issue.

This bug is still not fixed properly. Sometimes it works like it should and sometimes it does not. In 1.19 (latest EXP patch as for this moment) I've managed to ARM it the second try on two different occasions.

Oct 15 2022, 12:16 PM · DayZ Xbox

Jul 31 2022

Jordi435 added a comment to T166648: Plastic explosives sometimes don't do ANY damage to gates/walls .

And again: Same server, a different base but again a gate in a doorway:

Jul 31 2022, 10:34 AM · DayZ

Jul 21 2022

Jordi435 added a comment to T166648: Plastic explosives sometimes don't do ANY damage to gates/walls .

So, I've found another base on the same server in a different building and it happened again:

Jul 21 2022, 10:11 PM · DayZ
Jordi435 added a comment to T166648: Plastic explosives sometimes don't do ANY damage to gates/walls .

No, it's a vanilla community server (Dusk) that doesn't require you to load any mods. It only has a few small tweaks like a little bit more stamina and some old (pre 0.60) SKS/Mosin skins but those should already be in the original Dayz files.
Maybe this bug has something to do with the gate slightly clipping through the metal door behind it which you can't see. My guess is that the game thinks the gate is behind the metal door but visually it's (obviously) not.

Jul 21 2022, 3:39 PM · DayZ

Jul 17 2022

Jordi435 created T166648: Plastic explosives sometimes don't do ANY damage to gates/walls .
Jul 17 2022, 10:55 AM · DayZ
Jordi435 added a comment to T166144: Dayz 1.18-Plastic explosive not able to combine with detonator.

I've made a video about it:

Jul 17 2022, 10:54 AM · DayZ

Jun 29 2022

Jordi435 added a comment to T166066: Plastic explosive and detonators spawn too frequently.

we also had players report that the same shed always spawns multiple plastic explosives. Wiped our test server and sure enough that same shed is still spawning multiple explosives. We do not have loot turned up (in fact some of it is turned way down) but it seems the world doesn't have enough space to place these industrial tagged items so it constantly chooses the same places.

Jun 29 2022, 12:48 PM · DayZ

Jun 27 2022

Jordi435 added a comment to T166066: Plastic explosive and detonators spawn too frequently.

I don't find THAT many, I think it's fine like it is at the moment.
Also remember that we need to be able to find enough of these explosives in order to be able to raid/destroy bases as grenade damage to doors/walls has been nerved by A LOT. Bases cause huge server performances issues and therefor the amount of bases needs to be reduced to a minimum.

Jun 27 2022, 11:56 AM · DayZ
Jordi435 added a comment to T166144: Dayz 1.18-Plastic explosive not able to combine with detonator.

I've had the same thing although I cannot seem to reproduce this bug every time. Sometimes the arming process works like it should and other times it doesn't (same location).
This morning I wasn't able to arm it the first time and also couldn't pick it up afterwards. When I tried it a second time, I was able to arm it but in most cases I can try as many times as I want but it won't do it and I lose my plastic explosive :(
I'm not sure if I used the same 'Remote Detonation Unit' when i succeeded the second time, maybe using another one 'fixed' it that time?

Jun 27 2022, 10:31 AM · DayZ
Jordi435 added a comment to T166258: Chemgrenades spawning in a ridiculous high amount in dynamic gaszones..

I've never seen anything like that... In fact yesterday I experienced the opposite.
I was playing on a (stable) vanilla server and even though I was almost right under de impact zone of the gas attack (so I exactly knew where to look afterwards), I couldn't find ANY PO-X Vial when the gas was gone.

Jun 27 2022, 10:07 AM · DayZ

Jun 7 2022

Jordi435 created T165739: Barrel inventory not always visible (EXP Version 1.18.154955).
Jun 7 2022, 9:40 PM · DayZ
Jordi435 added a comment to T165684: DayZ 1.18 EXP bug.

This ain't no minor bug and should be fixed before the stable build launches.

Jun 7 2022, 12:25 PM · DayZ
Jordi435 updated subscribers of T165697: Ammo disappears when unloading from gun or mag..

This bug really should be fixed before the stable build launches (june 14th). I lost several 40mm grenades because there's no way you can stack them so they will disappear when you unload. @Geez Do we have your attention? :)

Jun 7 2022, 12:21 PM · DayZ

Jun 1 2022

Jordi435 renamed T165576: Exploding gas canisters don't do damage to AI (latest EXP 1.18 patch) from Exploding gas canisters don't do damage to AI (latetst EXP 1.18 patch) to Exploding gas canisters don't do damage to AI (latest EXP 1.18 patch).
Jun 1 2022, 9:30 AM · DayZ
Jordi435 renamed T165576: Exploding gas canisters don't do damage to AI (latest EXP 1.18 patch) from Exploding gas canisters do not damage to AI (EXP) to Exploding gas canisters don't do damage to AI (latetst EXP 1.18 patch).
Jun 1 2022, 9:29 AM · DayZ
Jordi435 created T165576: Exploding gas canisters don't do damage to AI (latest EXP 1.18 patch).
Jun 1 2022, 9:29 AM · DayZ

May 29 2022

Jordi435 updated the task description for T165500: When boiling food you also hear the baking sound (EXP 1.18).
May 29 2022, 4:23 PM · DayZ
Jordi435 renamed T165500: When boiling food you also hear the baking sound (EXP 1.18) from When boiling food you also hear the baking sound to When boiling food you also hear the baking sound (EXP 1.18).
May 29 2022, 4:21 PM · DayZ
Jordi435 created T165500: When boiling food you also hear the baking sound (EXP 1.18).
May 29 2022, 4:21 PM · DayZ

May 27 2022

Jordi435 added a comment to T165348: Grenade bug.

I've had the same issue but only when moving grenades I had obtained in the first EXP patch, grenades obtained in the latest patch seemed fine.

May 27 2022, 1:25 PM · DayZ

May 23 2022

Jordi435 added a comment to T165141: DayZ 1.18 Experimental - Clothing drops to the ground not centered at feet.

I can confirm this problem (bug?) exists but I believe it was already present since 1.17, maybe a little worse?
Makes hiding mines by placing clothes over it a real pain now :)

May 23 2022, 11:15 AM · DayZ

Feb 13 2022

Jordi435 added a comment to T161103: Worn Leather Backpack has wrong texture..

This bug still exists in EXP 1.16...

Feb 13 2022, 9:20 PM · DayZ

Feb 6 2022

Jordi435 edited Steps To Reproduce on T163130: Stealth kill sound missing.
Feb 6 2022, 11:32 PM · DayZ
Jordi435 updated the task description for T163131: Locked door sound not audible for others.
Feb 6 2022, 11:29 PM · DayZ
Jordi435 added a comment to T162417: Bullet Colision in Firestation Windows [1.15].

Update:

  • It seems like allot of windows (if not all) in this building have this problem, also the ones in the tower.
  • There seems to be no problem when you shoot from the outside into the building, so it's basically some kind of one-way mirror...
Feb 6 2022, 10:05 PM · DayZ

Feb 5 2022

Jordi435 created T163131: Locked door sound not audible for others.
Feb 5 2022, 8:31 PM · DayZ
Jordi435 updated the task description for T163130: Stealth kill sound missing.
Feb 5 2022, 8:21 PM · DayZ
Jordi435 created T163130: Stealth kill sound missing.
Feb 5 2022, 8:20 PM · DayZ
Jordi435 added a comment to T162417: Bullet Colision in Firestation Windows [1.15].

This problem/bug is still in EXP version 1.16. Also It doesn't seem to matter what gun/rifle you use.

Feb 5 2022, 12:10 PM · DayZ