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Oct 28 2019

KevinP added a comment to T137732: Server crash / mass-kick issue.

Would be nice to get a response at some point...

Oct 28 2019, 11:42 PM · Arma 3
Ron4Swat added a comment to T119850: Eden Bug: Any backpack cannot be placed into any building..

I have run into the same situation recently. Seems a problem with all backpacks. When placed in editor they fall just through until they land on ground. Also happens outside of buildings when they for example placed on a desk, they always land on the ground ingame.

Oct 28 2019, 7:01 PM · Arma 3
Groove_C updated subscribers of T117163: Tank Muzzle Flash Doesn't Disappear After Switching to MG.

@Astaroth, it's resolved. Ticket can be closed.

Oct 28 2019, 1:18 AM · Arma 3

Oct 27 2019

mickeymen renamed T78536: CLOSED from Near small heights the player-character automatically stands up (even under enemy fire!) to CLOSED.
Oct 27 2019, 4:08 PM · Arma 3
Flyor added a comment to T144894: UI issues with ultrawide monitor (32:9 3840*1080).

I have the same problem with an Asus XG49VQ. Did you solve this since ?
My screen was fine before with this resolution, but 3 weeks ago the interface changed and i dont know realy why.

Oct 27 2019, 3:57 PM · Arma 3

Oct 26 2019

Jonpas added a comment to T117070: Uniform Ground Items are visible through walls.

Alright, I'll re-open if I notice it again!

Oct 26 2019, 8:44 PM · Arma 3
PR9INICHEK added a comment to T65968: Underbarrel explosives and smoke dont break glass.

Oct 26 2019, 5:35 PM · Arma 3
Groove_C updated subscribers of T117214: Undersea inventory issues.

@Astaroth, duplicate of T116706.

Oct 26 2019, 4:14 PM · Arma 3
Groove_C updated subscribers of T117209: Editor Menu has grown VERY LARGE.

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 4:05 PM · Arma 3
Groove_C updated subscribers of T116722: disableTIEquipment & disableNVGEquipment causes glitch for drivers of given vehicle.

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 3:45 PM · Arma 3
Groove_C updated subscribers of T117070: Uniform Ground Items are visible through walls.

@jonas tested myself yesterday and was not able to reproduce anymore.

Oct 26 2019, 3:11 PM · Arma 3
Jonpas added a comment to T117070: Uniform Ground Items are visible through walls.

@Groove_C may I ask when this was resolved? I have seen it happen again at least 2 patches ago.

Oct 26 2019, 2:47 PM · Arma 3
R3vo added a comment to T116722: disableTIEquipment & disableNVGEquipment causes glitch for drivers of given vehicle.

Seems fixed.

Oct 26 2019, 9:28 AM · Arma 3
Groove_C updated subscribers of T117131: The link to the feedback tracker is incorrect in EDEN EDITOR..

@Astaroth, duplicate of T116711.

Oct 26 2019, 8:22 AM · Arma 3
Groove_C updated subscribers of T116711: Ingame help >> feedback tracker leads to wrong webpage.

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 8:21 AM · Arma 3
Groove_C updated subscribers of T117129: Helicopter Pilots and Helicopter Crew mixed up.

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 8:15 AM · Arma 3
Groove_C updated subscribers of T119465: My unit is self-standing from phrone.

@Astaroth, duplicate of T117123.

Oct 26 2019, 7:56 AM · Arma 3
Groove_C updated subscribers of T118468: ApexDEV. There is no control over behavior. Unit forced self-standing from phrone.

@Astaroth, duplicate of T117123.

Oct 26 2019, 7:55 AM · Arma 3
Groove_C updated subscribers of T78536: CLOSED.

@Astaroth, duplicate of T60516.

Oct 26 2019, 7:50 AM · Arma 3
Groove_C updated subscribers of T76750: Player automatically stand up from prone when crawling.

@Astaroth, duplicate of T60516.

Oct 26 2019, 7:50 AM · Arma 3
Groove_C updated subscribers of T60516: Automatically standing up when crawling between rocks.

Have thoroughly and the problem is gone 100%.
@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 7:47 AM · Arma 3
Groove_C updated subscribers of T117123: RESOLVED.

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 7:39 AM · Arma 3
Groove_C updated subscribers of T117070: Uniform Ground Items are visible through walls.

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 7:11 AM · Arma 3
Groove_C updated subscribers of T116981: M2A4 Slammer UP RCWS clipping through mount.

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 6:47 AM · Arma 3
Groove_C updated subscribers of T116982: M4 Scorcher/2S9 Sochor commander clipping through turret when turned out.

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 6:44 AM · Arma 3
Groove_C updated subscribers of T116849: ArmA 3 1.60 stable - no mods working.

Not valid anymore.
@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 6:33 AM · Arma 3
Groove_C updated subscribers of T116836: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.br_client, asdg_jointrails, FHQ_M4, CUP_Weapons_Ammoboxes, Trixie_Ghillie, Trixie_Recon, Tricie_Rifles, beele_custom.

@Astaroth, ticket can be closed. There is no ArmA related problem. The user doesn't have all mods required to play the mission.

Oct 26 2019, 6:30 AM · Arma 3
Groove_C updated subscribers of T116809: Animation freezes when limping into swimming state.

Not valid anymore.
I could player setDamage 0.9 on land and enter the water and start swimming, as well as player setDamage 0.9 when respawning in water and no problems to exit the water in limping animation.
See screenshots.
https://i.imgur.com/IFFd5qP.jpg
https://i.imgur.com/AQBDCUm.jpg
@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 6:22 AM · Arma 3
Groove_C updated subscribers of T116781: Screen Space Reflection Artefacts.

@Astaroth, ticket can be closed as it's not fixable. See resolution changed by razazel.

Oct 26 2019, 6:06 AM · Arma 3
Groove_C updated subscribers of T116770: Stepping on lit campfire causes a permanent red damage screen.

Not valid (anymore).
See screenshot
https://i.imgur.com/4d3jHht.jpg
@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 6:03 AM · Arma 3
Groove_C updated subscribers of T116745: Weapon and ammo indicator is out of screen.

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 5:56 AM · Arma 3
Groove_C updated subscribers of T71768: IFV-6c Panther have unlimited fuel.

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 4:51 AM · Arma 3
Groove_C updated subscribers of T70949: MX rifles taken from ammobox can not have their iron sight zero adjusted.

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 4:50 AM · Arma 3
Groove_C updated subscribers of T68198: AH-99 20 mm Cannon Effect.

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 4:46 AM · Arma 3
Groove_C added a comment to T67729: [resolved] Items disappear during inventory operations.

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 4:44 AM · Arma 3
Groove_C updated subscribers of T67651: We can see rain drops in house interiors too.

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 4:39 AM · Arma 3
Groove_C updated subscribers of T67208: Cannot reassemble Mk 6 Mortar after disassembling it.

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 4:37 AM · Arma 3
Groove_C added a comment to T67133: Pistol first person prone camera issue.

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 4:32 AM · Arma 3
Groove_C added a comment to T67131: Pistol first person camera issue.

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 4:31 AM · Arma 3
Groove_C updated subscribers of T67130: Lowered Pistol first person camera issue..

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 4:28 AM · Arma 3
Groove_C added a comment to T66769: Toggling between the optics modes makes a disturbing zoom in-and-out effect.

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 4:10 AM · Arma 3
Groove_C added a comment to T66533: Input freeze when healing without weapons.

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 3:58 AM · Arma 3
Groove_C updated subscribers of T66660: AT soldiers animations: Odd Behaviour.

Checked all the steps and not reproducible anymore.
Not being able to operate AT launcher when prone is normal, in vanilla game, since forever.
@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 3:55 AM · Arma 3
Groove_C added a comment to T65732: AI always turns car lights on, when player gets out from driver's seat and AI is left as a gunner.

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 3:29 AM · Arma 3
Groove_C added a comment to T65791: Pistol prone and weapon on back animation lag.

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 3:23 AM · Arma 3
Groove_C added a comment to T65820: AI glitch when being killed inside.

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 3:20 AM · Arma 3
Groove_C updated subscribers of T65860: Black smoke from smoke grenades and explosions.

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 3:19 AM · Arma 3
Groove_C added a comment to T65887: Explosive charges cant breach a mine.

Tested with expolsive charge and satchel on all types of mines and it's always working.
@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 3:15 AM · Arma 3
Groove_C added a comment to T65898: Crouch is sometimes ignored (requires a second key press).

@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 3:08 AM · Arma 3
Groove_C added a comment to T66043: Suggest: "Take available weapons" command for unarmed AI.

It works flawlessly. You only need to order the AI to go no nearby body or other source of ammo/weapons and you can tell him to rearm.
@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 2:44 AM · Arma 3
Groove_C updated subscribers of T66057: when allow vehicle free look is enabled, i can't go back to mouse control by double pressing Alt..

Not a bug, but it's exactly how it's supposed to work.
If vehicle freelook is enabled in game options, it applies to all kind of vehicles.
Pressing Alt only recenters the camera, but doesn't disable vehicle freelook.
The only right way to disable it again, is to do it again via game options, where you have enabled it before.
@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 2:41 AM · Arma 3
Groove_C updated subscribers of T66218: Stretching neck on speed boat.

Not valid anymore.
@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 1:34 AM · Arma 3
Groove_C added a comment to T65689: Body Hit Sounds.

Not valid anymore since body hit sounds are working properly since a long time and have nothing to do with dirt/ground steps sounds.
@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 1:26 AM · Arma 3
Groove_C added a comment to T65691: Entering a vehicle while applying FAK(self) causes the player character to enter the dead pose..

Not valid anymore since one doesn't have the action to enter a vehicle if healing animation in progress.
@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 1:18 AM · Arma 3
Groove_C added a comment to T65916: AI passengers automatically get off the car, if ordered "all stop".

Not valid anymore.
@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 1:02 AM · Arma 3
Groove_C added a comment to T65694: 6.5mm Tracer(Green) magazines for TRG weapons are red, not green..

Not valid anymore, since TRG-21 rifles have 5.56 caliber and only yellow tracers.
https://i.imgur.com/2MfGze3.jpg
@Astaroth, it's resolved. Ticket can be closed.

Oct 26 2019, 12:25 AM · Arma 3

Oct 25 2019

rhyder_morra created T146068: camonet's transparent .
Oct 25 2019, 3:22 PM · Arma 3
Astaroth closed T66422: MXM uses the wrong caliber silencer as Resolved.
Oct 25 2019, 2:00 PM · Arma 3
lattebbook updated the task description for T146066: Arma 3 BattlEye initialization Failed.
Oct 25 2019, 1:56 PM · Arma 3
lattebbook updated the task description for T146066: Arma 3 BattlEye initialization Failed.
Oct 25 2019, 1:56 PM · Arma 3
lattebbook updated the task description for T146066: Arma 3 BattlEye initialization Failed.
Oct 25 2019, 1:55 PM · Arma 3
lattebbook created T146066: Arma 3 BattlEye initialization Failed.
Oct 25 2019, 1:52 PM · Arma 3
Groove_C added a comment to T66308: Unrealistic distance and shooting sounds.

Loudness, audible range and sounds themselves were reworked.
@Astaroth, it's resolved. Ticket can be closed.

Oct 25 2019, 1:46 PM · Arma 3
Groove_C updated subscribers of T65876: Endurance, Performance and its transition of a players mobility depending on weight.

Stamina system added to the game.
@Astaroth, it's resolved. Ticket can be closed.

Oct 25 2019, 1:40 PM · Arma 3
Groove_C added a comment to T65874: Add another kind of magazines that have no tracers in them for stealth purposes.

No tracers mags now present in the game.
@Astaroth, it's resolved. Ticket can be closed.

Oct 25 2019, 1:38 PM · Arma 3
Groove_C added a comment to T65795: When people die near a fence or a wall the ragdolled body can knock off the wall..

@Astaroth, duplicate of T60390.

Oct 25 2019, 1:35 PM · Arma 3
Groove_C added a comment to T65937: AH-9 / MH-9 should be in a NOTAR configuration - more fitting with Arma3 futuristic design.

@Astaroth, ticket can be closed as it's not a bug, but a simple wish.

Oct 25 2019, 1:25 PM · Arma 3
Groove_C added a comment to T65703: Repeatedly hit on legs or arms should NOT kill you instantly.

It's intended this ways since forever in ArmA series. Not a bug.
Implemented the right way only in DayZ Standalone, which has some newer engine.
@Astaroth, it's resolved. Ticket can be closed.

Oct 25 2019, 1:18 PM · Arma 3
Groove_C updated subscribers of T65701: engine sounds pop in/out from far distance.

Sound loudness and distance increased significantly since several patches.
@Astaroth, it's resolved. Ticket can be closed.

Oct 25 2019, 1:15 PM · Arma 3
Groove_C updated subscribers of T66179: Roof-landed helicopters float in the air.

@Astaroth, duplicate of T64286.

Oct 25 2019, 1:11 PM · Arma 3
Groove_C added a comment to T66000: Can't escape helicopters submerged in water.

If helicopter submerged, pilot and crew are ejected automatically and don't die.
If heli 2 m above water, get out action available.
If heli in/on water, get out and eject available.
@Astaroth, it's resolved. Ticket can be closed.

Oct 25 2019, 1:02 PM · Arma 3
Groove_C added a comment to T66404: Feature request: Disguise vehicles(and maybe helmets) with leaves and camo nets.

Camo nets for armor and helmets with camo available.
@Astaroth, it's resolved. Ticket can be closed.

Oct 25 2019, 12:56 PM · Arma 3
Groove_C added a comment to T66422: MXM uses the wrong caliber silencer.

@Astaroth, it's resolved. Ticket can be closed.

Oct 25 2019, 12:54 PM · Arma 3
Astaroth closed T61735: Speedboat sound as Resolved.
Oct 25 2019, 10:53 AM · Arma 3
Groove_C added a comment to T145065: SPAM.
Oct 25 2019, 6:15 AM · Arma 3
Groove_C added a comment to T61735: Speedboat sound.

@Astaroth, it's resolved. Ticket can be closed.

Oct 25 2019, 5:17 AM · Arma 3
L_i_o created T146058: BattlEye Issue (Help pls).
Oct 25 2019, 2:25 AM · Arma 3

Oct 24 2019

sophiafinejewelry added a comment to T142233: T55 LOD texture issues.
Oct 24 2019, 8:00 AM · Arma 3 Creator DLC - Global Mobilization

Oct 23 2019

parklorenzo created T146040: Wheeled Vehicles in AI squad do not Follow Player.
Oct 23 2019, 7:49 PM · Arma 3
Bobrus added a comment to T141498: Broken AI movement speed.

Any news? No?

Oct 23 2019, 3:57 PM · Arma 3
Bobrus added a comment to T145514: The sound is greatly muted when you turn your back on the sound source.

No, I have only some old stereo speakers.
And it is fixed now. Strange.

Oct 23 2019, 3:56 PM · Arma 3

Oct 22 2019

stephen.mclallen created T146025: Audio device switching.
Oct 22 2019, 8:00 PM · Arma 3
falagor closed T131920: French localization/correction as Resolved.

Took a while, but I finally fixed what I could or what was not a preferential change. Thank you!

Oct 22 2019, 4:48 PM · Arma 3
falagor closed T123982: Bad Japanese translation in Bootcamp And Karts Update as Resolved.

We have revamped the Bootcamp translation, but necessarily all as per written here. Thank you for your feedback!

Oct 22 2019, 3:36 PM · Arma 3

Oct 21 2019

GunnyTomHighway added a comment to T145961: Unresponsive while alt tab.

Game doesn't crash. It just becomes unresponsive and all I can do is kill the arma3.exe.

Oct 21 2019, 6:25 PM · Arma 3
Astaroth changed the status of T145933: Arma 3 Launcher Exception from New to Need More Info.

Hi,
do you have it during every try or it was just once?

Oct 21 2019, 5:10 PM · Arma 3
Astaroth changed the status of T145961: Unresponsive while alt tab from New to Need More Info.

Hi,
could you please attach your logs? Guide how to do it is here: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Oct 21 2019, 5:07 PM · Arma 3
Astaroth changed the status of T145913: 0xC0000005 - STATUS_ACCESS_VIOLATION from New to Reviewed.
Oct 21 2019, 4:12 PM · Arma 3
Astaroth added a comment to T145913: 0xC0000005 - STATUS_ACCESS_VIOLATION.

Hi,
yes crashdump files are there. I have forwarded it to our programmers. Thanks for the new files.

Oct 21 2019, 4:11 PM · Arma 3
Astaroth added a comment to T145967: Game unable to Start STATUS_DLL_NOT_FOUND.

Hi,
could you please try solutions from this page?
https://community.bistudio.com/wiki/Arma_3_Unusual_process_exit#0xC0000135_-_STATUS_DLL_NOT_FOUND
Let me know if it helps. Thanks

Oct 21 2019, 1:03 PM · Arma 3

Oct 20 2019

K1L0gya added a comment to T145913: 0xC0000005 - STATUS_ACCESS_VIOLATION.

This happened to me and I fixed it. Try going to parameters and disabling the profile folder option if the text box associated with them are empty.

Oct 20 2019, 3:49 AM · Arma 3
ProBeaver added a comment to T136196: arma3_x64.exe Bad Image 0xc000012f.

Hello, I have had the same problem mentioned above, arma3_x64.exe - Bad Image Error status 0xc000012f - STATUS_INVALID_IMAGE_NOT_MZ
Here is my DWI file.


Please help!

Oct 20 2019, 2:43 AM · Arma 3

Oct 19 2019

Cryptor_44 created T145967: Game unable to Start STATUS_DLL_NOT_FOUND.
Oct 19 2019, 4:25 PM · Arma 3
huzal added a comment to T127706: Bad module info with code 0xC000005, in Windows 10.

These ones worked for me i just need to add some run paramaters for steam and coppy the actual game directrory and write these afterwards.

Oct 19 2019, 4:17 PM · Arma 3
huzal added a comment to T127706: Bad module info with code 0xC000005, in Windows 10.

I have the same issue just wanted to trsy out the new dlc contact.But got thew massage before even launch the game the laucher seems to launch the game but after a while it just stops.I just hope we can find out what causing this.

Oct 19 2019, 12:39 PM · Arma 3
wizgul added a comment to T145913: 0xC0000005 - STATUS_ACCESS_VIOLATION.

Here's another report which I believe it contains dump files.

Oct 19 2019, 12:09 PM · Arma 3
GunnyTomHighway created T145961: Unresponsive while alt tab.
Oct 19 2019, 7:50 AM · Arma 3
raizilE added a comment to T136196: arma3_x64.exe Bad Image 0xc000012f.

Oct 19 2019, 6:40 AM · Arma 3
raizilE added a comment to T136196: arma3_x64.exe Bad Image 0xc000012f.

Hello.
I have the same problem, I did all the procedures in the forum, but did not get a positive result.
I would like to know if the issue has been resolved.

Oct 19 2019, 4:06 AM · Arma 3

Oct 18 2019

Yonif added a comment to T127973: Bugged achievements..

Even using fire support module while in zeus, using single player cheat menu, it still doesn't work.

Oct 18 2019, 10:46 PM · Arma 3