Let me start with saying that map canvas can be used for many things because of powerful functionality it provides. For example no other UI control offers ability to rotate images, yet you can do this with map control. You can draw on it, interact with it and it has a relation to the ingame coordinates. It can also be configured from description.ext which makes it available for mission makers too.
While it is possible to configure map to become blank canvas, it is not possible to get rid of default location names for config. While there are 101 commands in SQF to deal with locations, the default config locations cannot be altered in any way this way. It looks like the only way of removing those names as it stands is by modding i.e. altering config.
I'd like to make a semi transparent minimap, but the locations are seen through because they remain on the canvas: http://www.youtube.com/watch?v=XWz-jOG-p6A
Those are defined in
class Names
{ class Marina_Bay { name = "$STR_A3_Marina_Bay0"; position[] = {2647.88,5989.95}; type = "NameMarine"; radiusA = 100.0; radiusB = 100.0; angle = 0.0; };
neither of the following map config params make any difference
colorNames[] = {0,0,0,0};
fontNames = "PuristaMedium";
sizeExNames = 0;
request
Would it be possible to add a command to hide default location names?
hideLocationNames true/false
or even better
mapCtrl hideLocationNames true/false
whichever is easier.
I, and probably quite a few others, would really appreciate if such command is added at some point