UI2Texture feature opens a myriad of usages and possibilities to texture world objects, but it lacks mipmaps which makes texture look very crispy due to aliasing. I'd like to request an option to generate ui2texture procedural textures with mipmaps.
Description
Description
Details
Details
- Severity
- Feature
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 10 x64
- Category
- Scripting
Additional Information
Example of a ui2texture used on a laptop in the game.
Up close:
At distance: