Rebeliant
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User Since
Feb 17 2014, 5:40 PM (226 w, 3 d)

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Mar 9 2018

Rebeliant added a watcher for DayZ: Rebeliant.
Mar 9 2018, 9:34 PM

May 11 2016

Rebeliant added a comment to T114545: emptied 1911 mag, ammo got stuck on the mag (both mag and ammo on the same slot).

Thank you for writing down more details. I will test that scenario and write down the outcome as we all want that no item would disappear.

May 11 2016, 2:35 PM · DayZ
Rebeliant added a comment to T114545: emptied 1911 mag, ammo got stuck on the mag (both mag and ammo on the same slot).

Can you write down more details?

Where was a clip located?
Were your hands empty at that time?
Was there any storage space in your Inventory or it was full at that time?
Have you got 2 weapons on you or only one or none at all?

If you write down a test scenario then I will try to reproduce the issue.

ATM there is so little info that I can't even think of a possible scenario I should follow.

May 11 2016, 2:35 PM · DayZ
Rebeliant edited Steps To Reproduce on T114542: Character is unable to get healthy after vomiting procured by overeating.
May 11 2016, 2:35 PM · DayZ
Rebeliant added a comment to T114538: Car Tent - cant access all the inventory space.

I think this is already known issue and scheduled for a fix.

Until then you can't do much with that thing. At least no one will steal your tent.

I may have a solution for your problem which has a small chance of success.

Try to put a barrel or a backpack in the vicinity of the tent so the scrolling would be available.

The reason of not being able to scroll is most likely the lack of items-containers in the vicinity window as the game thinks that if only one container is visible then it doesnt need to be scrolled.

May 11 2016, 2:35 PM · DayZ
Rebeliant edited Additional Information on T114537: The floor of the house is below the ground level.
May 11 2016, 2:35 PM · DayZ
Rebeliant edited Additional Information on T114536: Shed is under the level of the ground.
May 11 2016, 2:35 PM · DayZ
Rebeliant added a comment to T114535: Fps drops then locks at around 10.

As I had that issue as well then maybe you should test it on the other server as I suppose it is related to some player created items (such as items containers).

However I thing the issue is reproducible when going north from the vodka factory in Vybor city. That place was repeatedly causing such issues but in 0.57.

May 11 2016, 2:35 PM · DayZ
Rebeliant edited Additional Information on T114533: Hay stack hovering above ground.
May 11 2016, 2:35 PM · DayZ
Rebeliant edited Additional Information on T114532: Hay stack hovering above ground.
May 11 2016, 2:35 PM · DayZ
Rebeliant added a comment to T114528: Insulation level of leather clothes seems to be too low.

The issue seems to be similar to the scenario you described but when I change jacket, pants and vest to end-game ones (PautRev + Plate Carrier) then I can travel on the rain constantly and neither of other clothing/sacks become damp.

And few seconds is enough to get damp status when wearing clothes made from tanned and dyed leather.

Why Military Boots make themselves damp only when having Brown Leather Set and never when having PautRev Set even when walking on invisible water?

Why gloves became damp?

I cant check, but inventory also became damp as well as weapons which never occurs when wearing high quality military clothes?

BTW: I cannot test anymore. Uninstalled DayZ yesterday. I need a break till beta stage. Got bored of playing on minimal details when I want to PvP in cities. Got bored playing DayZ on empty servers. Got bored walking on NWAF on full servers and not meeting any players. And finally - got bored playing DayZ as majority of players left the game after 0.58 - there is no one to play with anymore.

See you in 2017.

May 11 2016, 2:34 PM · DayZ
Rebeliant added a comment to T114528: Insulation level of leather clothes seems to be too low.

Another set of test only after I hunt down some more cows.

Some bambi kid robbed me and then killed me when I was AFK typing a post here. I just saw the last moment of my quite a long life span and heard his childish voice.

Another lesson - do not post here when in populated servers.

May 11 2016, 2:34 PM · DayZ
Rebeliant added a comment to T114528: Insulation level of leather clothes seems to be too low.

I've tested the issue once again.

  1. With Brown Leather Backpack.

After 4-5 second on the rain my character went damp.

All items were damp excluding Brown Leather Hat and Designer Glasses.

I was wearing Brown Leather set (Hat, Jacket, Vest, Pants) and Military boots and Working Gloves. All those items went damp after few seconds.

  1. Without Brown Leather Backpack.

Exactly the same as with a backpack.

It's not good when all items become damp after few seconds of rain and TBH - all my items are some kinda water proof (typical working gloves needs like 30 minutes of heavy rain to become wet inside), military boots are almost impenetrable by a rain and leather itself is waterproof.

Anything more to test?

May 11 2016, 2:34 PM · DayZ
Rebeliant added a comment to T114528: Insulation level of leather clothes seems to be too low.

I was wearing almost complete set of Brown Leather clothing at that time.

The only pieces different were Military Boots (Pristine) w/ Combat Knife (Pristine) and Designers Glasses (Worn).

In other words I was wearing Brown Leather Hat, Brown Leather Jacket, Brown Leather Storage Vest and Brown Leather Pants.

Also I was wearing a Brown Leather Backpack.

Having PautRev Gorka set (Pristine) and Plate Carrier Complete Set (Pristine) and Tortilla Backpack (Pristine) I can hardly get wet on rain but Tortilla is 100% waterproof.

Should I try going out during the rain w/o Leather Backpack to test it once again?

May 11 2016, 2:34 PM · DayZ
Rebeliant added a comment to T114528: Insulation level of leather clothes seems to be too low.

How should I proceed? I often play on servers with rainy weather occurring so it is possible to test the subject more extensively.

How long would it be to be still dry in a rain wearing leather clothes? I understand it is rare scenario as I prefer to wear Gorka clothes and not crafted leather.

Is the coloring of the leather clothes mean something at all? Should I test all variants?

May 11 2016, 2:34 PM · DayZ
Rebeliant edited Steps To Reproduce on T114528: Insulation level of leather clothes seems to be too low.
May 11 2016, 2:34 PM · DayZ
Rebeliant edited Steps To Reproduce on T114527: The volume of the Natural Water Pouch seems to be unproportional to its size.
May 11 2016, 2:34 PM · DayZ
Rebeliant edited Steps To Reproduce on T114526: Wrong description of the Natural Water Pouch.
May 11 2016, 2:34 PM · DayZ
Rebeliant edited Steps To Reproduce on T114525: Wrong description of the Birch Bark.
May 11 2016, 2:34 PM · DayZ
Rebeliant edited Steps To Reproduce on T114524: Wrong description of the Natural Leather Moccasins and the Brown Leather Moccasins.
May 11 2016, 2:34 PM · DayZ
Rebeliant added a comment to T114520: Playing dead.

Now it's OK with the link.

After watching it I came to a conclusion that playing dead should be available just as waving a hand or giving a finger.

It's some kinda nice to be a live trap so your friends would have the ability to ambush players which will fall into such trap.

May 11 2016, 2:34 PM · DayZ
Rebeliant added a comment to T114520: Playing dead.

Link to some lousy cartoon on YT?

0.59?

May 11 2016, 2:34 PM · DayZ
Rebeliant edited Steps To Reproduce on T114516: Wrong description of Brown Leather Cap.
May 11 2016, 2:34 PM · DayZ
Rebeliant edited Steps To Reproduce on T114515: Wrong desription of Brown Leather Pants.
May 11 2016, 2:34 PM · DayZ
Rebeliant edited Steps To Reproduce on T114514: No description of Brown Leather Jacket.
May 11 2016, 2:34 PM · DayZ
Rebeliant edited Steps To Reproduce on T114513: No description of Brown Leather Storage Vest.
May 11 2016, 2:34 PM · DayZ
Rebeliant added a comment to T114512: Previous Steam user data when new Steam user logs into Steam and runs DayZ.

Should I test it more?

I think you could easily test it in your own environment so I won't have to ask my friend to test it more on his PC.

It seems that some files stored on the local HDD are common to any Steam account thus it may seem a simple case but instead it needs quite a big redesigning.

I can test whatever is needed, my friend lives like 100m away so the only thing we need is some beer/vodka to socialize so I can once again try to log in to Steam on his PC (and his PC is familiar to my account ATM).

May 11 2016, 2:34 PM · DayZ
Rebeliant edited Steps To Reproduce on T114512: Previous Steam user data when new Steam user logs into Steam and runs DayZ.
May 11 2016, 2:34 PM · DayZ
Rebeliant added a comment to T114512: Previous Steam user data when new Steam user logs into Steam and runs DayZ.

After receiving a feedback from my friend I can confirm that the problem is repeatable.

when he wanted to log in into his account then my character name and character was visible on the start page but in Favorites there were my friend's servers added (as yesterday there were mine).

May 11 2016, 2:34 PM · DayZ
Rebeliant edited Steps To Reproduce on T114504: Wrong text hint after canceling "Cut branch off" action.
May 11 2016, 2:34 PM · DayZ
Rebeliant edited Steps To Reproduce on T114500: Magazines in Oil Barrels - wrong amount of ammo displayed in Vicinity window.
May 11 2016, 2:33 PM · DayZ
Rebeliant edited Steps To Reproduce on T114487: Telescopic Baton - size doesn't change after closing the baton.
May 11 2016, 2:33 PM · DayZ
Rebeliant added a comment to T114485: Creating infinite numbers of 7.62x39 ammo from one stack.

I've managed to dupe some more 7,62x39mm but only those stacks I pickud up from the ground and only by splitting the initial (picked up) stack.

I think it may concern all types of stackable items which can be picked up from the ground and then split.

I don't know how I duped the ammo removed from a mag - I can't reproduce it.

It seems that only picked up items have this issue and only under really complicated conditions.

I think the issue is not worth investigating as Devs do know and do fix issue with refreshing items after actions performed on such items (refill/repair/combine).

Devs: Please close this issue or add some portions of it to the issue related to fixing bad refresh of the items state and count.

May 11 2016, 2:33 PM · DayZ
Rebeliant added a comment to T114485: Creating infinite numbers of 7.62x39 ammo from one stack.

I've tested it more.

I can't dupe 7,62x39mm but I can do that with 5.45x39mm now.

I think it depends on the initial condition of what hapend to the item before it popped in our Inventory.

It seems that you can do it on freshly picked up items.

I removed ammo from a mag and could do the dupe only once. After that it went OK again.

I think the issue is related to badly designed item refresh function in 0.58.

May 11 2016, 2:33 PM · DayZ
Rebeliant edited Steps To Reproduce on T114485: Creating infinite numbers of 7.62x39 ammo from one stack.
May 11 2016, 2:33 PM · DayZ
Rebeliant added a comment to T114484: Game Crash - When trying to join server.

During research of other errors related to game running/server joining I've encountered some Google feedback which corresponds with VB++ Redistributables. You can try to uninstall VB++ Redistributables and then reinstall them.

Download those redistributables first when you have them on the list of installed apps (Win+R > appwiz.cpl).

be aware that those redistributables may also be used by other games and apps. Don't mess with your Windows if you do not feel capable of doing so.

Pity you did not post any errors related to that issue (if there are any error codes shown anyway).

May 11 2016, 2:33 PM · DayZ
Rebeliant added a comment to T114484: Game Crash - When trying to join server.

Try to update Windows and drivers and then check again.

Reinstalling Steam and DayZ is also a possibility but probably you won't like it (other installed games from Steam etc.).

Are there any errors related to the crash?

May 11 2016, 2:33 PM · DayZ
Rebeliant added a comment to T114482: AKM's unrealistic recoil.

@Phas3r: That's why you shoot bursts from AK's by aiming at the torso so the second bullet has a chance of hitting the head and ripping it off the enemy torso ;-)

May 11 2016, 2:33 PM · DayZ
Rebeliant added a comment to T114482: AKM's unrealistic recoil.

AKM is a very powerfull weapon with plenty of force to give back to the soldier after every single round fired. I've never fired a machine gun IRL, only .44 Magnum and lesser weapons, but I can only imagine that AKM is so powerfull that .44 Magnum is a toy when compared, and .44 Magnum can easily get your hands injured.

Even in the video posted by sukablyat2 we can clearly see how the AKM pushes back that guy. And he is not firing continuously but as he should fire AKM (2 shot burst, just to be sure the head is ripped of the enemy's torso).

TBH I'd rather do a research in the direction of having the DMG of AKM bullets increased so AKM would be finally significantly more powerful than AK74 as they seem to be almost the same in the way of dealing damage.

May 11 2016, 2:33 PM · DayZ
Rebeliant added a comment to T114480: Filter-Option public/privat.

Don't be so minimalistic.

There are plenty of features yet to be implemented into GUI and that list is long even in a small area of server listing.

Let me elaborate:

  • allowing to resize columns
  • allowing to order columns
  • allowing to turn on/off particular columns
  • fixing the refresh button as after a refresh the order of items on the list changes without taking a users choice of order into account
  • adding a column with private/public attribute
  • adding a column with the server country of origin
  • adding a column with duration of a cycle
  • adding a column with information about server restarts
  • adding a column with 1st/3rd person perspective
  • adding a column with normal/hardcore attribute

I think the list is not finished.

But I think reporting issues concerning GUI which will be probably replaced by another one are a waste of time ATM.

May 11 2016, 2:33 PM · DayZ
Rebeliant added a comment to T114478: Character stuck.

I often run with my Inventory open. You should be able to run with Inventory open as well, even sprint.

May 11 2016, 2:33 PM · DayZ
Rebeliant added a comment to T114478: Character stuck.

Dunno exactly. I haven't tried to glitch that way. Maybe pressing TAB will help?

May 11 2016, 2:33 PM · DayZ
Rebeliant added a comment to T114478: Character stuck.

You can try the method which is used by glitchers.

There is a thread on this forum with videos of exploits/glitches. One is describing going under houses.

Try to get out from that trap by using a prone position or using vaults ("V" key).

If that won't help then try to use a method which allows glitchers to hide under houses in the first place.

Open game, log into a server, change game to Windowed (not full screen) so you can see an X icon which closes the window with the game. If you have a windowed mode on then run towards a wall leading out and while running press an X so the game will close. There is a chance that you will be outside after you log in back again.

May 11 2016, 2:33 PM · DayZ
Rebeliant added a comment to T114478: Character stuck.

Were you glitching at the time when you got under a house?

May 11 2016, 2:33 PM · DayZ
Rebeliant edited Steps To Reproduce on T114477: Making Pristine Burlap Sack and Pristine Rope from damaged ones.
May 11 2016, 2:33 PM · DayZ
Rebeliant added a comment to T114471: thrown items fall throug the ground.

Thrown items like to hang in the air as well.

Steps to reproduce:

Get a pistol from police station or a road flare/chemlight and throw it at a building.

Most likely the projectile will hang on invisible pixel or texel.

And your case should be observed on particular ground floors, as there are some areas when you shouldn't drop any items as they will most likely be teleported elsewhere (nearest entrance or another room/floor).

May 11 2016, 2:33 PM · DayZ
Rebeliant added a comment to T114468: Can't tan leather..

@wasnu: In that case shouldn't the barrel be empty (only lime and pelts inside)?

Anyway, thank you. You were very helpful.

May 11 2016, 2:33 PM · DayZ
Rebeliant added a comment to T114468: Can't tan leather..

@wasnu: What a nice workaround. Thank you. However it should be fixed and I wonder if this bug is already on the to do list.

Tell me wasnu, even in a closed barrel tanning is possible?

May 11 2016, 2:33 PM · DayZ
Rebeliant added a comment to T114468: Can't tan leather..

Had that issue (cow pelt and a lime) before the hot fix as well.

Never tried to retest the issue. I wonder if with deer pelts there is the same problem.

May 11 2016, 2:33 PM · DayZ
Rebeliant added a comment to T114467: Unable to pick up items directly into inventory storage items.

@lynken: Thanks for the information you provided. I'm going to test that particular scenario. It may or may not work. I am certain that I've closed and opened a door in that particular building and didn't noticed mirrored door icon state and I am almost positive that other players interacted with doors in that particular building as well. Nevertheless I will test the subject more as there is some new light to that matter.

@Geez: I will report my findings ASAP.

May 11 2016, 2:33 PM · DayZ
Rebeliant added a comment to T114467: Unable to pick up items directly into inventory storage items.

During the gathering nearby the NWAF I've asked my friends to check if they can pick up that Violet Quilted Jacket.

They can't pick it up as well as I am not able to do so.

On our server (IP given above) there are dozens of such items. They most likely spawned that way.

what can I do to test the issue more? How may I help?

May 11 2016, 2:32 PM · DayZ
Rebeliant added a comment to T114467: Unable to pick up items directly into inventory storage items.

Encountered another items which can't be picked up.

Checkered Dress and Beanie Hat in a house at the outskirts of Novaya Petrovka.

Same server.

May 11 2016, 2:32 PM · DayZ
Rebeliant added a comment to T114467: Unable to pick up items directly into inventory storage items.

OK.

In the same house after many days there is still the same Violet Quilted Jacket which I can't pick up.

185.62.205.15:2402

Location 052:042

Desription: The house near a Water Pump located about 600m NE from NWAF.

May 11 2016, 2:32 PM · DayZ
Rebeliant added a comment to T114467: Unable to pick up items directly into inventory storage items.

Tested the issue some more.

I've once again found such items.

  1. Once again it happened in a civilian house
  2. Once again it impacted civilian items
  3. Once again I could take item in my hands (Vitamin Bottle) and then drag it into Inventory
  4. Once again I couldn't do anything with a Quilted Jacket (event put sth. in it)

I went back to that particular house after logging out, having a break (more than 30 minutes) then logging back onto the same server.

Can't try with another player if he could pick the jacket up.

Lags - not a chance. Smoothly working server, only me on it. Picked up Vitamin Bottle in a split second, but couldn't double click it thou.

May 11 2016, 2:32 PM · DayZ
Rebeliant edited Steps To Reproduce on T114467: Unable to pick up items directly into inventory storage items.
May 11 2016, 2:32 PM · DayZ
Rebeliant set Category to category:other on T114460: Graphics engine flaws - how to report them correctly.
May 11 2016, 2:32 PM · DayZ
Rebeliant edited Steps To Reproduce on T114459: Damp matches still work (you can ignite a fire with them).
May 11 2016, 2:32 PM · DayZ
Rebeliant edited Steps To Reproduce on T114458: Players clothes gets all damp after putting on a damp piece of clothing.
May 11 2016, 2:32 PM · DayZ
Rebeliant edited Steps To Reproduce on T114457: Combining items in a closed barrel.
May 11 2016, 2:32 PM · DayZ
Rebeliant added a comment to T114456: The character save file lost on all servers within the same hive.

I think this is a duplicate thread. Sorry.

https://feedback.dayz.com/view.php?id=78

May 11 2016, 2:32 PM · DayZ
Rebeliant edited Steps To Reproduce on T114456: The character save file lost on all servers within the same hive.
May 11 2016, 2:32 PM · DayZ
Rebeliant added a comment to T114448: Items put on floor by players not cleaning up.

It seems that some jackets when ruined stays on the ground like "persistence" items. I've managed to spot on various servers (same hive) and various locations some ruined jackets.

And Bambies' pants (jeans) seems to be as well staying longer than expected.

Maybe there is a reason for that? Items possessed longer than a particular amount of time are more persistent tnat picked&dropped items during manual server items wipe outs.

May 11 2016, 2:32 PM · DayZ
Rebeliant added a comment to T114447: Lost the weapons I put on the earth.

Since the game totally broke down (my character resets every log in) and further playing is not available so I will report some stuff as well.

Date of occurrence: 10th of Oct 2015
Time of occurrence: about 01:00 CEST
Server Name: [CHG]Chimera-Gaming

Inventory state: AKM on back, AKM in hands, UMP in Olive High Capacity, Binoculars in M65 Jacket and binded to the "4" key.

How the bug popped up: Running fast towards Dubrovka from Grishino. Suddenly I decided to use binoculars. I pressed "4". The AKM in hands was put to the ground and dissapeared. Binoculars correctly put into hands.

Pressing "4" again - binoculars correctly put in the M65 Jacket.

Re-logging of the game didn't help.

I rarely travel with 2 major weapons on my char as there is a high chance of happening sth. bad. The above example is one of such mishap. I forgot to put AKM on ground myself. The alpha engine is full of bugs within conditional loops so there are still plenty of mishaps to happen.

May 11 2016, 2:32 PM · DayZ
Rebeliant added a comment to T114445: My Simple Fix for all wall glitches.

The only fix to any glitches is to eliminate the glitches itself and there are probably dozens of already known glitches and possibly even more glitches not found yet.

You have to understand that not all players are exploiting game glitches. Only those retarded do so ;-)

May 11 2016, 2:32 PM · DayZ
Rebeliant added a comment to T114421: SKS spawn is too high.

SKS as the basic military grade weapon should be so high.

Imagine that devs will drop the amount of SKS's to be spawned.

Furthermore there will be a higher chance to find AK74/AKSU/AKM or even NATO weapons.

The overall amount of weapons should be dropped. But I think this will be implemented in new loot system as the present system is some kinda bad, full of flaws and I think Devs are right now implementing a new loot system.

May 11 2016, 2:00 PM · DayZ
Rebeliant added a comment to T114612: Loud beep when opening or closing game.

Is it a standard Windows critical error sound?

May 11 2016, 1:27 PM · DayZ
Rebeliant added a comment to T114611: White listed public server.

I can't understand anything from what you have written.

Can you retype it so I could test the issue and report it with more information?

Can you give at least the IP of the server?

P.S.: have you used automated translations? If so then send a greetings to its author ;-)

May 11 2016, 1:27 PM · DayZ
Rebeliant added a comment to T114610: Remove terrain and objects on client side.

Why do you play on servers without BattleEye then? I think BattleEye's main purpose is to kicks and probably permaban users who modify game files as it is the easiest way to fight with cheaters - check files (size, CRC, metadata etc.).

May 11 2016, 1:27 PM · DayZ
Rebeliant added a comment to T114607: Animations: Swim Glitch.

I think adult players do not swim. But DayZ is only for adults so there must have been plenty of kids and other mentally impaired players in DayZ ;-)

May 11 2016, 1:27 PM · DayZ
Rebeliant added a comment to T114604: Weapon Attachments: Mp5 Rail unable to Attach.

It's already known issue and scheduled for a fix.

Handguard attachments are not able to be attached to weapons.

Workaround:

  1. Take a weapon on your back.
  2. Empty your hands.
  3. Double click on hand guard on the weapon on your back so it will be unattached and stored in hands.
  4. Get rid of it.
  5. Attach new hand guard.

The bug concerns all types ow weapons which have a hand guard/hand grip (AKs, M4s, MP5s etc.).

May 11 2016, 1:27 PM · DayZ
Rebeliant added a comment to T114602: Sqf Scripting Recomendation: Weapons, Water, Wells, and Ponds.

Maybe you are right but I think that it would procure plenty of lost weapons and stuff and this forum would be swarmed with threads about it.

It would be better to inform a player that he has no space to hide an item which is currently in player's hands (weapon, ammo, can of soda etc.) so his hands are full and thus he cannot perform an action (drinking from a water pump, searching for apples etc.).

May 11 2016, 1:27 PM · DayZ
Rebeliant added a comment to T114601: chinese keybord.

In Windows there is a combination of buttons which switch keyboard type. It is usually "Left Alt" + "Shift" for changing language and Ctrl + Shift for changing keyboard layout.

You can change it in Win7.

Control panel -> Region & Languages -> Keyboard & languages -> Change keyboard -> Advanced key setting -> Change key sequence.

Choose "`" and it will probably fix your problems or at least reduce it to minimum.

May 11 2016, 1:27 PM · DayZ
Rebeliant added a comment to T114600: Suggestions On Food.

@rustycaddy: No Coke? No Pepsi? You gotta be kidding me. Even when USSR was still alive there were plenty of such beverages across all occupied countries and not only in DDR/PRL/CSR.

May 11 2016, 1:27 PM · DayZ
Rebeliant added a comment to T114600: Suggestions On Food.

Still you have to remember that Chernorus became a communism-free country so it has various goods from across the world and not only low quality and even lower quantity stuff made in USSR conquered-participant countries.

Nevertheless I also think that there should be more types of food and sodas. Where are glass bottles with sodas? Why there is no vodka? Why you can't brew or distill your own beverages?

May 11 2016, 1:27 PM · DayZ
Rebeliant added a comment to T114598: [SUGGESTION].

I also bought this game long time ago, but in Q1'2014 the game was unplayable.

I tried it again half a year ago (only two patches: 0.57 > 0.58) and I play it ever since however I also got some kinda bored as plenty of people left the game.

It seems there there is a handful of players left. In 0.57 there were plenty of full servers. Now there like dozens at most, more often a few servers with 38-40 48-50 players logged in.

No zombies.

No fun killing bambies or bambies with barely decent armament (MP5/CR75).

No fun traveling in cities (massive FPS drop in cities).

Almost no vehicles (V3S) as they are already hidden and no new spawns of them.

Hardly bearable loot distribution system (ridiculous spawn or no spawn).

No bicycles.

Hardly a handful of clothing pieces.

Poor crafting system (very little of items to craft).

You can barely do a hunt for animals - complete randomness of wildlife spawn.

Very very long development life cycle (players tend to be bored as updates took place barely once a quarter).

Early alpha status for almost 2 years.

May 11 2016, 1:27 PM · DayZ
Rebeliant added a comment to T114597: Incorrect location of small store in Berezino.

I can only confirm that. And Devs probably will confirm that they are already aware of that issue.

I think that this shop in Berezino (a little bit south of Police Station) has been that way also in 0.57.

May 11 2016, 1:27 PM · DayZ
Rebeliant set Category to category:structures on T114596: Hovering rock on the shore in Berezino.
May 11 2016, 1:27 PM · DayZ
Rebeliant edited Steps To Reproduce on T114595: Deers run in vertical position when running uphill.
May 11 2016, 1:27 PM · DayZ
Rebeliant added a comment to T114592: Game Crash / White screen just after being launched.

Check your HDD. Look for bad sectors. You may use HDTune or any other HDD scan software.

When you finish the scan and your HDD won't have any bad sectors then update drivers for your chipset (motherboard) and video card.

May 11 2016, 1:26 PM · DayZ
Rebeliant added a comment to T114591: Firestation Glitch.

All areas in in fire stations are able to be entered.

Stairs... you just have to vault near them and then turn your character towards the stairs and voila.

The wrong thing is that in fire stations you can't go up stairs normally and you can go to the ladders through walls. That is wrong.

May 11 2016, 1:26 PM · DayZ
Rebeliant added a comment to T114589: graphic/enviroment bugs since 0.58.

The wire-mesh fence texture has been broken as well in 0.57.

May 11 2016, 1:26 PM · DayZ
Rebeliant added a comment to T114586: character caught fire while cooking.

I think it is already known that storing cooked food inside the inventory causes character to be burned.

May 11 2016, 1:26 PM · DayZ
Rebeliant added a comment to T114584: Helmet is put on a Gas mask.

Yep, motorbike helmets shouldn't be wearable when having on your face other stuff from glasses and bandannas and balaclavas. All other types of in-game masks somewhat don't fit under a motorbike helmet if we were to test it IRL.

You should add that in your post so would be more clear and precise.

May 11 2016, 1:26 PM · DayZ
Rebeliant added a comment to T114584: Helmet is put on a Gas mask.

Helmets and gas masks are commonly used across the world. There is nothing wrong with that.

However Gas Mask and Gorka Helmet with Visor seems to be clipping through each other.

May 11 2016, 1:26 PM · DayZ
Rebeliant added a comment to T114581: The "Anti-stab vest" is useless. Give it a "Ballistic" stat..

If this is true (no bullet protection at all) then IMHO it should be changed ASAP (it's a quick fix). However such vests don't give much protection and no protection at all when shot with a high caliber bullet.

So the question is if bullets in DayZ are calculated separately (every type of bullet has its own characteristic) and every armor hit is calculated as well separately (every hit is calculated based on a particular projectile).

May 11 2016, 1:26 PM · DayZ
Rebeliant added a comment to T114565: Restart abuse and hopping.

Even when it will happen 20 times it still won't change a thing.

And I do not want to elaborate why as every experienced players knows why.

May 11 2016, 1:25 PM · DayZ
Rebeliant added a comment to T114565: Restart abuse and hopping.

They won't.

And TBH I encountered twice similar action. I killed a guy and on the list there were players with nicks corresponding to the clan owning the server and few seconds after I killed that guy the server was restarted.

Once I was one of 2 survivors from 8 players and I was alone that day - I just encountered 3 groups of players in my position and luckily I wiped out 3, and others wiped the rest (funny thing). All took like 20-30 seconds and after my last kill the server restarted. It happened in 0.57 - there were more players back then. Now servers are abandoned - I think it is impossible too meet 3 different groups of players in one place (making it a meeting point of 4 groups).

May 11 2016, 1:25 PM · DayZ
Rebeliant added a comment to T114561: Ambiance Sounds..

There is currently running project concerning new ambient sounds. Devs mentioned that in the latest Report on DayZ website. Check it out as well as the one before that Report. Changes are coming. DayZ will become much better in 2016.

May 11 2016, 1:25 PM · DayZ
Rebeliant added a comment to T114553: when you die and respawn you can pick up some stuff of your dead body.

I have a really silly question.

How to change UI to a new/old version? I've been looking for that option in menu but I haven't found any.

I'd like to test new UI if the one I use now is the old one and it seems it is as it is similar to the one from Q1'14.

Thank you for the answer and sorry for the off topic.

May 11 2016, 1:25 PM · DayZ
Rebeliant edited Additional Information on T114533: Hay stack hovering above ground.
May 11 2016, 7:43 AM · DayZ
Rebeliant edited Additional Information on T114532: Hay stack hovering above ground.
May 11 2016, 7:43 AM · DayZ
Rebeliant added a comment to T114528: Insulation level of leather clothes seems to be too low.

The issue seems to be similar to the scenario you described but when I change jacket, pants and vest to end-game ones (PautRev + Plate Carrier) then I can travel on the rain constantly and neither of other clothing/sacks become damp.

And few seconds is enough to get damp status when wearing clothes made from tanned and dyed leather.

Why Military Boots make themselves damp only when having Brown Leather Set and never when having PautRev Set even when walking on invisible water?

Why gloves became damp?

I cant check, but inventory also became damp as well as weapons which never occurs when wearing high quality military clothes?

BTW: I cannot test anymore. Uninstalled DayZ yesterday. I need a break till beta stage. Got bored of playing on minimal details when I want to PvP in cities. Got bored playing DayZ on empty servers. Got bored walking on NWAF on full servers and not meeting any players. And finally - got bored playing DayZ as majority of players left the game after 0.58 - there is no one to play with anymore.

See you in 2017.

May 11 2016, 7:42 AM · DayZ
Rebeliant added a comment to T114528: Insulation level of leather clothes seems to be too low.

Another set of test only after I hunt down some more cows.

Some bambi kid robbed me and then killed me when I was AFK typing a post here. I just saw the last moment of my quite a long life span and heard his childish voice.

Another lesson - do not post here when in populated servers.

May 11 2016, 7:42 AM · DayZ
Rebeliant added a comment to T114528: Insulation level of leather clothes seems to be too low.

I've tested the issue once again.

  1. With Brown Leather Backpack.

After 4-5 second on the rain my character went damp.

All items were damp excluding Brown Leather Hat and Designer Glasses.

I was wearing Brown Leather set (Hat, Jacket, Vest, Pants) and Military boots and Working Gloves. All those items went damp after few seconds.

  1. Without Brown Leather Backpack.

Exactly the same as with a backpack.

It's not good when all items become damp after few seconds of rain and TBH - all my items are some kinda water proof (typical working gloves needs like 30 minutes of heavy rain to become wet inside), military boots are almost impenetrable by a rain and leather itself is waterproof.

Anything more to test?

May 11 2016, 7:42 AM · DayZ
Rebeliant added a comment to T114528: Insulation level of leather clothes seems to be too low.

I was wearing almost complete set of Brown Leather clothing at that time.

The only pieces different were Military Boots (Pristine) w/ Combat Knife (Pristine) and Designers Glasses (Worn).

In other words I was wearing Brown Leather Hat, Brown Leather Jacket, Brown Leather Storage Vest and Brown Leather Pants.

Also I was wearing a Brown Leather Backpack.

Having PautRev Gorka set (Pristine) and Plate Carrier Complete Set (Pristine) and Tortilla Backpack (Pristine) I can hardly get wet on rain but Tortilla is 100% waterproof.

Should I try going out during the rain w/o Leather Backpack to test it once again?

May 11 2016, 7:42 AM · DayZ
Rebeliant added a comment to T114528: Insulation level of leather clothes seems to be too low.

How should I proceed? I often play on servers with rainy weather occurring so it is possible to test the subject more extensively.

How long would it be to be still dry in a rain wearing leather clothes? I understand it is rare scenario as I prefer to wear Gorka clothes and not crafted leather.

Is the coloring of the leather clothes mean something at all? Should I test all variants?

May 11 2016, 7:42 AM · DayZ
Rebeliant edited Steps To Reproduce on T114528: Insulation level of leather clothes seems to be too low.
May 11 2016, 7:42 AM · DayZ
Rebeliant edited Steps To Reproduce on T114527: The volume of the Natural Water Pouch seems to be unproportional to its size.
May 11 2016, 7:42 AM · DayZ
Rebeliant edited Steps To Reproduce on T114526: Wrong description of the Natural Water Pouch.
May 11 2016, 7:42 AM · DayZ
Rebeliant edited Steps To Reproduce on T114525: Wrong description of the Birch Bark.
May 11 2016, 7:42 AM · DayZ