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Mar 14 2018

Sgt.Dennenboom added a comment to T127873: [TANKS DLC] Reverse Camera Bugs.

I have the same flicker on the screen in the Nyx as you.

Mar 14 2018, 9:19 PM · Arma 3
Pandemic created T127936: Guided Bombs Not Working.
Mar 14 2018, 8:30 PM
Paps updated the task description for T127935: Arma 3 Unexpected error occurred, (Exceotion from HRESULT:0x88980406).
Mar 14 2018, 8:25 PM · Arma 3
Paps created T127935: Arma 3 Unexpected error occurred, (Exceotion from HRESULT:0x88980406).
Mar 14 2018, 8:24 PM · Arma 3
Jukk added a comment to T82093: Optics mil-dot spacing is incorrect.

Confirming, just tested on the latest dev build 1.83.144470

Mar 14 2018, 8:11 PM · Arma 3
Sniper_Party added a comment to T82093: Optics mil-dot spacing is incorrect.

Confirming that this is still an issue.

Mar 14 2018, 8:05 PM · Arma 3
Sniper_Party changed Severity from severity:minor to severity:major on T82093: Optics mil-dot spacing is incorrect.
Mar 14 2018, 8:03 PM · Arma 3
ThatWimmerKid created T127934: MB 4WD (LMG) Missing ammunition belt.
Mar 14 2018, 7:26 PM · Arma 3
JellyGunner created T127933: BAD_MODULE problem alllllll the f#¤%" time.
Mar 14 2018, 7:05 PM · Arma 3
Wulf added a comment to T127907: Front head support component on the MB 4WD (AT) doesn't remove the headrests properly.

Fixed. Should be in the next version of Dev branch.

Mar 14 2018, 7:01 PM · Arma 3
Wulf added a comment to T127863: [TANKS DLC] T-140 Angara and Rhino MGS lack rear running lights.

Fixed. Should be in the next version of Dev branch.

Mar 14 2018, 7:00 PM · Arma 3
Wulf closed T127886: Nyx driver camera UI panel as Resolved.

This should be fixed. You can test this in the current dev version.

Mar 14 2018, 6:49 PM · Arma 3
Wulf closed T127853: Armor not working. as Resolved.
Mar 14 2018, 6:46 PM · Arma 3
Wulf added a comment to T127853: Armor not working..

Fixed. You can test this in the current version of Dev branch.

Mar 14 2018, 6:46 PM · Arma 3
Wulf changed the status of T127908: [TANKS DLC] Rhino MGS slat armor bug from New to Need More Info.

Interesting because I am testing this on Dev build 1.83.144470 and it all works as it should. Rhino spawns with camo net. Skins are as they should. Regarding the SLAT armor I will have to ask the designers about that.

Mar 14 2018, 6:38 PM · Arma 3
darkChozo added a comment to T127899: Vorona missiles home on on locks established by other launchers.

I just updated my dev branch so this should be on today's build. Interestingly, it looks like this doesn't work on dead targets; I think I was testing on invincible targets earlier so I didn't notice.

Mar 14 2018, 6:19 PM · Arma 3
Wulf closed T127882: Unarmed jeeps on dev branch have nonfunctional gunner seat. as Resolved.
Mar 14 2018, 6:00 PM · Arma 3
Wulf changed the status of T127899: Vorona missiles home on on locks established by other launchers from New to Need More Info.

Could you please create a video of the issue? I am not able to reproduce this issue. Does this still occur in the current version of the Dev branch?

Mar 14 2018, 5:59 PM · Arma 3
darkChozo added a comment to T127882: Unarmed jeeps on dev branch have nonfunctional gunner seat..

Yup, it appears that this has been fixed on the latest dev branch.

Mar 14 2018, 5:57 PM · Arma 3
Wulf changed the status of T127862: [TANKS DLC] MAAWS Mk4 Mod 1 Reticle Intermediate Steps from New to Reviewed.

Thank you for the report, we will have a look at it.

Mar 14 2018, 5:39 PM · Arma 3
Wulf changed the status of T127928: VR Training Placeables Stage 3: Mora detects mine and stops from New to Reviewed.

Thank you for the report, we will have a look at it.

Mar 14 2018, 5:16 PM · Arma 3
Wulf added a comment to T127930: [TANKS DLC] (NON-BUG) Add Vorona and MAAWS ammunition to respective faction vehicles.

Yes we are planning to add them. :)

Mar 14 2018, 4:53 PM · Arma 3
Wulf changed the status of T127889: Multiple issues with MRAPS from New to Need More Info.
Mar 14 2018, 3:53 PM · Arma 3
Wulf added a comment to T127889: Multiple issues with MRAPS .

Thank you for the report. Regarding the second paragraph it would really be good if there was a sure reproduction. Tested colisions and both crews survived.

Mar 14 2018, 3:53 PM · Arma 3
svmskii created T127932: character stuck under hous tried everything to get out.
Mar 14 2018, 2:38 PM · DayZ
Wulf changed the status of T127915: PM 9mm error in editor from New to Reviewed.

Thank you for the report. We will have a look at it.

Mar 14 2018, 1:25 PM · Arma 3
mickeymen updated the task description for T127931: CLOSED.
Mar 14 2018, 1:00 PM · Arma 3
mickeymen edited Steps To Reproduce on T127931: CLOSED.
Mar 14 2018, 12:59 PM · Arma 3
Wulf added a comment to T127882: Unarmed jeeps on dev branch have nonfunctional gunner seat..

I tried to reproduce the issue and I am not able could you please update the Dev branch and test it? Also is there a specific way for you to trigger this?

Mar 14 2018, 12:59 PM · Arma 3
Wulf changed the status of T127909: There are no sounds for vehicle weapons and certain collisions when in first person view in vehicles. from Need More Info to Acknowledged.

Ok, talked to our audio guys and right now we don't have the technology to change weapon sounds in relation to perspective.

Mar 14 2018, 12:27 PM · Arma 3 (1.80.143869 - Hotfix #2)
mickeymen created T127931: CLOSED.
Mar 14 2018, 12:10 PM · Arma 3
Geez closed T127921: Dayz beta stream 14.3 as Resolved.

Hello RONZEN.
If you would like to restream our beta stream it is fine and we have no issues with that.
Regards,
Geez

Mar 14 2018, 12:02 PM · DayZ
Wulf changed the status of T127914: Prowler HMG in CTRG Motorised Recon Squad bugged from New to Reviewed.

Thank you for the report, we will have a look at it.

Mar 14 2018, 12:01 PM · Arma 3
TheMasterofBlubb added a comment to T127883: Wrong Localization.

Nono i mean it was fixed already.
Its difficult to explain.

Mar 14 2018, 11:02 AM · Arma 3
hvymtal created T127930: [TANKS DLC] (NON-BUG) Add Vorona and MAAWS ammunition to respective faction vehicles.
Mar 14 2018, 10:46 AM · Arma 3
Bobrus added a comment to T127908: [TANKS DLC] Rhino MGS slat armor bug.

I have the same bug.

Mar 14 2018, 9:58 AM · Arma 3
falagor added a comment to T127883: Wrong Localization.

Thanks for the note. All community reports are pending, we'll get to it once our hands are free after the Tanks DLC.

Mar 14 2018, 9:45 AM · Arma 3
TheMasterofBlubb added a comment to T127883: Wrong Localization.

When you correct it pls check if the issue with the Titan Launcher comes back. Its one of my old tickets. It was the exact same Problem but the other way around

Mar 14 2018, 8:19 AM · Arma 3
TheMasterofBlubb added a comment to T127892: Airburst for the new MAAWS Mod 1.

@Wulf any chance we can get RPG7 HE rounds?

Mar 14 2018, 8:12 AM · Arma 3
hvymtal created T127928: VR Training Placeables Stage 3: Mora detects mine and stops.
Mar 14 2018, 7:10 AM · Arma 3
Strigon added a comment to T127909: There are no sounds for vehicle weapons and certain collisions when in first person view in vehicles..

Hello.

Could you please create a video of the issue? Or do you have an example in which the difference is obvious?

Mar 14 2018, 6:21 AM · Arma 3 (1.80.143869 - Hotfix #2)
hvymtal created T127927: [TANKS DLC] Marshall turret Camouflage Net does not fully disappear when disabled.
Mar 14 2018, 1:10 AM · Arma 3
hvymtal created T127926: [TANKS DLC] V-44 Blackfish space for 2 Nyx/Only carries 1?.
Mar 14 2018, 12:52 AM · Arma 3

Mar 13 2018

Justburner added a comment to T127839: Texture format ARGB1555 doesn't match between TexView2 and Arma 3 in-game.
Mar 13 2018, 11:40 PM · Arma 3
Justburner updated the task description for T127839: Texture format ARGB1555 doesn't match between TexView2 and Arma 3 in-game.
Mar 13 2018, 11:39 PM · Arma 3
hvymtal added a comment to T127918: Rhino MGS HEAT rounds have 0 benefit?.

It should also be noted that the HEAT round is High Explosive Anti Tank-Multi Purpose; its a do-it-all round similar in principle to the one found on the SLAMMER UP (the one with the 105). You will find that, unlike APFSDS, ATGM, or standard HEAT, it has a useable blast radius for dealing with infantry

Mar 13 2018, 10:10 PM · Arma 3
Paramedic256 created T127925: [TANKS DLC] ATGM LG of Rhino MGS cant lock on Laser from manported Laserdesignator.
Mar 13 2018, 9:57 PM
hvymtal created T127924: [APEX] Gendarmerie Offroad does not have beacon light control.
Mar 13 2018, 9:53 PM · Arma 3
koodiekieran3 renamed T127923: <Bad_Module_Info> Windows 10 | 64bit <Exit_Code: 0x000000FF> from <Bad_Module_Error> Windows 10 | 64bit <Exit_Code: 0x000000FF> to <Bad_Module_Info> Windows 10 | 64bit <Exit_Code: 0x000000FF>.
Mar 13 2018, 9:23 PM
koodiekieran3 created T127923: <Bad_Module_Info> Windows 10 | 64bit <Exit_Code: 0x000000FF>.
Mar 13 2018, 9:17 PM
feldmarschel created T127922: Stuck in a rock on DayZ New Dawn server.
Mar 13 2018, 9:01 PM
Gugarion added a comment to T127834: DayZ SA doesnt work correctly.

Hello Gugarion and thank you for the report.
Have you tried removing the contents of your C:\Users\*username*\Documents\DayZ folder to see if it has any effect on the issue? Have you tried to re-install the whole game? And are any files being created in the C:\Users\*username*\AppData\Local\DayZ (this folder is hidden in windows by default and you will have to enable hidden files in windows to access this folder - the folder is different from the one in documents\dayz) when the game crashes?
Regards,
Geez

Mar 13 2018, 8:59 PM · DayZ
RONZEN created T127921: Dayz beta stream 14.3.
Mar 13 2018, 8:40 PM · DayZ
Wulf added a comment to T127913: FFV inconsistencies with vanilla vehicles.

Thank you for the feedback. I am going to ask the designers, but I highly doubt that this will change for vanilla vehicles.

Mar 13 2018, 6:17 PM · Arma 3
Wulf added a comment to T127918: Rhino MGS HEAT rounds have 0 benefit?.

"The HEAT warhead has become less effective against tanks and other armored vehicles due to the use of composite armor, explosive-reactive armor, and active protection systems which destroy the HEAT warhead before it hits the tank.

Mar 13 2018, 5:57 PM · Arma 3
hvymtal renamed T127908: [TANKS DLC] Rhino MGS slat armor bug from [TANKS DLC] Rhino MGS Camo Net Strange Bug to [TANKS DLC] Rhino MGS Strange skins and component bugs.
Mar 13 2018, 5:31 PM · Arma 3
Wulf closed T127874: [TANKS DLC] Ground vehicle sensors not working as (apparently) intended as Resolved.
Mar 13 2018, 5:14 PM · Arma 3
RAM-bo4250 added a comment to T124990: TrackIR not currently working in 0.62.

hello guys and Geez,
I have noticed something in my playing that may or may not close a little closer on the issue. I now play my Trackir with a deadzone in the middle. That is because I have noticed the flicking almost disappears when both my view and trackir view are in the middle. If I look up, down, left or right it starts flicking more the further I am from the middle. Hopefully some of you smart people can start connecting the dots. It still is annoying but a little less so.

Mar 13 2018, 5:11 PM · DayZ
Wulf changed the status of T127672: A-164 Target lock sounds from Need More Info to Acknowledged.
Mar 13 2018, 5:10 PM · Arma 3
hvymtal added a comment to T127874: [TANKS DLC] Ground vehicle sensors not working as (apparently) intended.

It does appear to work now.

Mar 13 2018, 5:10 PM · Arma 3
mickeymen renamed T127679: Devs please eleminate from game the levitating corpses/objects in a destroyed building from Levitating corpses (and other objects) in a destroyed building! to Levitating corpses/objects in a destroyed building. BIS Please Fix this!.
Mar 13 2018, 4:44 PM · Arma 3
Wulf changed the status of T127902: APC = Barrel of explosive from New to Acknowledged.
Mar 13 2018, 4:33 PM · Arma 3
Wulf changed the status of T127912: Broken rear view mirror - Tempest Repair from New to Reviewed.

Thank you for the report, we will have a look at it.

Mar 13 2018, 4:08 PM · Arma 3
Wulf added a comment to T127874: [TANKS DLC] Ground vehicle sensors not working as (apparently) intended.

I have tested the Nyx Recon's radar and it works. Could you please confirm that the issue was/wasn't fixed in the latest dev branch?

Mar 13 2018, 3:22 PM · Arma 3
Wulf added a comment to T127873: [TANKS DLC] Reverse Camera Bugs.

Sandstorm issue already fixed, you can test it in the Dev branch.

Mar 13 2018, 1:50 PM · Arma 3
Wulf added a comment to T127892: Airburst for the new MAAWS Mod 1.

I am afraid that it is too late to add more features to the DLC. Sorry.

Mar 13 2018, 1:49 PM · Arma 3
Wulf changed the status of T127909: There are no sounds for vehicle weapons and certain collisions when in first person view in vehicles. from New to Need More Info.

Could you please create a video of the issue? Or do you have an example in which the difference is obvious?

Mar 13 2018, 1:46 PM · Arma 3 (1.80.143869 - Hotfix #2)
Wulf changed the status of T127904: Terrain Editor crashes on start from New to Reviewed.

Thank you for the report, we will see what can be done.

Mar 13 2018, 1:38 PM · Arma 3
Wulf changed the status of T127907: Front head support component on the MB 4WD (AT) doesn't remove the headrests properly from New to Reviewed.

Thank you for the report, we will have a look at it.

Mar 13 2018, 12:43 PM · Arma 3
Wulf changed the status of T127861: [TANKS DLC] Rhino MGS Abysmal Mobility from New to Reviewed.

Talked with the devs, we will have a look at it.

Mar 13 2018, 11:47 AM · Arma 3
Wulf reassigned T118784: some wrong translation of japanese in action menu at v1.62 137126 from razazel to falagor.
Mar 13 2018, 11:37 AM · Arma 3
Wulf changed the status of T127903: Mirror without reflection FV-720 Mora from New to Need More Info.

I am unable to reproduce this. Could you please confirm that this still happens in the Dev branch?

Mar 13 2018, 11:32 AM · Arma 3
Wulf closed T127865: Czech Hedgehog missing from editor as Resolved.
Mar 13 2018, 11:18 AM · Arma 3
Wulf added a comment to T127865: Czech Hedgehog missing from editor.

After talking to the designers they told me that this is intended. It shouldn't break any already created missions.

Mar 13 2018, 11:18 AM · Arma 3
Wulf added a comment to T127822: AH-9 Pawnee has a superfluous/strange black texture on it's left pylon.

Fixed. Should be in the next Dev branch.

Mar 13 2018, 11:03 AM · Arma 3
Geez changed the status of T127906: Game Crashes when I walk up and into the very tall guard towers surrounding large military base west of Tisy causing "Bad Module" error. from New to Need More Info.
Mar 13 2018, 10:41 AM · DayZ
Geez changed the status of T127835: Crash from New to Assigned.
Mar 13 2018, 10:39 AM · DayZ
Geez changed the status of T127834: DayZ SA doesnt work correctly from New to Need More Info.

Hello Gugarion and thank you for the report.
Have you tried removing the contents of your C:\Users\*username*\Documents\DayZ folder to see if it has any effect on the issue? Have you tried to re-install the whole game? And are any files being created in the C:\Users\*username*\AppData\Local\DayZ (this folder is hidden in windows by default and you will have to enable hidden files in windows to access this folder - the folder is different from the one in documents\dayz) when the game crashes?
Regards,
Geez

Mar 13 2018, 10:39 AM · DayZ
Geez added a comment to T127906: Game Crashes when I walk up and into the very tall guard towers surrounding large military base west of Tisy causing "Bad Module" error. .

Hello chadnorton1975 and thank you for the report.
The bad module error is related to the windows 10 fall creators update and affects other games as well. According to the information provided by other players experiencing this error, it is supposedly caused by windows "Game Mode".
Can you try the following and let us know if it has resolved the issue?

Mar 13 2018, 10:26 AM · DayZ
Geez closed T127917: Spawned in under a house! as Resolved.
Mar 13 2018, 10:22 AM · DayZ
Geez changed the status of T127884: I'm stuck in a rock next to a castle. from New to Need More Info.

Hello stefkobazz.
Please post the link to your Steam profile in here and we will move the character for you.
Regards,
Geez

Mar 13 2018, 10:22 AM · DayZ
JDT created T127920: 3DEN Editor: lack of Synching charts for Modules.
Mar 13 2018, 10:02 AM · Arma 3
Wulf changed the status of T127890: Tanks DLC - Nyx (AT) can't lock missiles if there's no line of sight between hull and target from New to Reviewed.

We will have a look at it.

Mar 13 2018, 9:57 AM · Arma 3
Wulf changed the status of T127885: Lock on malfunction from New to Need More Info.

Were you trying to lock onto an enemy while being behind an object? Is there really no specific situation regarding this issue with a 100% repro?

Mar 13 2018, 9:49 AM · Arma 3
Wulf closed T127901: MX SW fire selector is inverted as Resolved.

No problem. We are grateful that you let us know.

Mar 13 2018, 9:46 AM · Arma 3
chadnorton1975 added a watcher for DayZ: chadnorton1975.
Mar 13 2018, 6:19 AM
realgibbo created T127919: Client's ticket has become invalid.
Mar 13 2018, 6:12 AM · Arma 3
CodyHawkCaster created T127918: Rhino MGS HEAT rounds have 0 benefit?.
Mar 13 2018, 5:39 AM · Arma 3
mjhenry73 added a comment to T127917: Spawned in under a house!.

Disregard, I got it somehow.

Mar 13 2018, 4:13 AM · DayZ
mjhenry73 added a comment to T127917: Spawned in under a house!.

Need help relocating. I spawned in under a house and was told to put in a ticket.

Mar 13 2018, 4:09 AM · DayZ
mjhenry73 created T127917: Spawned in under a house!.
Mar 13 2018, 4:03 AM · DayZ
hvymtal renamed T127916: [APEX] 100 round 5.8mm magazine (CAR-95-1 LMG) and 150 round 5.56mm magazine (SPAR-16S) has no tracer from [APEX] 100 round 5.8mm magazine (CAR-95-1 LMG) has no tracer to [APEX] 100 round 5.8mm magazine (CAR-95-1 LMG) and 150 round 5.56mm magazine (SPAR-16S) has no tracer.
Mar 13 2018, 3:44 AM · Arma 3
hvymtal updated the task description for T127916: [APEX] 100 round 5.8mm magazine (CAR-95-1 LMG) and 150 round 5.56mm magazine (SPAR-16S) has no tracer.
Mar 13 2018, 3:43 AM · Arma 3
hvymtal created T127916: [APEX] 100 round 5.8mm magazine (CAR-95-1 LMG) and 150 round 5.56mm magazine (SPAR-16S) has no tracer.
Mar 13 2018, 3:41 AM · Arma 3

Mar 12 2018

OutcastShock created T127915: PM 9mm error in editor.
Mar 12 2018, 11:43 PM · Arma 3
arziben added a comment to T127901: MX SW fire selector is inverted.

Hello Wulf, sorry I didn't do this sooner but I didn't have access to the game to try and reproduce the issue.

Mar 12 2018, 10:48 PM · Arma 3
Lex added a comment to T127890: Tanks DLC - Nyx (AT) can't lock missiles if there's no line of sight between hull and target.

@Wulf If in red area of the riflescope there are any objects, capture of the purpose doesn't happen.
It is reproduced for any AT launchers.
Try different options when at red area there is a grass or parts of the case of the vehicle.
In the majority of situations, you should open the position before the opponent to reproduce capture of the target.
https://youtu.be/aYcQJkF93h0

Mar 12 2018, 7:18 PM · Arma 3
yngwar created T127914: Prowler HMG in CTRG Motorised Recon Squad bugged.
Mar 12 2018, 7:16 PM · Arma 3
deltagamer created T127913: FFV inconsistencies with vanilla vehicles.
Mar 12 2018, 6:52 PM · Arma 3
TheMasterofBlubb added a comment to T127883: Wrong Localization.

Right Top corner the Ammo Type

Mar 12 2018, 6:22 PM · Arma 3