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Mar 12 2018

yngwar created T127912: Broken rear view mirror - Tempest Repair.
Mar 12 2018, 6:18 PM · Arma 3
Wulf changed the status of T127901: MX SW fire selector is inverted from New to Need More Info.

From which part of the game is this taken? I am testing the MX SW and there is no such problem either in the Dev branch or the Stable release of the game.

Mar 12 2018, 6:16 PM · Arma 3
darkChozo added a comment to T127882: Unarmed jeeps on dev branch have nonfunctional gunner seat..

It's a little hard to show, but here's a full jeep carrying five dudes. 4 are visible in the actual proper seats, the fifth is actually floating invisible somewhere in the middle.

Mar 12 2018, 6:11 PM · Arma 3
Dancorg added a comment to T127890: Tanks DLC - Nyx (AT) can't lock missiles if there's no line of sight between hull and target.

Sure, video here{F182671}

Mar 12 2018, 6:09 PM · Arma 3
Lapin added a comment to T127881: [Change scope mode key] While looking through a launcher's scope that is zoom-able = 0.01sec zoom.

I don't know if it helps, i got a 144hz monitor, and i don't have any mod installed

Mar 12 2018, 5:46 PM · Arma 3
falagor added a comment to T127883: Wrong Localization.

Can you please provide screenshot showing this bug, or at least write the precise and exact text which is wrong? Thanks.

Mar 12 2018, 5:34 PM · Arma 3
Warlordz created T127911: Laser-Guided RHINO ATGM's top-down attack at extremely long range seem to be quite inaccurate?.
Mar 12 2018, 5:16 PM · Arma 3
Wulf added a comment to T127891: Bad_Module_Info.

Thank you for the report. We will have a look at it and see what can be done about it.

Mar 12 2018, 4:56 PM · Arma 3
Lapin added a comment to T127881: [Change scope mode key] While looking through a launcher's scope that is zoom-able = 0.01sec zoom.

Yep, still happening, just to be sure i disabled TrackIR and it's still happening.

Mar 12 2018, 4:51 PM · Arma 3
Wulf added a comment to T127890: Tanks DLC - Nyx (AT) can't lock missiles if there's no line of sight between hull and target.

Could you please also create a video of the issue? It would be very appreciated.

Mar 12 2018, 4:46 PM · Arma 3
Wulf changed the status of T127881: [Change scope mode key] While looking through a launcher's scope that is zoom-able = 0.01sec zoom from New to Need More Info.

I am unable to reproduce this issue in the Dev build. Could you please confirm if the issue persists?

Mar 12 2018, 4:42 PM · Arma 3
Wulf added a comment to T127887: T-100 Interior: strong texture flickering.

I was looking at the Varsuk with your settings and everything seems normal at least from a distance. After the next dev branch update let me know if the issue still persists.

Mar 12 2018, 4:38 PM · Arma 3
Wulf added a comment to T127882: Unarmed jeeps on dev branch have nonfunctional gunner seat..

Could you please provide a screenshot of the issue? Thank you.

Mar 12 2018, 4:06 PM · Arma 3
Wulf changed the status of T127886: Nyx driver camera UI panel from New to Reviewed.

Thank you for the report, we will have a look at the issue.

Mar 12 2018, 3:59 PM · Arma 3
Wulf assigned T127883: Wrong Localization to falagor.
Mar 12 2018, 3:30 PM · Arma 3
Wulf changed the status of T127876: MBT-52 Kuma increases speed while wiggling side to side from New to Reviewed.

Thank you for the report. We will see what can be done about this.

Mar 12 2018, 1:59 PM · Arma 3
Wulf changed the status of T127867: [TANKS DLC] AWC 30x Nyx Autocannon ammo grouped incorrectly from New to Reviewed.

Thank you for the report. We will have a look at it.

Mar 12 2018, 1:43 PM · Arma 3
Wulf added a comment to T127873: [TANKS DLC] Reverse Camera Bugs.
  1. We will have a look at it.
  2. When you go reverse there should be appear a rear view of the tank. For some reason it didn't get into the build will fix this.
  3. Not able to reproduce
Mar 12 2018, 1:19 PM · Arma 3
Kaalund added a comment to T127672: A-164 Target lock sounds.

https://forums.bohemia.net/forums/topic/179709-missile-lock-sounds-are-inaudible/ (guess he has the same problem he do not however say he is in a plain .. but thats 3 years ago.. hope its not a thing that work as intended.. bz then why do u even bother have the sounds in.. if i have to hear the lock sound i have to turn up the volume so high that if another sounds coms.. my speakers breaks ;P )

Mar 12 2018, 8:44 AM · Arma 3
Kaalund added a comment to T127672: A-164 Target lock sounds.

dont knwo how i can capture my screen and make a vid will work on it.. but the problem is .. the sound level of flairs guns missiles engine and so on.. its fine. but the sound of locking on to a target and when i have target lock its so low its almost not possible to hear especialy if u take the engine noise into account ;) .. just tested it today.. also on the wasp . i tryed it whit my stero speakers and then my headset in 2 stereo and 7.1 just to se if it was a channel problem but it seems to be on all of them.. sorry about the bad eng. but hope its understandeble

Mar 12 2018, 8:38 AM · Arma 3
Charlie1210USAF changed Category from category:featurerequest to category:engine on T127783: AFV Turrets stabilised in free-look .
Mar 12 2018, 7:12 AM · Arma 3
ProfFan added a comment to T85955: arma 3 official launcher is not launching.

Similar problem here.

Mar 12 2018, 6:54 AM · Arma 3
Strigon created T127909: There are no sounds for vehicle weapons and certain collisions when in first person view in vehicles..
Mar 12 2018, 2:09 AM · Arma 3 (1.80.143869 - Hotfix #2)
hvymtal created T127908: [TANKS DLC] Rhino MGS slat armor bug.
Mar 12 2018, 2:09 AM · Arma 3
zman6258 edited Additional Information on T127907: Front head support component on the MB 4WD (AT) doesn't remove the headrests properly.
Mar 12 2018, 1:36 AM · Arma 3
zman6258 created T127907: Front head support component on the MB 4WD (AT) doesn't remove the headrests properly.
Mar 12 2018, 1:35 AM · Arma 3

Mar 11 2018

chadnorton1975 added a comment to T127884: I'm stuck in a rock next to a castle..

I had this happen as well and it's very frustrating. The way I finally got out, and it took a LONG TIME for me to figure out, was to use the method others had for glitching through walls. You roll down hill to the lowest possible point where the rocks meat the grass. crouch down with your back to the rock/border, hit F3 to sitdown indian-style. When you're sitting down try to rotate your character around and after enough tries and good timing you will pop through the rock and back into the world. Good luck!

Mar 11 2018, 8:41 PM · DayZ
chadnorton1975 created T127906: Game Crashes when I walk up and into the very tall guard towers surrounding large military base west of Tisy causing "Bad Module" error. .
Mar 11 2018, 8:31 PM · DayZ
classic updated the task description for T118784: some wrong translation of japanese in action menu at v1.62 137126.
Mar 11 2018, 6:07 PM · Arma 3
classic updated the task description for T120692: Japanese translation is incorrect in Steam Achievements.
Mar 11 2018, 6:03 PM · Arma 3
Hauptmann added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

Hi
same thing here too. The problem also occurs when you're switching to/from the map display ("M" key). The sound is getting clean and loud when displaying the map, but when you're going back to first-person view (in a cockpit) all's become choppy and huge FPS drop occurs.

Mar 11 2018, 5:43 PM · Arma 3
osmdursun created T127905: Items can't be moved between player containers (Uniform-Vest-Backpack) when in vehicle.
Mar 11 2018, 4:19 PM · Arma 3
TobsA13 added a comment to T127904: Terrain Editor crashes on start.

Here are the logs:

Mar 11 2018, 12:59 PM · Arma 3
TobsA13 created T127904: Terrain Editor crashes on start.
Mar 11 2018, 12:58 PM · Arma 3
vlasovsergei131 added a comment to T127456: ACTUAL BUGS WITH TEXTURES.

Здравстуйте и все же я считаю что карту стоит увеличить . На ютубе есть очень хороший концепт ,cделать расширенный крафт и полноценное строительство а не меню игры заниматься и анимациями это не обновление не этого ждут игроки!
https://www.youtube.com/watch?v=h4P7DXe3bwU

Mar 11 2018, 11:59 AM · DayZ
trk_zak added a watcher for Arma 3: trk_zak.
Mar 11 2018, 5:19 AM
hvymtal updated the task description for T127870: [TANKS DLC] MAAWS Mk4 Sound is a bit soft/underwhelming.
Mar 11 2018, 4:50 AM · Arma 3
hvymtal changed Severity from severity:trivial to severity:minor on T127870: [TANKS DLC] MAAWS Mk4 Sound is a bit soft/underwhelming.
Mar 11 2018, 4:47 AM · Arma 3
hvymtal added a comment to T127870: [TANKS DLC] MAAWS Mk4 Sound is a bit soft/underwhelming.

Perhaps, but I'm not sure how this really adds to the discussion since we are talking about the sounds of two completely different classes of weapon. We are not necessarily comparing subjective opinions about weapon sounds here, this is about a weapon objectively having a much lower sound signature than a weapon of its type should.
Actually, now that I think about it, that does have gameplay ramifications. Upgraded to minor

Mar 11 2018, 4:47 AM · Arma 3
Snake-Plissken updated the task description for T127903: Mirror without reflection FV-720 Mora.
Mar 11 2018, 3:42 AM · Arma 3
Snake-Plissken updated the task description for T127903: Mirror without reflection FV-720 Mora.
Mar 11 2018, 3:41 AM · Arma 3
Snake-Plissken created T127903: Mirror without reflection FV-720 Mora.
Mar 11 2018, 3:40 AM · Arma 3
Snake-Plissken added a comment to T127892: Airburst for the new MAAWS Mod 1.

If the resistance of other APCs is similar or equal to the FV-720 or Kamysh, depending on the protection of each APC, I think it will look perfect.

Mar 11 2018, 3:17 AM · Arma 3
Snake-Plissken created T127902: APC = Barrel of explosive.
Mar 11 2018, 2:59 AM · Arma 3
Snake-Plissken added a comment to T127870: [TANKS DLC] MAAWS Mk4 Sound is a bit soft/underwhelming.

The sound of the M107 "mod" rifle firing here from the video> https://youtu.be/b3EtmYmtTR8?t=121

Mar 11 2018, 1:43 AM · Arma 3
arziben created T127901: MX SW fire selector is inverted.
Mar 11 2018, 1:28 AM · Arma 3

Mar 10 2018

darkChozo created T127900: PCML sight ranging indicators are incorrect.
Mar 10 2018, 9:07 PM
darkChozo edited Steps To Reproduce on T127899: Vorona missiles home on on locks established by other launchers.
Mar 10 2018, 8:52 PM · Arma 3
darkChozo created T127899: Vorona missiles home on on locks established by other launchers.
Mar 10 2018, 8:50 PM · Arma 3
Fabi_Bo created T127898: [TANKS DLC] AWC 302 Nyx (Variants).
Mar 10 2018, 8:13 PM
Fabi_Bo created T127897: ZSU-39 Tigris "Passenger Seats".
Mar 10 2018, 7:52 PM
Fabi_Bo created T127896: MBT-52 Kuma gunners hatch.
Mar 10 2018, 7:46 PM
pppanimal added a comment to T127854: Launcher Crash to desktop out of memory error.

Just crashed again today.

Mar 10 2018, 7:46 PM · Arma 3
hvymtal added a comment to T127870: [TANKS DLC] MAAWS Mk4 Sound is a bit soft/underwhelming.

For a textual description, it sounds roughly like an antitank gun, but a little more modest. The current sound really does sound like a practice round :P

Mar 10 2018, 5:20 PM · Arma 3
apple.inc created T127895: -skipintro -nosplash not worked on Linux.
Mar 10 2018, 4:51 PM
jjklein12345 added a watcher for Arma 3: jjklein12345.
Mar 10 2018, 4:47 PM
Sgt.Dennenboom created T127894: [Stable] "PlayerViewChanged" MissionEventHandler broken in MP.
Mar 10 2018, 4:22 PM · Arma 3
thesithsiggi created T127892: Airburst for the new MAAWS Mod 1.
Mar 10 2018, 1:59 PM · Arma 3
stalking56 removed a watcher for Arma 3 (1.80.143869 - Hotfix #2): stalking56.
Mar 10 2018, 10:05 AM
stalking56 added a watcher for Arma 3 (1.80.143869 - Hotfix #2): stalking56.
Mar 10 2018, 10:04 AM
MDCCLXXVI added a comment to T127890: Tanks DLC - Nyx (AT) can't lock missiles if there's no line of sight between hull and target.

I too noticed this issue.

Mar 10 2018, 9:22 AM · Arma 3
acticelox created T127891: Bad_Module_Info.
Mar 10 2018, 9:13 AM · Arma 3
Dancorg edited Additional Information on T127890: Tanks DLC - Nyx (AT) can't lock missiles if there's no line of sight between hull and target.
Mar 10 2018, 7:14 AM · Arma 3
Dancorg created T127890: Tanks DLC - Nyx (AT) can't lock missiles if there's no line of sight between hull and target.
Mar 10 2018, 7:13 AM · Arma 3
Ben1295 created T127889: Multiple issues with MRAPS .
Mar 10 2018, 6:25 AM · Arma 3
ruebe created T127888: Discontinuous moon (light) intensity and phase.
Mar 10 2018, 3:03 AM · Arma 3
Lonewolf96 added a comment to T127870: [TANKS DLC] MAAWS Mk4 Sound is a bit soft/underwhelming.

haha, a little soft? It sounds like someone hitting a plastic bucket with a wooden spoon. The Gustaf really needs its real life sound just because of the sheer power and fear it would bring into whomever is getting shot at with it.
I really hope you fix this and it doesn't go into the dark hole of tickets.
Video for sound reference: https://www.youtube.com/watch?v=P5SgpPjHKfE (First shot is a 20mm practice round, the rest are full 84mm projectiles)

Mar 10 2018, 2:56 AM · Arma 3
Sgt.Dennenboom created T127887: T-100 Interior: strong texture flickering.
Mar 10 2018, 1:08 AM · Arma 3
Sgt.Dennenboom added a comment to T127886: Nyx driver camera UI panel.

Added screenshots. It can be seen that the driver camera on the right only shows blackness.

Mar 10 2018, 12:51 AM · Arma 3
Sgt.Dennenboom created T127886: Nyx driver camera UI panel.
Mar 10 2018, 12:36 AM · Arma 3

Mar 9 2018

Rawn created T127885: Lock on malfunction.
Mar 9 2018, 11:33 PM · Arma 3
stefkobazz created T127884: I'm stuck in a rock next to a castle..
Mar 9 2018, 10:55 PM · DayZ
TheMasterofBlubb created T127883: Wrong Localization.
Mar 9 2018, 10:36 PM · Arma 3
stefkobazz added a watcher for DayZ: stefkobazz.
Mar 9 2018, 10:23 PM
SuicideKing added a comment to T127866: [TANKS DLC] Offroad/4WD AT no sound.

I'm assuming it's fixed on an internal build, but otherwise this is clearly missing sounds. Compare vs the CUP SPG-9, which should also be a BI-made asset if i'm not wrong. https://youtu.be/KoYQwqZ9KhM

Mar 9 2018, 9:57 PM · Arma 3
Justburner edited Steps To Reproduce on T127839: Texture format ARGB1555 doesn't match between TexView2 and Arma 3 in-game.
Mar 9 2018, 9:37 PM · Arma 3
Rebeliant added a watcher for DayZ: Rebeliant.
Mar 9 2018, 9:34 PM
Lapin added a comment to T127881: [Change scope mode key] While looking through a launcher's scope that is zoom-able = 0.01sec zoom.

sorry for my shit English, scopes are not part of my English vocabulary

Mar 9 2018, 8:46 PM · Arma 3
darkChozo created T127882: Unarmed jeeps on dev branch have nonfunctional gunner seat..
Mar 9 2018, 8:32 PM · Arma 3
Lapin created T127881: [Change scope mode key] While looking through a launcher's scope that is zoom-able = 0.01sec zoom.
Mar 9 2018, 8:02 PM · Arma 3
NikkoJT added a comment to T127866: [TANKS DLC] Offroad/4WD AT no sound.

I really hope that "as designed" just means "there is going to be a sound but we deliberately haven't put it on dev branch yet" - because if the SPG-9 is supposed to be literally dead silent, then someone has made a poor decision. It's bad for balance and extremely bad for immersion and realism.

Mar 9 2018, 7:41 PM · Arma 3
hvymtal renamed T127874: [TANKS DLC] Ground vehicle sensors not working as (apparently) intended from [TANKS DLC] Ground vehicle sensors not working as intended to [TANKS DLC] Ground vehicle sensors not working as (apparently) intended.
Mar 9 2018, 7:06 PM · Arma 3
TheMasterofBlubb added a comment to T127866: [TANKS DLC] Offroad/4WD AT no sound.

@Wulf i assume the RL counterpart is the SPG9
https://youtu.be/hR8cH1RK2aE
At 2:36
It has a similar sound to a RPG. Maybe change the sound a bit and add it?

Mar 9 2018, 6:24 PM · Arma 3
hvymtal added a comment to T127861: [TANKS DLC] Rhino MGS Abysmal Mobility.

I was more specifically referring to acceleration and inclines. Yes it is heavy for a wheeled vehicle, but it shouldn't take nearly as long as a 65-ton MBT to traverse a paved incline, far slower than a wheeled vehicle, and it should be able to at least traverse the Stratis steep incline without stopping and having a tea break partway through.
The following comparisons were all performed using fast move (shift+w)
Comparison of the Marshall, Slammer, and Rhino on the Stratis test track:
https://youtu.be/hR4EFrMpRsw

Mar 9 2018, 6:09 PM · Arma 3
B-Sherb created T127880: [DEV] Cheetah Gunner/Commander Interior Display.
Mar 9 2018, 5:17 PM · Arma 3
B-Sherb added a watcher for Arma 3: B-Sherb.
Mar 9 2018, 5:11 PM
apple.inc created T127879: Creating a screenshot causes the game to hang.
Mar 9 2018, 4:59 PM
Inkorperated updated the task description for T127878: Issue with vehicle mouse controls and freelook in tracked vehicles.
Mar 9 2018, 1:54 PM · Arma 3
Inkorperated created T127878: Issue with vehicle mouse controls and freelook in tracked vehicles.
Mar 9 2018, 1:52 PM · Arma 3
Wulf changed the status of T127868: [Dev branch] Applying black camo to Qilin (Unarmed) and Qilin (Minigun) causes script error from New to Reviewed.

thank you for the report we will have a look at it.

Mar 9 2018, 1:41 PM · Arma 3
Wulf added a comment to T127868: [Dev branch] Applying black camo to Qilin (Unarmed) and Qilin (Minigun) causes script error.
Mar 9 2018, 1:23 PM · Arma 3
Wulf closed T127866: [TANKS DLC] Offroad/4WD AT no sound as Resolved.

It is as designed. There should be no sound.

Mar 9 2018, 1:21 PM · Arma 3
Wulf changed the status of T127863: [TANKS DLC] T-140 Angara and Rhino MGS lack rear running lights from New to Reviewed.

Thank you for the report we will have a look at it.

Mar 9 2018, 1:12 PM · Arma 3
Wulf added a comment to T127861: [TANKS DLC] Rhino MGS Abysmal Mobility.

By mobility you mean what? Speed, steering ability to move up the hill. The APC has a 120mm cannon and it is wheeled of course that extra weight is going to affect its movement.

Mar 9 2018, 12:10 PM · Arma 3
Wulf added a comment to T127871: [TANKS DLC] T-140 Angara smoke launchers.

Thank you for the report. Angara should only throw smoke grenades over frontal arc. Which means that the bug here is the 360 degree smoke. It should be fixed in the next update of Dev branch.

Mar 9 2018, 11:06 AM · Arma 3
Wulf changed the status of T127865: Czech Hedgehog missing from editor from New to Reviewed.

Thank you for the report, we will have a look at it.

Mar 9 2018, 10:47 AM · Arma 3
PiepMGI added a comment to T76533: Ability to remove single items from crates without the need to clear all items and reload them all again..

Nothing new under the sun...

Mar 9 2018, 10:16 AM · Arma 3
Wulf merged T127872: [TANKS DLC] Something broke body armor into T127853: Armor not working..
Mar 9 2018, 9:57 AM · Arma 3
Wulf merged task T127872: [TANKS DLC] Something broke body armor into T127853: Armor not working..
Mar 9 2018, 9:57 AM · Arma 3
TwoShoes created T127876: MBT-52 Kuma increases speed while wiggling side to side.
Mar 9 2018, 6:23 AM · Arma 3