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5sety4 (Miguel)
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User Details

User Since
Mar 15 2023, 9:25 PM (89 w, 4 d)

Recent Activity

Mon, Nov 4

5sety4 created T186115: Unplugging and replugging audio device in a queue makes game mute regardless of what you do.
Mon, Nov 4, 1:25 AM · DayZ

Oct 17 2024

5sety4 created T185472: Heavy punch sometimes not using stamina when paired with a light attack first.
Oct 17 2024, 6:09 PM · DayZ

Jun 4 2024

5sety4 created T181840: All firestation windows are bugged and clipped wrong..
Jun 4 2024, 1:57 AM · DayZ

Jun 3 2024

5sety4 added a comment to T181655: Zombie awareness levels at nighttime. .

Leaving it out of the patch notes was likely just an attempt to get pure feedback without preconceived notions. I can kind of understand that, as long as they accept the feedback.

Jun 3 2024, 7:50 PM · DayZ

Jun 2 2024

5sety4 created T181780: Silent log out.
Jun 2 2024, 5:48 PM · DayZ

Jun 1 2024

5sety4 created T181746: Question. Why does the SKS, Bk-18 and some of the shotguns no longer jam .
Jun 1 2024, 5:07 PM · DayZ

May 27 2024

5sety4 added a comment to T181525: Option to turn off depth of field.

Blur on your gun is in fact, very realistic. Unless you have some specific eye condition, unlike the rest of the human species which lets your eye focus on everything at the same time. Even if you look through the ironsight in IRL it will appear blurry when looking at the target. It's basic depth perception.

May 27 2024, 11:09 PM · DayZ

May 22 2024

5sety4 created T181396: Pixel Skipping when max zoomed in with Hunting Scope.
May 22 2024, 6:00 PM · DayZ

May 18 2024

5sety4 created T181260: Taking bag off dead player makes a foliage sound..
May 18 2024, 3:20 AM · DayZ

Jan 16 2024

5sety4 created T178432: Turn the wind off when in queue or just loading in..
Jan 16 2024, 7:08 PM · DayZ

Jan 8 2024

5sety4 added a comment to T178274: Feedback - Ambient sounds.

Ive been playing for so long that i completely forgot that there is a constant wind sound at all times. I completely agree with your post but i still do think Arma 2 bird sounds were elite I dont think a single person would care if you're reusing assets for 10 years ago, if anything i think they would embrace it since the development time for small features would decrease alot. Overwatch 2 still uses some arma 2 bird sounds ive notices and they are a billion dollar studio.

Jan 8 2024, 5:16 PM · DayZ

Jan 7 2024

5sety4 added a comment to T178262: Feature Request - HUD Enhancement.

+

Jan 7 2024, 4:25 PM · DayZ

Dec 15 2023

5sety4 created T177888: Warmer hats should be rarer.
Dec 15 2023, 10:21 PM · DayZ

Dec 10 2023

5sety4 added a comment to T177774: Reduce aiming speed and leaning change.

The only difference is there is no stamina, you can still do all of that movement BS hes doing. I forgot dayz intended every player to be lean spamming at every moment

Dec 10 2023, 6:16 PM · DayZ
5sety4 added a comment to T177774: Reduce aiming speed and leaning change.

I mean running in the open and all you have to do is hold the breath key and you can instantly snipe them is BS. Aiming is not fine, there are kids making cringe frag movies by abusing the games mechanics and its depressing to watch.

Dec 10 2023, 3:38 AM · DayZ

Dec 9 2023

5sety4 created T177774: Reduce aiming speed and leaning change.
Dec 9 2023, 9:39 PM · DayZ

Dec 8 2023

5sety4 created T177746: Balot airfield/strip needs a rework.
Dec 8 2023, 10:21 PM · DayZ

Dec 7 2023

5sety4 added a comment to T177708: Cheater cliped through walls.
Dec 7 2023, 3:14 AM · DayZ

Dec 3 2023

5sety4 created T177638: Remove the blur effect around weapons when aiming them in.
Dec 3 2023, 2:31 AM · DayZ

Dec 1 2023

5sety4 added a comment to T177598: [Feature Request] Spray Paint update suggestion.

Yup.Spray painting is literally a direct port

Dec 1 2023, 5:14 AM · DayZ

Nov 30 2023

5sety4 created T177569: Using your mic with a mask on needs to be more coherent.
Nov 30 2023, 2:17 AM · DayZ
5sety4 created T177567: Concrete walls with a prone gap at the bottom can be insta-walked through.
Nov 30 2023, 1:56 AM · DayZ
5sety4 created T177566: Silent/quick draw any item or weapon.
Nov 30 2023, 1:51 AM · DayZ

Nov 22 2023

5sety4 added a comment to T177326: Unconscious and dead players shouble be able to hear in game talk.

Dont consider. Hearing whilst uncon is unrealistic.

Nov 22 2023, 3:51 PM · DayZ

Nov 20 2023

5sety4 added a comment to T177283: Feature Request - Stances reduce sway, hold breath changes and small gameplay suggestions.

You literally cant break bones with melee. If a player already has a broken leg and you punch it it will make the sound but you cannot cause a break.

Nov 20 2023, 11:09 PM · DayZ
5sety4 created T177352: Better subsonic crack sounds (like 0.62 sounds).
Nov 20 2023, 3:12 PM · DayZ
5sety4 added a comment to T177326: Unconscious and dead players shouble be able to hear in game talk.

DayZ is fueled by intraction, this would boost interactions and create cool interesting scenarios that no other game could replicate. watching back old clips when this was in the game really showed that it worked well and with no complaints, please consider.

Nov 20 2023, 2:15 PM · DayZ

Nov 19 2023

5sety4 renamed T177326: Unconscious and dead players shouble be able to hear in game talk from Unconscious and dead players can hear in game talk to Unconscious and dead players shouble be able to hear in game talk.
Nov 19 2023, 8:53 PM · DayZ
5sety4 created T177326: Unconscious and dead players shouble be able to hear in game talk.
Nov 19 2023, 8:16 PM · DayZ

Nov 18 2023

5sety4 created T177283: Feature Request - Stances reduce sway, hold breath changes and small gameplay suggestions.
Nov 18 2023, 6:35 PM · DayZ

Oct 11 2023

5sety4 created T176150: Windows in many buildings have glass shattered however glass clipping is still there making bullets no go through or count as a wall-bang.
Oct 11 2023, 6:02 PM · DayZ

Jul 30 2023

5sety4 created T174399: Adjustable HUD and HUD opacity .
Jul 30 2023, 4:03 AM · DayZ
5sety4 created T174398: This very bird sound.
Jul 30 2023, 12:52 AM · DayZ

Jul 28 2023

5sety4 added a comment to T174299: Melee Balance 1.22 Experimental .

The actual melee mechanic needs a rework, every weapon is just a huge 180 degree swing. They need to add a new hitbox for the melee because currently you can hit someone in the foot and that damage is equal to one in the head, there is no thought just swinging. Just mindless mouse 1 stun lock garbage. Also why are the feat locked in place its not like i need percision

Jul 28 2023, 4:44 AM · DayZ

Jul 24 2023

5sety4 created T174217: Logging out with the crossbow and then logging back in makes the arrow in the chaimber disappear .
Jul 24 2023, 5:10 PM · DayZ

Jul 16 2023

5sety4 created T173978: Crouch running allows for a running swing even though you are running much slower.
Jul 16 2023, 12:56 AM · DayZ

Jun 19 2023

5sety4 added a comment to T173373: Suggestion. Improve weapon ADS and scopes handling authenticity.

About time someone brought this up. The "new" combat is super bad it doesnt fit the slow paced gameplay paired with high octane gunplay, the weapons do need weight and they should make it so your camera isnt fixed to the gun and your camera is your camera and the gun should appear in front of it just like 0.62.

Jun 19 2023, 3:18 AM · DayZ

Mar 15 2023

5sety4 created T171015: looking through Kobra Sights in hand can make you see through walls.
Mar 15 2023, 9:34 PM · DayZ