@Astaroth, it's fixed. Ticket can be closed.
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Dec 4 2019
@Astaroth, it's fixed. Ticket can be closed.
@Astaroth, it's fixed. Ticket can be closed.
@Astaroth, this is not a bug, but user's fault and thus not valid, since no problem in the game.
Ticket can be closed.
@Astaroth, it's fixed (see screenshot). Ticket can be closed.
https://i.imgur.com/NoJ1vCS.jpg
@Astaroth I've checked it - it's fixed. Ticket can be closed.
Now shadows are also applied to DLC ghillie suits, like for vanilla ghillie suits.
@Astaroth, it's a DayZ ticket. Please, transfer it.
@Astaroth, it's a DayZ ticket. Please, Transfer it.
@Astaroth, it's not valid anymore. Ticket can be closed.
As it was user's fault with configuration of monitors in Windows.
@Astaroth it's not valid anymore. Ticket can be closed.
It had nothing to do with ArmA, but was a problem of too low voltage of GPUs that was responsible for the errors.
I had same problem with my GTX 580 back then and increasing its voltage solved the problem.
@Astaroth, it's fixed. Ticket can be closed.
@Astaroth, I've checked it - it's fixed. Ticket can be closed.
@Astaroth it's not a bug. Ticket can be closed.
Since always in ArmA, using right mouse button to zoom in optics was working as max zoom only and only if you keep pressing the RMB.
To keep optics zoom and to be able to keep it at a certain level (not max), - and + of num pad have to be used.
Same applies to all Armas, not only A3.
@Astaroth, it's fixed. Ticket can be closed.
Dec 3 2019
@Astaroth, it's fixed. Ticket can be closed.
@Astaroth, please, close the ticket, since too old and no details were provided.
@Astaroth, it's fixed. Ticket can be closed.
I've checked this on our server with several players inside of inventory of dead soldier and me deleting it, using deleteVehicle cursorTarget and no crash for any of the players.
The inventory was simply closed for them.
@Astaroth not valid anymore. Ticket can be closed.
@Astaroth it's fixed. Ticket can be closed.
@Astaroth it's not valid anymore. Tocket can be closed.
No GameSpy browser anymore for ArmA 3.
@Astaroth it's fixed. Ticket can be close.
@Astaroth it's fixed. Ticket can be closed.
@Astaroth it's fixed. Ticket can be closed.
@Astaroth, I've checked it - it's fixed. Ticket can be closed.
@Astaroth , ticket can be closed.
One simply must not forget to set the text editor to UTF-8 encoding.
When UTF-8 encoding is set for the text editor, there is no problem, since ArmA supports UTF-8.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth I've checked it - it's fixed. Ticket can be closed.
@Astaroth, not reproduceable anymore. Tocket can be closed.
@Astaroth, I've checked it - it's fixed in the way that weapons are now removed from hands of players and players have hands on their knees (see screenshot).
https://i.imgur.com/2ecYpqg.jpg
Ticket can be closed.
@Astaroth, I've checked it - it's fixed in the way that weapons are now removed from hands of players and players have hands on their knees. Ticket can be closed.
@Astaroth, I've checked it - it's fixed. Ticket can be closed.
@Astaroth I've checked it - it's fixed. Ticket can be closed.
@Astaroth it's fixed. See screenshot.
https://i.imgur.com/4Jd4Tm2.jpg
Ticket can be closed.
@Astaroth it's fixed. See dedmen's comment. Ticket can be closed.
Nov 13 2019
Nov 12 2019
Nov 9 2019
@Astaroth, it's resolved (see screenshot).
https://i.imgur.com/pZrad0K.jpg
Oct 29 2019
any serious admins should follow these 2 threads:
https://forums.bohemia.net/forums/topic/160288-arma-3-stable-server-194-performance-binary-feedback/
https://forums.bohemia.net/forums/topic/140837-development-branch-changelog/
Just making skins, rebooting/updatings servers is not enough.
There is nothing to fix and it's not a bug.
It's the way it works now.
You have to make changes in your mission/server.
It's known since June 2019.
Read here
https://forums.bohemia.net/forums/topic/160288-arma-3-stable-server-194-performance-binary-feedback/?do=findComment&comment=3361079
Read here, by searching with "local"
https://forums.bohemia.net/forums/topic/140837-development-branch-changelog/?page=55
@vincent_00006
Changed: createVehicleLocal was restricted in multiplayer - enterable vehicles, shots, explosions and similar are no longer possible to spawn (the old behavior can be turned on via unsafeCVL=1 in the description.ext or server's config)
Added: Optional local parameter for createSimpleObject so it is possible to create local-only simple objects in MP in order to compensate for the restricted createVehicleLocal
Changed: createVehicleLocal replaced with createSimpleObject (with local parameter)
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
It's coded correctly, otherwise it wouldn't have connected to the server, offloaded the server from managing bots and bots wouldn't have performed actions required and the mission would have had problems.
Actually at 069/074 coordinates.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
https://i.imgur.com/GK5pwY4.jpg
@Astaroth, it's resolved. Ticket can be closed.
https://i.imgur.com/m5PFDu5.jpg
https://i.imgur.com/nq48luQ.jpg
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@adminofpsnet, playing everyday on our server (2 HCs), observing bots as admin and they ALWAYS have their gear. No need to shoot at them for gear to appear. Have never observed such issue since January 2018, despite observing bots really a lot. So...
Actually 099-117 coordinates.
https://i.imgur.com/PMqmzkZ.jpg
https://i.imgur.com/dNkL6NG.jpg
@Astaroth, it's resolved. Ticket can be closed.
https://i.imgur.com/cSdp5wn.jpg
https://i.imgur.com/lbmHuZT.jpg
https://i.imgur.com/OXYvSAd.jpg
https://i.imgur.com/TOXGEci.jpg
@Astaroth, it's resolved. Ticket can be closed.
https://i.imgur.com/B9LdvSh.jpg
https://i.imgur.com/DO9XWGv.jpg
@Astaroth, it's resolved. Ticket can be closed.
https://i.imgur.com/CSXhwP6.jpg
https://i.imgur.com/iGfE9Gu.jpg
@Astaroth, it's resolved. Ticket can be closed.
https://i.imgur.com/kIDWx3H.jpg
https://i.imgur.com/2S4Qjr6.jpg
https://i.imgur.com/zQ1qPP5.jpg
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
https://i.imgur.com/Zvh1QCW.jpg
@Astaroth, it's resolved. Ticket can be closed.
We've been running our PvE server with 2 HCs since January 2018 and never observed such problems.
@Astaroth, it's resolved. Ticket can be closed.
I've bought a static and asked a player to get in.
https://i.imgur.com/TooCIkR.jpg
https://i.imgur.com/MRIl80z.jpg
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
Oct 28 2019
@Astaroth, it's resolved. Ticket can be closed.
Oct 26 2019
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@jonas tested myself yesterday and was not able to reproduce anymore.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
Have thoroughly and the problem is gone 100%.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
Not valid anymore.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, ticket can be closed. There is no ArmA related problem. The user doesn't have all mods required to play the mission.
Not valid anymore.
I could player setDamage 0.9 on land and enter the water and start swimming, as well as player setDamage 0.9 when respawning in water and no problems to exit the water in limping animation.
See screenshots.
https://i.imgur.com/IFFd5qP.jpg
https://i.imgur.com/AQBDCUm.jpg
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, ticket can be closed as it's not fixable. See resolution changed by razazel.
Not valid (anymore).
See screenshot
https://i.imgur.com/4d3jHht.jpg
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.