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Steering/ helicopter roll using a controller/joystick is weaker than with keyboard
Assigned, HighPublic


When trying to steer a vehicle or roll the helicopter with a controller or flight stick, the cap kicks in notably sooner that trying to do the same with a button on the keyboard.
It happens no matter which axis is assigned to steering.


Legacy ID
Steps To Reproduce

Connect controller or flight stick.
Map an axis to steer/roll left/right.
Try to steer/roll with the flight stick/gamepad.
Release and compare with pressing the keyboard-assigned button.

Additional Information

Steering left with controller/flight stick:
Steering left with keyboard:

Event Timeline

PotatoBalls edited Additional Information. (Show Details)
PotatoBalls set Category to Controls.
PotatoBalls set Reproducibility to Always.
PotatoBalls set Severity to Major.
PotatoBalls set Resolution to Open.
PotatoBalls set Legacy ID to 1709049373.May 7 2016, 11:43 AM

I've noticed this as well using a CH Fighterstick. Roll and Pitch seem a bit 'soft' compared to the Keyboard controls.

Same here with, with latest DEV branch. Even though ingame settings for controllers show the axis maxed out at 100, when using the controller axis for steering, the wheels turn only 2/3 as much as with A/D keys on keyboard. Mapped the axis to Car Left / Car Right. Doesn't matter which joystick I use, happens on both a Logitech joystick and a console controller.

Issue has been resolved.

Yep, issue is still valid. Stick input is far less than with keyboard even on highest "sensitivity".

Soft for helo and hard roll for all Unsung jets! Iknow, it's a mod... but popular. I asked for 2 possible settings if possible...