It seems that the command createVehicleLocal is restricted in MP since 1.96,
as several scripts on our Altis Life Server using this command stopped working after the Update.
I would really appreciate a hotfix asap!!!
Description
Details
- Severity
- Block
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Operating System Version
- most recent
- Category
- Scripting
Try to use createVehicleLocal in MP
none
Event Timeline
@vincent_00006
Changed: createVehicleLocal was restricted in multiplayer - enterable vehicles, shots, explosions and similar are no longer possible to spawn (the old behavior can be turned on via unsafeCVL=1 in the description.ext or server's config)
Added: Optional local parameter for createSimpleObject so it is possible to create local-only simple objects in MP in order to compensate for the restricted createVehicleLocal
Changed: createVehicleLocal replaced with createSimpleObject (with local parameter)
https://community.bistudio.com/wiki?title=Description.ext&direction=prev&oldid=125154#unsafeCVL
There is nothing to fix and it's not a bug.
It's the way it works now.
You have to make changes in your mission/server.
It's known since June 2019.
Read here
https://forums.bohemia.net/forums/topic/160288-arma-3-stable-server-194-performance-binary-feedback/?do=findComment&comment=3361079
Read here, by searching with "local"
https://forums.bohemia.net/forums/topic/140837-development-branch-changelog/?page=55
As server owner/admin, one should read info and stay informed!
I wrote several scripts from scratch on my own... its not that im not capable, i managed to make a script shotgun with legit random and realistic spray about a year before arma implemented shotguns into the game...
Im into arma 3 scripting since about 2 years now, however i do not know of every forum, nor do I have the time to go through every single post on arma 3 forums...
I just happen to have not seen this before, and there was not a word about it in the official changelog.
any serious admins should follow these 2 threads:
https://forums.bohemia.net/forums/topic/160288-arma-3-stable-server-194-performance-binary-feedback/
https://forums.bohemia.net/forums/topic/140837-development-branch-changelog/
There is nothing to fix and it's not a bug.
It is a bug, it was removed from profiling build/dev branch because it was broken/the implementation not finished.
The wiki entry about it was also removed because of that.
@Groove_C the dev branch changelog you quote is for game update 1.94 not 1.96. It was skipped for 1.94 because it was (and still is) broken.
Also if you'd read further
https://forums.bohemia.net/forums/topic/160288-arma-3-stable-server-194-performance-binary-feedback/?do=findComment&comment=3361307
+ unsafeCVL turned ON by default e.g. unsafeCVL=1; //legacy mode active
its supposed to be default disabled.
- reverted changes from builds 145755 / 14542 which added attempt for 'safe' CreateVehicleLocal
And it was completely removed again.
It seems that the command createVehicleLocal is restricted in MP since 1.97
We are on 1.96 @vincent_00006
For some reason it was accidentally enabled in this update, while it was not supposed to.
You can also see the fact that this was not supposed to happen, based on there being no indication at all in the changelog nor on any wiki page.
This ticket is not solved, and this is indeed a bug. Please edit the title back.